Player Matchup

Ganesha
Ganesha
Aridalis
Ganesha
Level 109
God Stats
0W - 1L
1,516 SR
Queue Stats
216W - 229L
1,473 Elo+
Party 2
King Arthur
King Arthur
Ihavthickkthighs
King Arthur
Level 115
God Stats
0W - 1L
1,232 SR
Queue Stats
165W - 170L
1,517 Elo+
Party 2
He Bo
He Bo
OoohhBabyATriple
He Bo
Level 142
God Stats
6W - 3L
1,616 SR
Queue Stats
618W - 631L
1,492 Elo+
Solo
Athena
Athena
SovietCanadian
Athena
Level 46
God Stats
1W - 3L
1,476 SR
Queue Stats
17W - 15L
1,534 Elo+
Party 2
Danzaburou
Danzaburou
xD_daggs_69_xP
Danzaburou
Level 58
God Stats
8W - 5L
1,692 SR
Queue Stats
103W - 111L
1,466 Elo+
Party 2
Team Averages
Level 94
1,506 SR
1,497 Elo+

VS

Team Averages
Level 83
1,494 SR
1,380 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
ITS THE HOSE
Scylla
Level 122
God Stats
1W - 1L
1,586 SR
Queue Stats
83W - 106L
1,355 Elo+
Party 1
Chaac
Chaac
RKODUDE602
Chaac
Level 65
God Stats
31W - 38L
1,436 SR
Queue Stats
148W - 187L
1,344 Elo+
Party 1
Ymir
Ymir
XXXTAPATIO23XXX
Ymir
Level 88
God Stats
61W - 77L
1,420 SR
Queue Stats
120W - 152L
1,340 Elo+
Party 1
Cernunnos
Cernunnos
mollymik
Cernunnos
Level 102
God Stats
4W - 4L
1,530 SR
Queue Stats
142W - 169L
1,362 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Aridalis
Ganesha
11
1 / 5 / 2
6,140
439
5,577
12,549
9,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
Ihavthickkthighs
King Arthur
11
3 / 4 / 1
7,104
507
3,975
11,635
3,987
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
1 / 6 / 4
6,838
488
5,521
9,144
2,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 0 / 3
6,461
462
4,329
12,815
6,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Danzaburou
xD_daggs_69_xP
Danzaburou
11
0 / 2 / 3
5,964
426
2,455
6,374
1,506
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
13
2 / 2 / 7
7,721
552
4,854
8,162
2,617
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Scylla
13
4 / 2 / 3
7,829
559
7,550
6,935
2,260
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
13
6 / 2 / 2
8,038
574
12,080
12,339
6,113
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 1 / 1
6,821
487
4,731
8,973
3,575
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cernunnos
mollymik
Cernunnos
12
2 / 0 / 1
7,129
509
7,063
6,351
1,948
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
30
6
Kills
16
17
Deaths
7
13
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
2
2
7
2.75
L
Ganesha
Aridalis
Ganesha
1
5
2
0.4
W
Scylla
4
2
3
2.75
L
King Arthur
Ihavthickkthighs
King Arthur
3
4
1
0.88
L
1
6
4
0.5
W
Chaac
6
2
2
3.5
L
1
0
3
2.5
W
2
1
1
2.5
W
Cernunnos
mollymik
Cernunnos
2
0
1
2.5
L
Danzaburou
xD_daggs_69_xP
Danzaburou
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,857
Damage
36,278
52,517
Taken
42,760
23,956
Mitigated
16,513
14,522
Healing
11,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
4,854
289
254
1,492
8,162
2,617
331
1,675
6,487
0
45,367
L
Ganesha
Aridalis
Ganesha
5,577
189
0
2,560
12,549
9,486
0
2,647
9,902
25,180
0
W
Scylla
7,550
450
81
1,510
6,935
2,260
462
3,503
3,432
42,670
0
L
King Arthur
Ihavthickkthighs
King Arthur
3,975
478
0
3,843
11,635
3,987
0
1,688
9,947
0
29,997
L
5,521
229
0
892
9,144
2,664
0
2,886
6,258
36,016
0
W
Chaac
12,080
2,860
0
3,961
12,339
6,113
872
5,339
7,000
0
44,526
L
4,329
1,437
237
4,611
12,815
6,313
0
2,604
10,211
17,398
0
W
4,731
243
0
975
8,973
3,575
104
2,645
6,328
34,107
0
W
Cernunnos
mollymik
Cernunnos
7,063
3,143
33
3,476
6,351
1,948
1,354
2,265
4,086
0
40,692
L
Danzaburou
xD_daggs_69_xP
Danzaburou
2,455
622
0
2,379
6,374
1,506
0
2,456
3,918
0
29,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,507
Gold Earned
37,538
250
Minions Killed
361
0
Camps Cleared
0
1,342,229
Distance Traveled
1,395,122
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
7,721
552
80
6
0
318,022
4
L
Ganesha
6,140
439
42
3
0
240,388
0
W
Scylla
7,829
559
83
6
0
256,638
0
L
King Arthur
7,104
507
51
4
0
264,464
2
L
He Bo
6,838
488
60
4
0
247,448
2
W
Chaac
8,038
574
68
5
0
264,978
3
L
Athena
6,461
462
37
3
0
319,708
3
W
Ymir
6,821
487
60
4
0
290,585
1
W
Cernunnos
7,129
509
70
5
0
264,899
3
L
Danzaburou
5,964
426
60
4
0
270,221
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role