Player Matchup

Chiron
Chiron
BoundingAsh38
Chiron
Level 81
God Stats
4W - 4L
1,595 SR
Queue Stats
79W - 76L
1,510 Elo+
Solo
Merlin
Merlin
PaulTheDon
Merlin
Level 92
God Stats
7W - 1L
1,720 SR
Queue Stats
159W - 102L
1,563 Elo+
Party 1
Atlas
Atlas
juntash
Atlas
Level 66
God Stats
11W - 10L
1,488 SR
Queue Stats
40W - 28L
1,623 Elo+
Party 1
Team Averages
Level 80
1,601 SR
1,566 Elo+

VS

Team Averages
Level 62
1,470 SR
1,542 Elo+
Ares
Ares
Hadronz
Ares
Level 35
God Stats
3W - 5L
1,458 SR
Queue Stats
6W - 12L
1,471 Elo+
Party 2
Ra
Ra
Invictus897
Ra
Level 126
God Stats
11W - 16L
1,564 SR
Queue Stats
381W - 361L
1,683 Elo+
Solo
Danzaburou
Danzaburou
xShadoowww
Danzaburou
Level 24
God Stats
2W - 4L
1,389 SR
Queue Stats
6W - 12L
1,471 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 0 / 9
10,697
764
16,712
8,527
3,789
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Merlin
PaulTheDon
Merlin
16
4 / 1 / 7
9,987
713
12,074
5,858
2,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Atlas
juntash
Atlas
15
5 / 2 / 8
10,134
724
8,181
12,458
10,158
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Hadronz
Ares
12
1 / 5 / 2
9,144
653
4,370
15,781
17,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
2 / 2 / 1
8,974
641
9,296
9,022
3,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
xShadoowww
Danzaburou
11
0 / 7 / 3
7,901
564
7,084
15,121
7,833
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
9
14
Kills
3
3
Deaths
14
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
5
0
9
9.5
L
Ares
Hadronz
Ares
1
5
2
0.4
L
2
2
1
1.25
W
Merlin
PaulTheDon
Merlin
4
1
7
7.5
W
Atlas
juntash
Atlas
5
2
8
4.5
L
Danzaburou
xShadoowww
Danzaburou
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,967
Damage
20,750
26,843
Taken
39,924
16,313
Mitigated
28,467
6,133
Healing
9,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,712
5,787
1,280
2,512
8,527
3,789
1,903
4,580
3,947
0
51,742
L
Ares
Hadronz
Ares
4,370
70
0
3,061
15,781
17,558
0
7,176
8,605
11,807
0
L
9,296
0
2,192
2,128
9,022
3,076
0
4,774
4,248
48,978
0
W
Merlin
PaulTheDon
Merlin
12,074
167
0
401
5,858
2,366
488
3,086
2,772
53,963
0
W
Atlas
juntash
Atlas
8,181
1,944
146
1,794
12,458
10,158
492
6,597
5,861
15,658
0
L
Danzaburou
xShadoowww
Danzaburou
7,084
2,566
153
1,605
15,121
7,833
0
8,550
6,571
0
19,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,818
Gold Earned
26,019
196
Minions Killed
144
11
Camps Cleared
2
752,464
Distance Traveled
736,009
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
10,697
764
101
7
7
254,896
4
L
Ares
9,144
653
12
1
0
229,511
1
L
Ra
8,974
641
93
7
0
287,048
4
W
Merlin
9,987
713
85
6
2
242,670
0
W
Atlas
10,134
724
10
1
2
254,898
2
L
Danzaburou
7,901
564
39
3
2
219,450
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role