Player Matchup

Charybdis
Charybdis
LLux98
Charybdis
Level 156
God Stats
3W - 4L
1,500 SR
Queue Stats
168W - 173L
1,509 Elo+
Party 1
Janus
Janus
LoganW98
Janus
Level 106
God Stats
2W - 8L
1,394 SR
Queue Stats
123W - 147L
1,475 Elo+
Party 1
Ne Zha
Ne Zha
VanDmgX
Ne Zha
Level 140
God Stats
33W - 33L
1,642 SR
Queue Stats
740W - 780L
1,584 Elo+
Solo
Ymir
Ymir
a1 tenn
Ymir
Level 49
God Stats
2W - 2L
1,611 SR
Queue Stats
85W - 109L
1,470 Elo+
Party 1
Izanami
Izanami
coolersgelato
Izanami
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 48L
1,505 Elo+
Solo
Team Averages
Level 94
1,529 SR
1,509 Elo+

VS

Team Averages
Level 121
1,475 SR
1,503 Elo+
Anubis
Anubis
 
Anubis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
 
Atlas
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
Rhythmizerr
Awilix
Level 126
God Stats
1W - 0L
1,618 SR
Queue Stats
81W - 79L
1,510 Elo+
Solo
Sun Wukong
Sun Wukong
SGC_Skolas
Sun Wukong
Level 111
God Stats
2W - 4L
1,302 SR
Queue Stats
143W - 99L
1,584 Elo+
Solo
Danzaburou
Danzaburou
Zeslyn
Danzaburou
Level 46
God Stats
64W - 73L
1,456 SR
Queue Stats
334W - 384L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
LLux98
Charybdis
13
1 / 5 / 0
7,168
652
6,966
7,178
2,313
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
LoganW98
Janus
13
0 / 5 / 1
7,217
656
5,326
7,694
1,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
VanDmgX
Ne Zha
14
0 / 2 / 1
7,453
678
4,149
8,271
2,742
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ymir
a1 tenn
Ymir
12
0 / 3 / 1
6,636
603
2,514
8,118
5,569
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
14
1 / 0 / 1
8,087
735
8,579
6,262
2,331
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
5 / 0 / 7
8,731
794
8,919
4,573
2,239
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Atlas
 
Atlas
13
1 / 1 / 9
7,402
673
6,429
12,831
10,660
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Awilix
15
2 / 0 / 8
7,841
713
4,743
4,932
1,916
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
SGC_Skolas
Sun Wukong
15
2 / 0 / 5
8,055
732
7,386
9,902
7,417
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
Zeslyn
Danzaburou
16
5 / 1 / 6
8,796
800
4,223
8,688
3,686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
50
2
Kills
15
15
Deaths
2
4
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
5
0
7
8.5
W
Atlas
 
Atlas
1
1
9
5.5
L
Charybdis
LLux98
Charybdis
1
5
0
0.2
L
Janus
LoganW98
Janus
0
5
1
0.1
W
Awilix
2
0
8
6
W
Sun Wukong
SGC_Skolas
Sun Wukong
2
0
5
4.5
L
Ne Zha
VanDmgX
Ne Zha
0
2
1
0.25
W
Danzaburou
Zeslyn
Danzaburou
5
1
6
8
L
Ymir
a1 tenn
Ymir
0
3
1
0.17
L
Izanami
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,534
Damage
31,700
37,523
Taken
40,926
14,728
Mitigated
25,918
4,968
Healing
12,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
8,919
329
0
2,335
4,573
2,239
629
1,572
3,001
29,652
0
W
Atlas
 
Atlas
6,429
2,269
0
3,637
12,831
10,660
0
2,144
10,687
17,580
0
L
Charybdis
LLux98
Charybdis
6,966
2,533
0
73
7,178
2,313
0
3,669
3,481
0
23,267
L
Janus
LoganW98
Janus
5,326
151
0
250
7,694
1,773
180
5,139
2,483
23,468
0
W
Awilix
4,743
1,311
0
150
4,932
1,916
366
1,225
3,707
0
23,488
W
Sun Wukong
SGC_Skolas
Sun Wukong
7,386
985
0
4,078
9,902
7,417
768
1,736
8,166
0
26,658
L
Ne Zha
VanDmgX
Ne Zha
4,149
662
0
2,740
8,271
2,742
0
2,252
5,917
0
23,486
W
Danzaburou
Zeslyn
Danzaburou
4,223
1,454
0
2,096
8,688
3,686
692
1,115
7,573
0
27,877
L
Ymir
a1 tenn
Ymir
2,514
276
0
0
8,118
5,569
0
3,206
4,813
5,968
56
L
Izanami
8,579
4,772
0
1,905
6,262
2,331
91
1,082
4,950
0
38,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,561
Gold Earned
40,825
207
Minions Killed
215
0
Camps Cleared
0
1,073,603
Distance Traveled
1,105,374
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,731
794
56
5
0
216,550
4
W
Atlas
7,402
673
21
2
0
196,614
1
L
Charybdis
7,168
652
40
4
0
204,238
0
L
Janus
7,217
656
48
4
0
221,540
4
W
Awilix
7,841
713
31
3
0
228,376
0
W
Sun Wukong
8,055
732
53
5
0
237,089
3
L
Ne Zha
7,453
678
32
3
0
213,471
0
W
Danzaburou
8,796
800
54
5
0
226,745
1
L
Ymir
6,636
603
9
1
0
209,459
1
L
Izanami
8,087
735
78
7
0
224,895
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role