Player Matchup

Nox
Nox
DocSavaHoe
Nox
Level 156
God Stats
4W - 12L
1,274 SR
Queue Stats
316W - 330L
1,495 Elo+
Solo
Scylla
Scylla
IMadGoddessI
Scylla
Level 160
God Stats
6W - 2L
1,791 SR
Queue Stats
145W - 147L
1,496 Elo+
Party 2
Hades
Hades
SiIver9029
Hades
Level 156
God Stats
5W - 3L
1,197 SR
Queue Stats
430W - 394L
1,519 Elo+
Party 2
Thoth
Thoth
someputty
Thoth
Level 114
God Stats
1W - 2L
1,500 SR
Queue Stats
81W - 97L
1,566 Elo+
Solo
Ares
Ares
大毛涛涛
Ares
Level 62
God Stats
3W - 1L
1,452 SR
Queue Stats
123W - 108L
1,539 Elo+
Solo
Team Averages
Level 130
1,443 SR
1,523 Elo+

VS

Team Averages
Level 110
1,576 SR
1,584 Elo+
Xing Tian
Xing Tian
IVIISTER_SLO818
Xing Tian
Level 160
God Stats
4W - 3L
1,500 SR
Queue Stats
367W - 368L
1,508 Elo+
Solo
Ne Zha
Ne Zha
Moroshu
Ne Zha
Level 138
God Stats
3W - 3L
1,707 SR
Queue Stats
334W - 272L
1,549 Elo+
Solo
Odin
Odin
Nevita
Odin
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,560 Elo+
Party 1
Zeus
Zeus
XxDelta176xX
Zeus
Level 140
God Stats
8W - 3L
1,674 SR
Queue Stats
216W - 189L
1,509 Elo+
Solo
Hercules
Hercules
rayothebest
Hercules
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,795 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 3 / 16
12,962
720
11,989
11,183
5,362
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
20
9 / 5 / 16
13,694
761
18,660
15,164
7,252
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hades
20
1 / 4 / 15
11,773
654
8,178
22,619
26,402
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thoth
someputty
Thoth
20
9 / 4 / 12
12,532
696
14,482
14,865
7,496
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
5 / 5 / 21
13,173
732
11,825
29,626
47,578
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
IVIISTER_SLO818
Xing Tian
18
2 / 5 / 8
11,115
618
6,744
16,969
21,729
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ne Zha
Moroshu
Ne Zha
20
7 / 4 / 6
12,307
684
16,874
12,995
4,763
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Odin
Nevita
Odin
19
0 / 6 / 13
11,660
648
8,375
16,304
18,704
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
8 / 5 / 3
13,531
752
28,032
11,009
3,521
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
rayothebest
Hercules
18
2 / 10 / 11
11,634
646
8,918
21,375
24,809
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
60
30
Kills
19
21
Deaths
30
80
Assists
41
Player
Kills
Deaths
Assists
KDA
W
6
3
16
4.67
W
Scylla
9
5
16
3.4
L
Xing Tian
IVIISTER_SLO818
Xing Tian
2
5
8
1.2
L
Ne Zha
Moroshu
Ne Zha
7
4
6
2.5
L
Odin
Nevita
Odin
0
6
13
1.08
W
Hades
1
4
15
2.13
L
8
5
3
1.9
L
Hercules
rayothebest
Hercules
2
10
11
0.75
W
Thoth
someputty
Thoth
9
4
12
3.75
W
5
5
21
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,134
Damage
68,943
93,457
Taken
78,652
94,090
Mitigated
73,526
26,272
Healing
19,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,989
634
2,127
1,887
11,183
5,362
2,080
5,159
6,024
29,702
0
W
Scylla
18,660
974
3,131
1,574
15,164
7,252
2,391
6,689
8,475
48,536
0
L
Xing Tian
IVIISTER_SLO818
Xing Tian
6,744
294
1,668
2,708
16,969
21,729
488
12,556
4,413
14,273
0
L
Ne Zha
Moroshu
Ne Zha
16,874
980
986
3,747
12,995
4,763
1,312
10,727
2,268
0
39,277
L
Odin
Nevita
Odin
8,375
1,232
0
2,282
16,304
18,704
1,114
12,477
3,827
329
17,787
W
Hades
8,178
629
3,562
5,846
22,619
26,402
1,188
7,570
15,049
26,059
0
L
28,032
1,578
419
1,128
11,009
3,521
759
10,071
938
61,727
0
L
Hercules
rayothebest
Hercules
8,918
1,034
2,221
3,944
21,375
24,809
762
19,303
2,072
944
16,846
W
Thoth
someputty
Thoth
14,482
247
1,333
2,147
14,865
7,496
262
5,360
9,505
34,717
0
W
11,825
625
0
4,665
29,626
47,578
968
10,680
18,946
17,501
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,134
Gold Earned
60,247
179
Minions Killed
167
0
Camps Cleared
0
1,591,417
Distance Traveled
1,604,664
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
12,962
720
34
2
0
342,862
3
W
Scylla
13,694
761
72
4
0
293,901
2
L
Xing Tian
11,115
618
8
0
0
322,632
0
L
Ne Zha
12,307
684
36
2
0
338,300
2
L
Odin
11,660
648
30
2
0
360,176
2
W
Hades
11,773
654
31
2
0
301,265
0
L
Zeus
13,531
752
76
4
0
294,834
1
L
Hercules
11,634
646
17
1
0
288,722
0
W
Thoth
12,532
696
33
2
0
329,911
0
W
Ares
13,173
732
9
1
0
323,478
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role