Player Matchup

Kukulkan
Kukulkan
BassHunter4343
Kukulkan
Level 62
God Stats
13W - 11L
1,195 SR
Queue Stats
259W - 256L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
DarkmareSe
Cu Chulainn
Level 53
God Stats
3W - 13L
1,175 SR
Queue Stats
243W - 254L
1,400 Elo+
Party 3
Nu Wa
Nu Wa
ForgottenRituaL
Nu Wa
Level 105
God Stats
3W - 8L
1,283 SR
Queue Stats
957W - 1,022L
1,330 Elo+
Solo
Hou Yi
Hou Yi
ahmed_mohamed696
Hou Yi
Level 45
God Stats
9W - 7L
1,343 SR
Queue Stats
154W - 197L
1,338 Elo+
Party 3
Susano
Susano
iDevil_98
Susano
Level 29
God Stats
6W - 5L
1,267 SR
Queue Stats
65W - 84L
1,323 Elo+
Party 3
Team Averages
Level 59
1,252 SR
1,378 Elo+

VS

Team Averages
Level 46
1,429 SR
1,226 Elo+
Gilgamesh
Gilgamesh
Ache Sie7e
Gilgamesh
Level 43
God Stats
15W - 25L
1,406 SR
Queue Stats
215W - 352L
1,227 Elo+
Party 1
Discordia
Discordia
IMappleSyrup
Discordia
Level 29
God Stats
25W - 25L
1,318 SR
Queue Stats
204W - 262L
1,169 Elo+
Party 1
Hachiman
Hachiman
KaoticWolf--X
Hachiman
Level 68
God Stats
3W - 1L
1,500 SR
Queue Stats
107W - 119L
1,255 Elo+
Party 2
Mercury
Mercury
sasuke_mugetsu
Mercury
Level 63
God Stats
64W - 72L
1,423 SR
Queue Stats
602W - 703L
1,291 Elo+
Party 2
Atlas
Atlas
xXSTRIKERZzXx94
Atlas
Level 28
God Stats
9W - 12L
1,500 SR
Queue Stats
407W - 502L
1,189 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
15
3 / 6 / 8
9,342
445
8,323
11,167
3,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
DarkmareSe
Cu Chulainn
17
2 / 8 / 5
10,962
522
10,773
19,026
8,182
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
4 / 3 / 4
10,917
520
9,645
9,638
2,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
9 / 8 / 6
11,524
549
13,195
18,477
5,974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Susano
iDevil_98
Susano
10
1 / 2 / 0
7,692
366
2,928
6,650
2,247
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Ache Sie7e
Gilgamesh
19
6 / 2 / 0
11,953
569
8,539
14,618
16,236
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Discordia
IMappleSyrup
Discordia
17
2 / 3 / 4
10,957
522
6,608
10,228
2,990
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
KaoticWolf--X
Hachiman
18
9 / 5 / 5
11,746
559
13,816
16,498
4,658
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

19
8 / 6 / 3
11,672
556
10,836
16,264
5,059
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
2 / 5 / 12
10,435
497
6,211
16,126
16,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
51
19
Kills
27
27
Deaths
21
23
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Ache Sie7e
Gilgamesh
6
2
0
3
L
Kukulkan
3
6
8
1.17
L
Cu Chulainn
DarkmareSe
Cu Chulainn
2
8
5
0.56
L
4
3
4
2
W
Discordia
IMappleSyrup
Discordia
2
3
4
1.33
W
Hachiman
KaoticWolf--X
Hachiman
9
5
5
2.3
L
9
8
6
1.5
L
Susano
iDevil_98
Susano
1
2
0
0.5
W
8
6
3
1.58
W
2
5
12
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,864
Damage
46,010
64,958
Taken
73,734
22,748
Mitigated
44,966
12,518
Healing
14,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Ache Sie7e
Gilgamesh
8,539
3,078
0
856
14,618
16,236
2,231
682
13,936
4,488
58,211
L
Kukulkan
8,323
229
1,214
2,342
11,167
3,986
495
3,119
8,048
47,146
0
L
Cu Chulainn
DarkmareSe
Cu Chulainn
10,773
3,971
0
1,850
19,026
8,182
345
1,025
17,564
0
67,151
L
9,645
5,539
0
1,634
9,638
2,359
287
1,944
7,654
57,072
0
W
Discordia
IMappleSyrup
Discordia
6,608
497
0
3,734
10,228
2,990
2,328
2,686
7,542
74,120
0
W
Hachiman
KaoticWolf--X
Hachiman
13,816
5,838
0
6,523
16,498
4,658
712
6,070
10,428
0
83,378
L
13,195
7,387
20
4,821
18,477
5,974
451
4,471
14,006
0
53,000
L
Susano
iDevil_98
Susano
2,928
253
197
440
6,650
2,247
0
2,438
4,212
0
28,576
W
10,836
8,138
0
805
16,264
5,059
24
2,800
13,464
0
73,501
W
6,211
2,370
357
2,462
16,126
16,023
128
5,730
10,396
26,712
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,437
Gold Earned
56,763
404
Minions Killed
534
0
Camps Cleared
0
1,684,771
Distance Traveled
1,966,683
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,953
569
130
6
0
415,027
1
L
Kukulkan
9,342
445
67
3
0
367,947
0
L
Cu Chulainn
10,962
522
120
6
0
372,884
5
L
Nu Wa
10,917
520
70
3
0
371,205
3
W
Discordia
10,957
522
127
6
0
342,048
1
W
Hachiman
11,746
559
142
7
0
354,838
3
L
Hou Yi
11,524
549
87
4
0
348,680
4
L
Susano
7,692
366
60
3
0
224,055
0
W
Mercury
11,672
556
94
4
0
504,356
0
W
Atlas
10,435
497
41
2
0
350,414
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role