Player Matchup

Athena
Athena
 
Athena
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
Belatucadres
Yemoja
Level 85
God Stats
2W - 0L
1,742 SR
Queue Stats
17W - 24L
1,313 Elo+
Solo
Serqet
Serqet
BootyAnimal
Serqet
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 38L
1,539 Elo+
Party 1
Cu Chulainn
Cu Chulainn
LatrineCuisine
Cu Chulainn
Level 146
God Stats
2W - 2L
1,500 SR
Queue Stats
296W - 310L
1,539 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ldwbxred
Ah Muzen Cab
Level 160
God Stats
26W - 9L
1,662 SR
Queue Stats
321W - 311L
1,493 Elo+
Party 1
Team Averages
Level 123
1,581 SR
1,477 Elo+

VS

Team Averages
Level 90
1,467 SR
1,510 Elo+
He Bo
He Bo
 
He Bo
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
Crafted Ninja
Nike
Level 105
God Stats
0W - 3L
1,260 SR
Queue Stats
179W - 181L
1,460 Elo+
Solo
Hel
Hel
FerretInABox
Hel
Level 107
God Stats
12W - 10L
1,573 SR
Queue Stats
588W - 596L
1,510 Elo+
Solo
Zhong Kui
Zhong Kui
Kimoano
Zhong Kui
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,539 Elo+
Party 2
Danzaburou
Danzaburou
Vehemently
Danzaburou
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,539 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
19
3 / 4 / 22
12,131
714
16,255
29,445
36,673
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Yemoja
17
1 / 1 / 17
11,220
660
2,796
8,404
5,469
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Serqet
18
3 / 7 / 18
11,651
685
5,239
20,715
12,980
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
LatrineCuisine
Cu Chulainn
20
11 / 4 / 14
13,564
798
21,341
26,608
35,706
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ah Muzen Cab
ldwbxred
Ah Muzen Cab
20
13 / 3 / 13
14,895
876
43,121
23,291
12,723
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
17
1 / 8 / 8
10,352
609
10,883
15,673
4,662
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

18
3 / 6 / 8
11,008
648
15,550
19,816
17,022
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
3 / 6 / 11
11,744
691
13,150
20,166
9,887
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Zhong Kui
Kimoano
Zhong Kui
18
4 / 6 / 8
10,937
643
16,825
21,114
17,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Vehemently
Danzaburou
20
8 / 5 / 8
13,686
805
33,011
24,497
11,111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
62
31
Kills
19
19
Deaths
31
84
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
3
4
22
3.5
L
He Bo
 
He Bo
1
8
8
0.63
W
Yemoja
1
1
17
9.5
W
Serqet
3
7
18
1.71
L
3
6
8
1.17
L
3
6
11
1.42
L
Zhong Kui
Kimoano
Zhong Kui
4
6
8
1.33
W
Cu Chulainn
LatrineCuisine
Cu Chulainn
11
4
14
4.5
L
Danzaburou
Vehemently
Danzaburou
8
5
8
2.4
W
Ah Muzen Cab
ldwbxred
Ah Muzen Cab
13
3
13
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,752
Damage
89,419
108,463
Taken
101,266
103,551
Mitigated
59,729
43,763
Healing
47,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
16,255
2,435
2,086
3,162
29,445
36,673
335
11,188
18,257
24,169
0
L
He Bo
 
He Bo
10,883
1,379
1,234
2,311
15,673
4,662
361
2,157
13,234
19,619
0
W
Yemoja
2,796
560
17,194
1,762
8,404
5,469
688
2,511
5,893
8,357
0
W
Serqet
5,239
253
2,258
3,123
20,715
12,980
1,057
8,872
11,843
0
10,405
L
15,550
1,430
1,457
975
19,816
17,022
0
4,411
15,197
0
29,285
L
13,150
665
18,953
9,366
20,166
9,887
513
4,694
15,316
18,669
0
L
Zhong Kui
Kimoano
Zhong Kui
16,825
2,170
792
2,870
21,114
17,047
946
3,686
17,281
33,236
0
W
Cu Chulainn
LatrineCuisine
Cu Chulainn
21,341
2,596
1,375
3,952
26,608
35,706
242
11,092
15,516
0
34,767
L
Danzaburou
Vehemently
Danzaburou
33,011
15,953
1,944
7,869
24,497
11,111
1,905
4,103
19,944
0
64,477
W
Ah Muzen Cab
ldwbxred
Ah Muzen Cab
43,121
11,635
673
8,178
23,291
12,723
2,875
7,195
16,096
0
98,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,461
Gold Earned
57,727
181
Minions Killed
198
0
Camps Cleared
0
1,572,381
Distance Traveled
1,417,876
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
12,131
714
20
1
0
344,654
0
L
He Bo
10,352
609
17
1
0
281,543
0
W
Yemoja
11,220
660
10
1
0
256,286
0
W
Serqet
11,651
685
9
1
0
315,030
0
L
Nike
11,008
648
29
2
0
295,155
0
L
Hel
11,744
691
34
2
0
319,118
0
L
Zhong Kui
10,937
643
41
2
0
254,181
0
W
Cu Chulainn
13,564
798
20
1
0
332,004
0
L
Danzaburou
13,686
805
77
5
0
267,879
0
W
Ah Muzen Cab
14,895
876
122
7
0
324,407
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role