Player Matchup

Tyr
Tyr
A Divine Roast
Tyr
Level 123
God Stats
1W - 0L
1,873 SR
Queue Stats
12W - 5L
1,687 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Ipsofacto78
Ah Muzen Cab
Level 129
God Stats
230W - 241L
1,453 SR
Queue Stats
526W - 585L
1,420 Elo+
Solo
Scylla
Scylla
LordOfWorlds
Scylla
Level 99
God Stats
103W - 124L
1,470 SR
Queue Stats
335W - 368L
1,498 Elo+
Party 3
Zhong Kui
Zhong Kui
TheGamingGman2
Zhong Kui
Level 142
God Stats
4W - 1L
1,490 SR
Queue Stats
31W - 23L
1,603 Elo+
Party 2
Chaac
Chaac
r3algrimr3aper
Chaac
Level 44
God Stats
1W - 2L
1,290 SR
Queue Stats
5W - 8L
1,311 Elo+
Party 3
Team Averages
Level 107
1,515 SR
1,504 Elo+

VS

Team Averages
Level 85
1,350 SR
1,493 Elo+
Hera
Hera
Crittle
Hera
Level 66
God Stats
2W - 1L
1,500 SR
Queue Stats
76W - 113L
1,364 Elo+
Party 1
Bastet
Bastet
JNCP
Bastet
Level 107
God Stats
1W - 2L
1,273 SR
Queue Stats
47W - 27L
1,814 Elo+
Solo
Neith
Neith
KYXLUHH
Neith
Level 25
God Stats
120W - 149L
1,388 SR
Queue Stats
134W - 169L
1,376 Elo+
Party 1
Hel
Hel
Moni Jin Akashi
Hel
Level 86
God Stats
6W - 11L
1,225 SR
Queue Stats
198W - 248L
1,387 Elo+
Party 1
Sun Wukong
Sun Wukong
TwinXGaming
Sun Wukong
Level 142
God Stats
4W - 7L
1,361 SR
Queue Stats
231W - 228L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 2 / 20
17,361
1,021
22,478
30,353
34,643
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Muzen Cab
Ipsofacto78
Ah Muzen Cab
20
0 / 2 / 16
15,251
897
10,013
10,855
5,459
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Scylla
20
13 / 6 / 14
18,271
1,075
34,296
21,172
5,938
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zhong Kui
TheGamingGman2
Zhong Kui
20
7 / 5 / 19
17,597
1,035
28,292
26,023
36,893
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
6 / 8 / 17
16,451
968
15,475
30,816
26,345
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

28

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Crittle
Hera
20
2 / 7 / 13
15,833
931
19,214
19,034
7,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bastet
JNCP
Bastet
20
10 / 9 / 12
18,453
1,085
38,712
28,194
11,699
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Neith
KYXLUHH
Neith
20
2 / 8 / 11
15,357
903
16,556
22,002
8,060
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
5 / 7 / 16
17,489
1,029
22,006
25,564
18,036
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sun Wukong
TwinXGaming
Sun Wukong
20
4 / 1 / 14
16,678
981
16,796
24,955
25,317
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
89
32
Kills
23
23
Deaths
32
86
Assists
66
Player
Kills
Deaths
Assists
KDA
W
6
2
20
8
L
Hera
Crittle
Hera
2
7
13
1.21
W
Ah Muzen Cab
Ipsofacto78
Ah Muzen Cab
0
2
16
4
L
Bastet
JNCP
Bastet
10
9
12
1.78
L
Neith
KYXLUHH
Neith
2
8
11
0.94
W
Scylla
13
6
14
3.33
L
5
7
16
1.86
W
Zhong Kui
TheGamingGman2
Zhong Kui
7
5
19
3.3
L
Sun Wukong
TwinXGaming
Sun Wukong
4
1
14
11
W
6
8
17
1.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,554
Damage
113,284
119,219
Taken
119,749
109,278
Mitigated
70,184
20,426
Healing
32,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,478
2,706
0
5,127
30,353
34,643
0
8,860
21,144
0
41,359
L
Hera
Crittle
Hera
19,214
5,158
0
2,181
19,034
7,072
0
11,041
7,921
42,406
0
W
Ah Muzen Cab
Ipsofacto78
Ah Muzen Cab
10,013
2,292
0
684
10,855
5,459
0
2,856
7,883
939
55,440
L
Bastet
JNCP
Bastet
38,712
8,024
0
3,357
28,194
11,699
0
15,105
12,715
0
63,944
L
Neith
KYXLUHH
Neith
16,556
10,449
0
2,184
22,002
8,060
0
11,450
10,207
0
31,823
W
Scylla
34,296
570
0
3,693
21,172
5,938
0
8,332
12,656
48,246
0
L
22,006
540
10,080
10,379
25,564
18,036
0
14,737
10,570
64,468
0
W
Zhong Kui
TheGamingGman2
Zhong Kui
28,292
1,629
0
5,588
26,023
36,893
0
10,273
15,432
76,466
0
L
Sun Wukong
TwinXGaming
Sun Wukong
16,796
3,871
0
4,233
24,955
25,317
0
10,613
14,249
0
54,632
W
15,475
1,499
0
5,334
30,816
26,345
0
9,686
20,884
0
31,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,931
Gold Earned
83,810
340
Minions Killed
358
5
Camps Cleared
15
1,528,419
Distance Traveled
1,662,174
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
17,361
1,021
51
3
2
333,961
1
L
Hera
15,833
931
72
4
3
302,888
1
W
Ah Muzen Cab
15,251
897
84
5
0
308,379
0
L
Bastet
18,453
1,085
48
3
9
361,956
0
L
Neith
15,357
903
26
2
1
319,852
0
W
Scylla
18,271
1,075
36
2
1
306,298
0
L
Hel
17,489
1,029
141
8
1
349,094
0
W
Zhong Kui
17,597
1,035
127
7
1
278,948
0
L
Sun Wukong
16,678
981
71
4
1
328,384
0
W
Chaac
16,451
968
42
2
1
300,833
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role