Player Matchup

Janus
Janus
Platinum III
 
Janus
Platinum III
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 4
Ares
Ares
Gold II
 
Ares
Gold II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 4
Bastet
Bastet
Platinum II
AdrenelineRush7
Bastet
Platinum II
Level 156
God Stats
1W - 3L
1,500 SR
Queue Stats
283W - 266L
1,782 MMR
Solo
Anhur
Anhur
Gold III
DrakeStuh
Anhur
Gold III
Level 79
God Stats
1W - 2L
1,835 SR
Queue Stats
44W - 41L
1,731 MMR
Party 2
Osiris
Osiris
Gold II
Novacaane
Osiris
Gold II
Level 89
God Stats
0W - 1L
1,309 SR
Queue Stats
32W - 27L
1,731 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 114
1,529 SR
1,649 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 136
1,544 SR
1,738 MMR
Artio
Artio
Gold I
BigNastie
Artio
Gold I
Level 155
God Stats
2W - 1L
1,456 SR
Queue Stats
50W - 51L
1,731 MMR
Party 1
Tiamat
Tiamat
Gold I
CoastyyToastyy
Tiamat
Gold I
Level 160
God Stats
3W - 2L
1,390 SR
Queue Stats
67W - 66L
1,771 MMR
Party 1
Horus
Horus
Platinum III
IfYouSaySoo
Horus
Platinum III
Level 160
God Stats
1W - 3L
1,160 SR
Queue Stats
196W - 192L
1,835 MMR
Party 3
Set
Set
Gold IV
LilBoyInCharge
Set
Gold IV
Level 58
God Stats
5W - 4L
1,911 SR
Queue Stats
33W - 21L
1,646 MMR
Party 3
Charybdis
Charybdis
Gold III
Tetrâ
Charybdis
Gold III
Level 145
God Stats
2W - 0L
1,802 SR
Queue Stats
18W - 7L
1,705 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
2 / 3 / 1
8,118
580
7,108
7,342
2,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ares
 
Ares
11
0 / 3 / 3
6,842
489
6,243
10,389
8,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
4 / 2 / 3
8,212
587
8,193
10,293
3,394
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
DrakeStuh
Anhur
12
0 / 5 / 1
6,900
493
7,125
10,871
2,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Osiris
Novacaane
Osiris
12
1 / 5 / 2
7,201
514
9,530
14,585
9,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bans
PersephoneShivaCliodhnaBellona

VS

Bans
ThothAtlasFenrirNox
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
BigNastie
Artio
13
2 / 2 / 6
7,969
569
5,893
13,449
12,733
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
3 / 2 / 6
8,509
608
7,712
8,873
6,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
3 / 1 / 6
7,905
565
5,286
13,320
9,086
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
8 / 1 / 8
9,483
677
10,926
12,249
5,179
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charybdis
Tetrâ
Charybdis
15
2 / 1 / 8
8,844
632
8,175
11,884
3,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
52
7
Kills
18
18
Deaths
7
10
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
2
3
1
0.83
L
Ares
 
Ares
0
3
3
0.5
L
4
2
3
2.75
W
Artio
BigNastie
Artio
2
2
6
2.5
W
3
2
6
3
L
Anhur
DrakeStuh
Anhur
0
5
1
0.1
W
3
1
6
6
W
8
1
8
12
L
Osiris
Novacaane
Osiris
1
5
2
0.4
W
Charybdis
Tetrâ
Charybdis
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,199
Damage
37,992
53,480
Taken
59,775
26,734
Mitigated
36,778
14,529
Healing
24,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
7,108
447
0
766
7,342
2,717
28
3,024
4,318
68,423
0
L
Ares
 
Ares
6,243
362
0
1,883
10,389
8,188
0
2,278
8,111
17,924
0
L
8,193
2,587
0
2,035
10,293
3,394
0
2,344
7,949
0
55,501
W
Artio
BigNastie
Artio
5,893
1,339
357
5,342
13,449
12,733
424
1,127
12,302
39,435
0
W
7,712
823
0
2,075
8,873
6,427
0
3,171
5,579
58,574
0
L
Anhur
DrakeStuh
Anhur
7,125
3,048
0
3,760
10,871
2,882
0
245
10,626
0
47,785
W
5,286
2,118
2,905
4,118
13,320
9,086
0
4,976
8,198
0
22,363
W
10,926
5,179
0
3,063
12,249
5,179
0
2,390
9,797
0
67,377
L
Osiris
Novacaane
Osiris
9,530
4,758
0
6,085
14,585
9,553
0
5,714
8,871
0
35,452
W
Charybdis
Tetrâ
Charybdis
8,175
3,851
0
6,599
11,884
3,353
334
1,336
10,548
0
71,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,273
Gold Earned
42,710
433
Minions Killed
465
0
Camps Cleared
0
1,427,230
Distance Traveled
1,430,302
23
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,118
580
155
11
0
294,679
2
L
Ares
6,842
489
23
2
0
296,693
8
L
Bastet
8,212
587
100
7
0
323,649
4
W
Artio
7,969
569
79
6
0
272,120
3
W
Tiamat
8,509
608
113
8
0
264,442
4
L
Anhur
6,900
493
93
7
0
252,953
4
W
Horus
7,905
565
25
2
0
295,777
5
W
Set
9,483
677
114
8
0
326,883
5
L
Osiris
7,201
514
62
4
0
259,256
5
W
Charybdis
8,844
632
134
10
0
271,080
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role