Player Matchup

Achilles
Achilles
 
Achilles
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
BOTLEE3
Chiron
Level 104
God Stats
17W - 20L
1,586 SR
Queue Stats
297W - 481L
1,309 Elo+
Party 1
Janus
Janus
CHUN6GYBE4N
Janus
Level 89
God Stats
20W - 24L
1,451 SR
Queue Stats
217W - 357L
1,355 Elo+
Party 1
Team Averages
Level 98
1,512 SR
1,388 Elo+

VS

Team Averages
Level 54
1,440 SR
1,207 Elo+
Nu Wa
Nu Wa
AlexxxWayne
Nu Wa
Level 50
God Stats
4W - 16L
1,420 SR
Queue Stats
55W - 105L
1,246 Elo+
Party 2
Horus
Horus
DannySonorus
Horus
Level 7
God Stats
0W - 5L
1,323 SR
Queue Stats
13W - 36L
1,134 Elo+
Party 2
Chaac
Chaac
Dreadfaceless02
Chaac
Level 104
God Stats
9W - 7L
1,576 SR
Queue Stats
69W - 107L
1,241 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
19
4 / 1 / 11
13,192
660
11,648
23,198
25,175
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chiron
BOTLEE3
Chiron
20
9 / 1 / 9
14,595
730
30,534
17,938
8,382
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
5 / 2 / 9
13,172
659
19,074
10,466
3,223
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 5 / 1
12,762
638
16,639
19,181
6,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

15
1 / 5 / 1
10,731
537
10,094
23,950
34,125
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
0 / 8 / 3
11,222
561
14,411
27,943
13,309
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
9
18
Kills
4
4
Deaths
18
29
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
4
1
11
9.5
L
3
5
1
0.7
W
Chiron
BOTLEE3
Chiron
9
1
9
13.5
W
5
2
9
4.75
L
1
5
1
0.3
L
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,256
Damage
41,144
51,602
Taken
71,074
36,780
Mitigated
53,811
15,446
Healing
19,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
11,648
2,231
0
3,580
23,198
25,175
0
9,285
13,913
0
37,327
L
16,639
2,959
539
1,306
19,181
6,377
504
4,717
14,134
63,011
0
W
Chiron
BOTLEE3
Chiron
30,534
11,524
2,670
9,196
17,938
8,382
2,534
4,644
13,294
0
105,157
W
19,074
873
0
0
10,466
3,223
448
3,267
7,199
53,461
0
L
10,094
4,047
3,790
6,244
23,950
34,125
0
5,744
17,834
0
23,819
L
14,411
1,759
1,103
6,897
27,943
13,309
0
8,328
19,293
0
51,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,959
Gold Earned
34,715
275
Minions Killed
179
13
Camps Cleared
3
1,082,244
Distance Traveled
961,244
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
13,192
660
40
2
4
373,543
3
L
Nu Wa
12,762
638
91
5
0
303,555
1
W
Chiron
14,595
730
158
8
6
359,910
1
W
Janus
13,172
659
77
4
3
348,791
0
L
Horus
10,731
537
21
1
0
304,113
6
L
Chaac
11,222
561
67
3
3
353,576
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role