Player Matchup

Tiamat
Tiamat
DescentOfPeckers
Tiamat
Level 94
God Stats
2W - 1L
1,184 SR
Queue Stats
22W - 18L
1,558 Elo+
Solo
Thor
Thor
farshdo
Thor
Level 102
God Stats
1W - 1L
1,473 SR
Queue Stats
5W - 4L
1,490 Elo+
Solo
Shiva
Shiva
ºLowhº
Shiva
Level 69
God Stats
3W - 5L
1,489 SR
Queue Stats
28W - 27L
1,625 Elo+
Solo
Team Averages
Level 88
1,382 SR
1,558 Elo+

VS

Team Averages
Level 29
1,306 SR
1,363 Elo+
Cthulhu
Cthulhu
LiLbaculum
Cthulhu
Level 32
God Stats
5W - 10L
1,259 SR
Queue Stats
9W - 27L
1,329 Elo+
Party 1
Anubis
Anubis
RanBurger
Anubis
Level 24
God Stats
0W - 13L
1,206 SR
Queue Stats
1W - 23L
1,500 Elo+
Party 1
Thanatos
Thanatos
SpardaHail
Thanatos
Level 31
God Stats
1W - 4L
1,454 SR
Queue Stats
3W - 13L
1,260 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 0 / 14
11,429
816
14,145
9,570
6,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thor
farshdo
Thor
15
11 / 1 / 10
11,008
786
14,638
10,602
5,535
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Shiva
ºLowhº
Shiva
16
7 / 1 / 16
10,748
768
14,798
11,428
12,860
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
LiLbaculum
Cthulhu
12
2 / 7 / 0
8,568
612
7,876
21,573
15,700
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
RanBurger
Anubis
10
0 / 10 / 1
7,511
537
3,455
12,879
4,424
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
SpardaHail
Thanatos
11
0 / 10 / 1
7,541
539
4,831
16,432
6,157
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
4
27
Kills
2
2
Deaths
27
40
Assists
2
Player
Kills
Deaths
Assists
KDA
W
9
0
14
16
L
Cthulhu
LiLbaculum
Cthulhu
2
7
0
0.29
L
Anubis
RanBurger
Anubis
0
10
1
0.05
L
Thanatos
SpardaHail
Thanatos
0
10
1
0.05
W
Thor
farshdo
Thor
11
1
10
16
W
Shiva
ºLowhº
Shiva
7
1
16
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,581
Damage
16,162
31,600
Taken
50,884
25,159
Mitigated
26,281
8,574
Healing
6,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,145
1,306
0
2,525
9,570
6,764
844
2,211
7,030
46,205
0
L
Cthulhu
LiLbaculum
Cthulhu
7,876
201
377
1,546
21,573
15,700
0
5,671
15,902
19,003
0
L
Anubis
RanBurger
Anubis
3,455
260
281
1,352
12,879
4,424
0
3,063
9,816
27,731
0
L
Thanatos
SpardaHail
Thanatos
4,831
1,030
376
3,034
16,432
6,157
42
5,498
10,934
0
13,409
W
Thor
farshdo
Thor
14,638
2,672
0
703
10,602
5,535
1,089
3,578
6,227
0
37,978
W
Shiva
ºLowhº
Shiva
14,798
4,435
1,929
3,417
11,428
12,860
279
5,437
5,350
0
32,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,185
Gold Earned
23,620
142
Minions Killed
102
10
Camps Cleared
1
794,404
Distance Traveled
675,299
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,429
816
65
5
7
271,150
1
L
Cthulhu
8,568
612
24
2
0
244,113
4
L
Anubis
7,511
537
47
3
1
191,784
4
L
Thanatos
7,541
539
31
2
0
239,402
3
W
Thor
11,008
786
49
4
3
238,893
2
W
Shiva
10,748
768
28
2
0
284,361
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role