Player Matchup

Bastet
Bastet
Chief_Of_Spirit
Bastet
Level 66
God Stats
2W - 1L
1,806 SR
Queue Stats
89W - 99L
1,470 Elo+
Party 1
Zeus
Zeus
ChrisplyChrisTTV
Zeus
Level 129
God Stats
0W - 2L
1,191 SR
Queue Stats
96W - 109L
1,449 Elo+
Party 1
Shiva
Shiva
NewAgeAvenger
Shiva
Level 101
God Stats
0W - 1L
1,340 SR
Queue Stats
42W - 48L
1,558 Elo+
Party 1
Team Averages
Level 99
1,446 SR
1,493 Elo+

VS

Team Averages
Level 119
1,373 SR
1,539 Elo+
Arachne
Arachne
Full On Gold
Arachne
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 19L
1,427 Elo+
Solo
Anhur
Anhur
LuvSlush
Anhur
Level 127
God Stats
6W - 7L
1,358 SR
Queue Stats
292W - 222L
1,626 Elo+
Party 2
He Bo
He Bo
StormiexX
He Bo
Level 106
God Stats
3W - 2L
1,262 SR
Queue Stats
114W - 101L
1,563 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 6
7,936
661
7,364
10,931
3,248
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

14
8 / 3 / 1
9,650
804
11,001
7,148
2,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

9
0 / 4 / 4
7,334
611
2,159
7,197
3,146
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Full On Gold
Arachne
13
1 / 4 / 9
8,395
700
4,895
12,089
10,691
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
LuvSlush
Anhur
14
7 / 3 / 4
9,435
786
8,158
8,107
3,345
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

He Bo
StormiexX
He Bo
15
4 / 2 / 8
10,408
867
8,014
6,378
1,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
33
9
Kills
12
12
Deaths
9
11
Assists
21
Player
Kills
Deaths
Assists
KDA
L
1
5
6
0.8
L
8
3
1
2.83
W
Arachne
Full On Gold
Arachne
1
4
9
1.38
W
Anhur
LuvSlush
Anhur
7
3
4
3
L
0
4
4
0.5
W
He Bo
StormiexX
He Bo
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,524
Damage
21,067
25,276
Taken
26,574
8,785
Mitigated
15,963
3,122
Healing
7,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,364
1,879
0
1,444
10,931
3,248
0
3,321
7,610
0
20,281
L
11,001
1,564
0
870
7,148
2,391
60
3,238
3,910
36,290
0
W
Arachne
Full On Gold
Arachne
4,895
2,740
62
3,055
12,089
10,691
387
5,054
6,568
0
13,250
W
Anhur
LuvSlush
Anhur
8,158
3,292
0
1,541
8,107
3,345
2,173
2,862
4,984
0
38,481
L
2,159
615
88
720
7,197
3,146
0
1,767
5,430
0
8,509
W
He Bo
StormiexX
He Bo
8,014
89
0
2,486
6,378
1,927
504
2,806
3,289
41,157
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,920
Gold Earned
28,238
129
Minions Killed
149
2
Camps Cleared
9
577,927
Distance Traveled
643,524
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
7,936
661
31
3
0
227,399
4
L
Zeus
9,650
804
84
7
2
213,646
5
W
Arachne
8,395
700
19
2
1
223,487
2
W
Anhur
9,435
786
54
5
5
194,222
5
L
Shiva
7,334
611
14
1
0
136,882
3
W
He Bo
10,408
867
76
6
3
225,815
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role