Player Matchup

Ares
Ares
Gold I
Elixer666
Ares
Gold I
Level 160
God Stats
12W - 4L
1,797 SR
Queue Stats
36W - 34L
1,716 MMR
Solo
Vulcan
Vulcan
Platinum IV
IfYouSaySoo
Vulcan
Platinum IV
Level 160
God Stats
1W - 4L
1,527 SR
Queue Stats
196W - 192L
1,804 MMR
Solo
Thanatos
Thanatos
Platinum II
SiIentLegacy
Thanatos
Platinum II
Level 158
God Stats
10W - 11L
1,681 SR
Queue Stats
624W - 624L
1,699 MMR
Solo
Gilgamesh
Gilgamesh
Diamond IV
jonathane9
Gilgamesh
Diamond IV
Level 148
God Stats
9W - 11L
1,553 SR
Queue Stats
467W - 472L
2,022 MMR
Solo
Xbalanque
Xbalanque
Platinum V
purpleCORNYsyrup
Xbalanque
Platinum V
Level 155
God Stats
1W - 2L
1,577 SR
Queue Stats
91W - 80L
1,960 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 156
1,627 SR
1,840 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 117
1,506 SR
1,769 MMR
Rama
Rama
Gold I
 
Rama
Gold I
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Mercury
Mercury
Platinum IV
AlexanderGriffin
Mercury
Platinum IV
Level 159
God Stats
8W - 7L
1,634 SR
Queue Stats
166W - 170L
1,589 MMR
Party 2
Ao Kuang
Ao Kuang
Platinum I
IrinaShi
Ao Kuang
Platinum I
Level 160
God Stats
10W - 10L
1,663 SR
Queue Stats
137W - 130L
1,964 MMR
Solo
He Bo
He Bo
Platinum II
Tersova
He Bo
Platinum II
Level 60
God Stats
1W - 3L
1,233 SR
Queue Stats
105W - 94L
1,767 MMR
Party 2
Horus
Horus
Platinum IV
gat0rkiller8
Horus
Platinum IV
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 3L
2,026 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
13
1 / 7 / 4
9,713
442
8,672
25,352
24,631
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Vulcan
16
0 / 4 / 3
9,561
435
11,517
10,645
3,885
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Thanatos
SiIentLegacy
Thanatos
17
4 / 7 / 1
11,721
533
10,096
25,457
21,354
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
jonathane9
Gilgamesh
16
2 / 5 / 5
10,067
458
7,891
19,453
9,999
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Xbalanque
17
3 / 6 / 0
10,843
493
15,560
23,585
9,262
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

Bans
ArachneUllrCliodhnaAmaterasu

VS

Bans
FenrirShivaBellonaChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
20
7 / 3 / 8
14,998
682
21,149
20,442
7,503
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
11 / 2 / 11
14,782
672
23,292
19,462
8,586
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown, except your ultimate ability.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Ao Kuang
IrinaShi
Ao Kuang
20
2 / 1 / 9
13,846
629
12,915
14,986
15,015
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

He Bo
Tersova
He Bo
20
6 / 3 / 9
13,488
613
13,003
12,778
4,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

18
3 / 1 / 17
12,856
584
11,045
23,081
28,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
83
10
Kills
29
29
Deaths
10
13
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
7
3
8
3.67
W
11
2
11
8.25
L
Ares
1
7
4
0.43
L
Vulcan
0
4
3
0.38
W
Ao Kuang
IrinaShi
Ao Kuang
2
1
9
6.5
L
Thanatos
SiIentLegacy
Thanatos
4
7
1
0.64
W
He Bo
Tersova
He Bo
6
3
9
3.5
W
3
1
17
11.5
L
Gilgamesh
jonathane9
Gilgamesh
2
5
5
0.9
L
Xbalanque
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,736
Damage
81,404
104,492
Taken
90,749
69,131
Mitigated
64,329
30,734
Healing
37,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
21,149
13,811
0
10,837
20,442
7,503
4,291
3,626
16,816
0
132,145
W
23,292
14,933
0
2,609
19,462
8,586
3,149
5,933
13,244
0
130,683
L
Ares
8,672
735
1,903
4,219
25,352
24,631
0
7,927
17,425
23,054
0
L
Vulcan
11,517
3,761
0
877
10,645
3,885
0
3,263
7,382
77,094
0
W
Ao Kuang
IrinaShi
Ao Kuang
12,915
2,047
0
7,889
14,986
15,015
568
1,695
13,291
97,585
0
L
Thanatos
SiIentLegacy
Thanatos
10,096
2,942
0
11,800
25,457
21,354
0
7,813
17,644
0
55,656
W
He Bo
Tersova
He Bo
13,003
635
0
2,107
12,778
4,479
1,637
3,565
9,213
103,008
0
W
11,045
3,852
4,487
9,647
23,081
28,746
70
5,725
16,782
0
41,764
L
Gilgamesh
jonathane9
Gilgamesh
7,891
1,842
0
5,490
19,453
9,999
0
4,577
14,876
0
63,566
L
Xbalanque
15,560
8,711
0
6,445
23,585
9,262
510
2,338
21,247
0
97,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,905
Gold Earned
69,970
511
Minions Killed
744
0
Camps Cleared
0
2,107,606
Distance Traveled
2,324,710
37
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
14,998
682
206
9
0
411,621
7
W
Mercury
14,782
672
177
8
0
552,174
6
L
Ares
9,713
442
18
1
0
420,971
19
L
Vulcan
9,561
435
118
5
0
437,683
7
W
Ao Kuang
13,846
629
166
8
0
465,729
6
L
Thanatos
11,721
533
112
5
0
387,419
4
W
He Bo
13,488
613
147
7
0
427,128
4
W
Horus
12,856
584
48
2
0
468,058
12
L
Gilgamesh
10,067
458
112
5
0
449,164
2
L
Xbalanque
10,843
493
151
7
0
412,369
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role