Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
 
Neith
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Atlas
Atlas
Droxata
Atlas
Level 86
God Stats
2W - 0L
1,711 SR
Queue Stats
5W - 1L
1,686 Elo+
Party 3
Ah Puch
Ah Puch
VioletDementia
Ah Puch
Level 103
God Stats
5W - 0L
1,889 SR
Queue Stats
346W - 359L
1,453 Elo+
Party 1
Mercury
Mercury
VoidTrickster
Mercury
Level 127
God Stats
4W - 2L
1,049 SR
Queue Stats
27W - 18L
1,516 Elo+
Party 3
Team Averages
Level 107
1,530 SR
1,531 Elo+

VS

Team Averages
Level 93
1,536 SR
1,454 Elo+
Fenrir
Fenrir
 
Fenrir
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Persephone
Persephone
Avaratiaa
Persephone
Level 108
God Stats
3W - 2L
1,723 SR
Queue Stats
471W - 511L
1,488 Elo+
Party 2
Set
Set
Crazycastro115
Set
Level 109
God Stats
39W - 27L
1,514 SR
Queue Stats
327W - 343L
1,412 Elo+
Party 4
Izanami
Izanami
OosH_SkuXx_BrO
Izanami
Level 61
God Stats
2W - 3L
1,258 SR
Queue Stats
97W - 125L
1,437 Elo+
Party 2
Sobek
Sobek
zurqN
Sobek
Level 122
God Stats
11W - 6L
1,684 SR
Queue Stats
520W - 587L
1,434 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
5 / 0 / 1
8,079
621
7,505
8,461
7,781
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
 
Neith
11
1 / 2 / 5
6,344
488
6,860
7,780
2,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Atlas
Droxata
Atlas
10
0 / 2 / 7
6,310
485
4,983
8,881
4,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
1 / 4 / 1
7,218
555
4,118
6,129
1,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mercury
15
9 / 1 / 3
8,522
656
8,506
9,682
3,240
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
4 / 5 / 1
6,392
492
2,038
10,460
3,907
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Persephone
Avaratiaa
Persephone
11
2 / 1 / 4
7,306
562
7,056
5,701
1,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 5 / 0
6,103
469
4,337
10,363
3,600
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Short Bow

Short Bow

+15%
Attack Speed

11
0 / 4 / 4
6,321
486
3,603
6,755
2,250
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sobek
zurqN
Sobek
11
3 / 1 / 4
6,730
518
4,520
13,164
11,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
22
16
Kills
9
9
Deaths
16
17
Assists
13
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
5
0
1
5.5
W
Neith
 
Neith
1
2
5
1.75
L
Fenrir
 
Fenrir
4
5
1
0.9
L
Persephone
Avaratiaa
Persephone
2
1
4
4
L
0
5
0
0
W
Atlas
Droxata
Atlas
0
2
7
1.75
L
0
4
4
0.5
W
1
4
1
0.38
W
Mercury
9
1
3
10.5
L
Sobek
zurqN
Sobek
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,972
Damage
21,554
40,933
Taken
46,443
19,483
Mitigated
23,577
12,215
Healing
13,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
7,505
1,357
0
3,130
8,461
7,781
0
0
8,461
0
46,763
W
Neith
 
Neith
6,860
2,573
0
3,665
7,780
2,090
670
2,416
5,364
0
33,603
L
Fenrir
 
Fenrir
2,038
930
0
2,736
10,460
3,907
0
2,073
8,387
0
23,875
L
Persephone
Avaratiaa
Persephone
7,056
285
0
959
5,701
1,866
0
1,993
3,707
36,006
0
L
4,337
2,581
0
3,216
10,363
3,600
0
58
10,305
0
34,924
W
Atlas
Droxata
Atlas
4,983
1,667
220
2,610
8,881
4,432
201
3,318
5,563
17,772
0
L
3,603
2,432
0
1,040
6,755
2,250
0
1,364
5,391
0
42,090
W
4,118
0
0
1,144
6,129
1,940
0
3,093
3,036
45,864
0
W
Mercury
8,506
3,175
0
1,446
9,682
3,240
204
2,749
6,933
0
56,771
L
Sobek
zurqN
Sobek
4,520
562
0
5,963
13,164
11,954
0
3,613
9,551
17,839
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,473
Gold Earned
32,852
372
Minions Killed
309
0
Camps Cleared
0
1,282,697
Distance Traveled
1,203,087
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,079
621
99
8
0
284,392
1
W
Neith
6,344
488
61
5
0
213,677
2
L
Fenrir
6,392
492
54
4
0
262,438
1
L
Persephone
7,306
562
61
5
0
252,293
2
L
Set
6,103
469
86
7
0
231,122
0
W
Atlas
6,310
485
19
1
0
243,119
2
L
Izanami
6,321
486
86
7
0
205,242
1
W
Ah Puch
7,218
555
85
7
0
214,768
5
W
Mercury
8,522
656
108
8
0
326,741
3
L
Sobek
6,730
518
22
2
0
251,992
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role