Player Matchup

Pele
Pele
 
Pele
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
AventusVito
Bellona
Level 39
God Stats
9W - 3L
1,593 SR
Queue Stats
49W - 54L
1,479 Elo+
Party 2
Zeus
Zeus
Mendxzza
Zeus
Level 62
God Stats
3W - 0L
1,829 SR
Queue Stats
7W - 6L
1,436 Elo+
Party 2
Khepri
Khepri
RaymanFtw
Khepri
Level 86
God Stats
13W - 3L
1,867 SR
Queue Stats
179W - 184L
1,474 Elo+
Party 2
Cupid
Cupid
hSuna
Cupid
Level 69
God Stats
9W - 2L
1,653 SR
Queue Stats
30W - 16L
1,544 Elo+
Party 2
Team Averages
Level 59
1,688 SR
1,487 Elo+

VS

Team Averages
Level 45
1,445 SR
1,510 Elo+
Cthulhu
Cthulhu
HankYYDS
Cthulhu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Medusa
Medusa
IndieNoLogicc
Medusa
Level 42
God Stats
1W - 10L
1,287 SR
Queue Stats
139W - 171L
1,499 Elo+
Solo
Shiva
Shiva
Solbrolo
Shiva
Level 48
God Stats
10W - 10L
1,346 SR
Queue Stats
39W - 40L
1,559 Elo+
Solo
Ne Zha
Ne Zha
chnnLiuu
Ne Zha
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 1
Eset
Eset
groschichi55
Eset
Level 45
God Stats
16W - 14L
1,593 SR
Queue Stats
93W - 122L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
11
8 / 0 / 4
6,966
697
5,652
6,356
2,253
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bellona
AventusVito
Bellona
10
1 / 3 / 0
5,879
588
4,473
8,807
6,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Zeus
10
3 / 0 / 3
6,181
618
3,859
3,626
840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
RaymanFtw
Khepri
9
1 / 0 / 10
5,644
564
2,359
2,315
688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cupid
hSuna
Cupid
11
5 / 0 / 2
6,723
672
3,919
4,747
1,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
HankYYDS
Cthulhu
7
0 / 3 / 0
4,674
467
1,300
6,185
2,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

6
0 / 3 / 0
4,183
418
1,264
3,371
631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shiva
Solbrolo
Shiva
12
3 / 1 / 0
6,501
650
6,758
9,043
4,120
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ne Zha
chnnLiuu
Ne Zha
8
0 / 5 / 0
4,714
471
1,417
8,193
1,925
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 6 / 0
4,734
473
991
5,602
1,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
3
18
Kills
3
3
Deaths
18
19
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
8
0
4
10
W
Bellona
AventusVito
Bellona
1
3
0
0.33
L
Cthulhu
HankYYDS
Cthulhu
0
3
0
0
L
0
3
0
0
W
Zeus
3
0
3
4.5
W
Khepri
RaymanFtw
Khepri
1
0
10
6
L
Shiva
Solbrolo
Shiva
3
1
0
3
L
Ne Zha
chnnLiuu
Ne Zha
0
5
0
0
L
0
6
0
0
W
Cupid
hSuna
Cupid
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,262
Damage
11,730
25,851
Taken
32,394
11,767
Mitigated
10,184
9,179
Healing
5,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
5,652
1,224
0
1,544
6,356
2,253
141
349
6,007
0
36,807
W
Bellona
AventusVito
Bellona
4,473
2,067
0
2,261
8,807
6,652
0
0
8,807
112
24,797
L
Cthulhu
HankYYDS
Cthulhu
1,300
142
0
574
6,185
2,125
0
624
5,561
9,907
0
L
1,264
362
0
603
3,371
631
0
549
2,822
0
16,165
W
Zeus
3,859
891
0
1,305
3,626
840
135
719
2,907
29,708
0
W
Khepri
RaymanFtw
Khepri
2,359
421
0
500
2,315
688
168
405
1,910
15,029
3,728
L
Shiva
Solbrolo
Shiva
6,758
2,198
0
3,789
9,043
4,120
0
64
8,979
0
40,869
L
Ne Zha
chnnLiuu
Ne Zha
1,417
301
0
216
8,193
1,925
0
2,187
5,904
0
24,159
L
991
0
0
526
5,602
1,383
0
2,316
3,110
18,596
0
W
Cupid
hSuna
Cupid
3,919
2,305
137
3,432
4,747
1,334
0
818
3,929
0
31,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,393
Gold Earned
24,806
280
Minions Killed
231
0
Camps Cleared
0
1,049,827
Distance Traveled
891,853
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
6,966
697
62
6
0
249,498
4
W
Bellona
5,879
588
56
6
0
217,028
3
L
Cthulhu
4,674
467
25
3
0
182,671
0
L
Medusa
4,183
418
30
3
0
128,053
2
W
Zeus
6,181
618
65
7
0
182,998
3
W
Khepri
5,644
564
30
3
0
216,868
2
L
Shiva
6,501
650
88
9
0
209,223
2
L
Ne Zha
4,714
471
46
5
0
208,791
0
L
Eset
4,734
473
42
4
0
163,115
3
W
Cupid
6,723
672
67
7
0
183,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role