Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
LittleFoxPotato
Bellona
Level 10
God Stats
3W - 2L
1,715 SR
Queue Stats
6W - 5L
1,415 Elo+
Party 1
Neith
Neith
RawBasics
Neith
Level 84
God Stats
34W - 21L
1,568 SR
Queue Stats
65W - 56L
1,436 Elo+
Party 1
Loki
Loki
Robustmiguel
Loki
Level 37
God Stats
0W - 3L
1,557 SR
Queue Stats
58W - 79L
1,293 Elo+
Solo
Agni
Agni
ericiscool49
Agni
Level 126
God Stats
1W - 1L
1,720 SR
Queue Stats
58W - 68L
1,458 Elo+
Party 1
Team Averages
Level 58
1,612 SR
1,420 Elo+

VS

Team Averages
Level 50
1,496 SR
1,450 Elo+
Fenrir
Fenrir
 
Fenrir
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
NinthGryphon475
Ares
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
227W - 231L
1,422 Elo+
Solo
Danzaburou
Danzaburou
SPPG WG
Danzaburou
Level 72
God Stats
4W - 0L
1,654 SR
Queue Stats
36W - 22L
1,444 Elo+
Party 2
Baba Yaga
Baba Yaga
Smite-Dogma
Baba Yaga
Level 45
God Stats
1W - 1L
1,101 SR
Queue Stats
37W - 33L
1,467 Elo+
Solo
Chaac
Chaac
worldxrpmx123
Chaac
Level 24
God Stats
7W - 4L
1,727 SR
Queue Stats
70W - 73L
1,417 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
8
0 / 3 / 3
5,007
501
1,812
6,644
4,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
1 / 2 / 0
4,864
486
2,391
6,734
5,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Neith
RawBasics
Neith
8
3 / 5 / 1
5,481
548
4,321
8,266
2,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

6
0 / 1 / 0
4,250
425
867
3,476
838
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 3 / 0
5,265
527
3,913
6,521
1,703
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
4 / 1 / 0
6,378
638
2,045
7,342
2,706
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
2 / 0 / 0
5,394
539
736
4,906
2,604
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Danzaburou
SPPG WG
Danzaburou
10
3 / 2 / 3
6,336
634
6,329
6,260
1,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baba Yaga
Smite-Dogma
Baba Yaga
10
3 / 1 / 2
5,979
598
5,567
4,405
1,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
2 / 1 / 0
5,941
594
3,879
5,066
3,841
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
19
5
Kills
14
14
Deaths
5
4
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
3
3
0.5
W
Fenrir
 
Fenrir
4
1
0
4
L
1
2
0
0.5
W
2
0
0
2
L
Neith
RawBasics
Neith
3
5
1
0.7
L
0
1
0
0
W
Danzaburou
SPPG WG
Danzaburou
3
2
3
2.25
W
Baba Yaga
Smite-Dogma
Baba Yaga
3
1
2
4
L
1
3
0
0.33
W
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,304
Damage
18,556
31,641
Taken
27,979
14,028
Mitigated
12,602
7,444
Healing
8,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
1,812
97
0
155
6,644
4,024
0
384
6,260
13,063
0
W
Fenrir
 
Fenrir
2,045
147
0
3,667
7,342
2,706
0
989
6,183
0
32,744
L
2,391
1,091
0
1,708
6,734
5,411
485
0
6,734
0
17,601
W
736
116
0
0
4,906
2,604
28
269
4,619
17,283
0
L
Neith
RawBasics
Neith
4,321
2,078
0
1,975
8,266
2,052
0
2,616
5,650
0
19,627
L
867
247
66
601
3,476
838
0
756
2,720
0
12,823
W
Danzaburou
SPPG WG
Danzaburou
6,329
3,148
0
2,135
6,260
1,926
730
1,635
4,600
0
31,744
W
Baba Yaga
Smite-Dogma
Baba Yaga
5,567
160
0
1,209
4,405
1,525
144
2,310
1,786
28,825
0
L
3,913
198
0
2,939
6,521
1,703
0
2,547
3,974
22,635
0
W
3,879
545
0
1,524
5,066
3,841
40
0
5,066
0
31,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,867
Gold Earned
30,028
170
Minions Killed
281
0
Camps Cleared
0
925,088
Distance Traveled
978,505
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
5,007
501
13
1
0
192,680
2
W
Fenrir
6,378
638
74
7
0
221,133
1
L
Bellona
4,864
486
40
4
0
201,433
0
W
Ares
5,394
539
35
4
0
158,448
0
L
Neith
5,481
548
40
4
0
194,507
0
L
Loki
4,250
425
29
3
0
138,349
2
W
Danzaburou
6,336
634
57
6
0
170,861
2
W
Baba Yaga
5,979
598
49
5
0
207,707
0
L
Agni
5,265
527
48
5
0
198,119
1
W
Chaac
5,941
594
66
7
0
220,356
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role