Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Baron Samedi
Baron Samedi
IDOUGHNaT
Baron Samedi
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 16L
1,199 Elo+
Solo
Skadi
Skadi
Yoh_Sartori
Skadi
Level 28
God Stats
18W - 25L
1,307 SR
Queue Stats
29W - 58L
1,256 Elo+
Party 1
Ratatoskr
Ratatoskr
lucasoliveiraaBR
Ratatoskr
Level 63
God Stats
3W - 4L
1,638 SR
Queue Stats
60W - 83L
1,352 Elo+
Party 1
Atlas
Atlas
xLord_Primex
Atlas
Level 13
God Stats
35W - 50L
1,156 SR
Queue Stats
61W - 87L
1,221 Elo+
Party 3
Team Averages
Level 51
1,420 SR
1,305 Elo+

VS

Team Averages
Level 70
1,480 SR
1,364 Elo+
Thanatos
Thanatos
Dexter24683
Thanatos
Level 68
God Stats
13W - 5L
1,707 SR
Queue Stats
440W - 490L
1,387 Elo+
Party 2
Chiron
Chiron
ItyBtyWtyTty
Chiron
Level 44
God Stats
21W - 24L
1,533 SR
Queue Stats
283W - 277L
1,412 Elo+
Solo
Skadi
Skadi
June__Baby__
Skadi
Level 104
God Stats
72W - 69L
1,460 SR
Queue Stats
215W - 229L
1,324 Elo+
Solo
Arachne
Arachne
ROB_BLOCK187
Arachne
Level 86
God Stats
1W - 1L
1,275 SR
Queue Stats
27W - 26L
1,386 Elo+
Party 2
Set
Set
SL0PPY_TOPPY637
Set
Level 46
God Stats
7W - 4L
1,426 SR
Queue Stats
155W - 184L
1,309 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
17
4 / 6 / 4
10,479
524
7,498
20,957
23,621
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
IDOUGHNaT
Baron Samedi
11
1 / 11 / 4
7,899
395
8,133
15,952
5,000
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 7 / 0
7,893
395
5,440
14,589
4,035
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ratatoskr
16
7 / 11 / 2
9,760
488
14,776
19,422
6,883
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
1 / 15 / 3
7,863
393
7,453
23,347
24,971
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Dexter24683
Thanatos
20
18 / 3 / 12
13,328
666
16,221
15,570
8,047
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Chiron
18
4 / 1 / 8
11,285
564
8,782
15,996
6,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
2 / 4 / 11
10,830
542
14,085
12,387
4,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Arachne
ROB_BLOCK187
Arachne
17
11 / 5 / 11
11,687
584
20,734
20,437
8,629
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
15 / 2 / 11
11,864
593
16,979
13,125
5,436
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
103
14
Kills
50
50
Deaths
15
13
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
4
6
4
1
W
Thanatos
Dexter24683
Thanatos
18
3
12
8
L
Baron Samedi
IDOUGHNaT
Baron Samedi
1
11
4
0.27
W
Chiron
4
1
8
8
W
2
4
11
1.88
W
Arachne
ROB_BLOCK187
Arachne
11
5
11
3.3
W
15
2
11
10.25
L
1
7
0
0.14
L
Ratatoskr
7
11
2
0.73
L
1
15
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,300
Damage
76,801
94,267
Taken
77,515
64,510
Mitigated
32,958
13,560
Healing
41,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
7,498
3,550
15
5,563
20,957
23,621
852
0
20,957
0
39,968
W
Thanatos
Dexter24683
Thanatos
16,221
3,916
0
16,688
15,570
8,047
1,280
5,044
10,526
0
76,179
L
Baron Samedi
IDOUGHNaT
Baron Samedi
8,133
866
302
947
15,952
5,000
787
0
15,952
31,827
0
W
Chiron
8,782
2,538
632
9,324
15,996
6,119
3,404
1,260
14,736
0
80,654
W
14,085
6,748
0
3,536
12,387
4,727
4,989
834
11,553
0
61,091
W
Arachne
ROB_BLOCK187
Arachne
20,734
17,585
0
11,008
20,437
8,629
2,285
3,853
16,584
0
63,269
W
16,979
8,876
0
532
13,125
5,436
4,562
4,595
8,530
0
63,732
L
5,440
1,971
0
3,094
14,589
4,035
42
0
14,589
0
39,437
L
Ratatoskr
14,776
6,991
131
3,508
19,422
6,883
0
0
19,422
0
65,667
L
7,453
2,237
0
0
23,347
24,971
0
0
23,347
25,198
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,894
Gold Earned
58,994
358
Minions Killed
505
0
Camps Cleared
0
1,546,127
Distance Traveled
1,843,454
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
10,479
524
87
4
0
315,779
0
W
Thanatos
13,328
666
105
5
0
431,437
0
L
Baron Samedi
7,899
395
58
3
0
248,253
0
W
Chiron
11,285
564
112
6
0
332,732
1
W
Skadi
10,830
542
113
6
0
289,840
2
W
Arachne
11,687
584
78
4
0
379,653
0
W
Set
11,864
593
97
5
0
409,792
0
L
Skadi
7,893
395
60
3
0
308,088
0
L
Ratatoskr
9,760
488
125
6
0
361,516
0
L
Atlas
7,863
393
28
1
0
312,491
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role