Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
DramaticTime
Scylla
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,113 Elo+
Party 2
The Morrigan
The Morrigan
KoRnWall10
The Morrigan
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 26L
1,403 Elo+
Party 2
Merlin
Merlin
MnyNuke
Merlin
Level 22
God Stats
0W - 2L
1,229 SR
Queue Stats
73W - 83L
1,509 Elo+
Party 2
Yu Huang
Yu Huang
Txlunatic
Yu Huang
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 47L
1,499 Elo+
Party 2
Team Averages
Level 66
1,446 SR
1,405 Elo+

VS

Team Averages
Level 120
1,593 SR
1,458 Elo+
Discordia
Discordia
 
Discordia
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
AnuelAAA
Cliodhna
Level 133
God Stats
1W - 0L
1,677 SR
Queue Stats
23W - 15L
1,555 Elo+
Party 1
Atlas
Atlas
FilthyGandhi
Atlas
Level 128
God Stats
8W - 3L
1,506 SR
Queue Stats
373W - 397L
1,356 Elo+
Solo
Sol
Sol
Glaak2
Sol
Level 113
God Stats
8W - 15L
1,584 SR
Queue Stats
1,144W - 1,252L
1,381 Elo+
Solo
Kumbhakarna
Kumbhakarna
Joshmen22
Kumbhakarna
Level 72
God Stats
1W - 0L
1,697 SR
Queue Stats
6W - 4L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
17
10 / 6 / 4
10,357
942
9,281
15,352
6,517
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
13
1 / 9 / 3
7,795
709
2,627
9,420
2,914
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

The Morrigan
KoRnWall10
The Morrigan
15
2 / 8 / 7
8,753
796
7,391
10,728
3,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Merlin
MnyNuke
Merlin
15
4 / 8 / 8
9,022
820
7,435
10,844
4,064
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Yu Huang
Txlunatic
Yu Huang
15
1 / 6 / 6
8,473
770
6,366
9,037
3,082
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
15
7 / 4 / 13
9,733
885
11,521
7,345
2,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
AnuelAAA
Cliodhna
17
9 / 2 / 16
10,734
976
11,798
11,817
7,330
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
11 / 4 / 14
10,433
948
9,275
10,878
12,919
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sol
Glaak2
Sol
18
9 / 3 / 16
11,112
1,010
13,152
6,505
2,549
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kumbhakarna
Joshmen22
Kumbhakarna
16
1 / 5 / 20
9,347
850
3,498
13,956
16,109
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
116
18
Kills
37
37
Deaths
18
28
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
10
6
4
2
W
Discordia
 
Discordia
7
4
13
3.38
W
Cliodhna
AnuelAAA
Cliodhna
9
2
16
8.5
L
Scylla
1
9
3
0.28
W
11
4
14
4.5
W
Sol
Glaak2
Sol
9
3
16
5.67
W
Kumbhakarna
Joshmen22
Kumbhakarna
1
5
20
2.2
L
The Morrigan
KoRnWall10
The Morrigan
2
8
7
0.69
L
Merlin
MnyNuke
Merlin
4
8
8
1
L
Yu Huang
Txlunatic
Yu Huang
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,100
Damage
49,244
55,381
Taken
50,501
20,225
Mitigated
41,562
9,793
Healing
14,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
9,281
2,182
69
4,698
15,352
6,517
0
9,201
6,151
12,753
1,189
W
Discordia
 
Discordia
11,521
991
141
846
7,345
2,655
573
4,142
3,203
19,810
0
W
Cliodhna
AnuelAAA
Cliodhna
11,798
806
1,177
6,167
11,817
7,330
1,285
5,451
6,366
0
28,157
L
Scylla
2,627
210
202
291
9,420
2,914
0
6,942
2,478
9,265
0
W
9,275
2,999
124
1,356
10,878
12,919
259
7,591
3,287
17,278
0
W
Sol
Glaak2
Sol
13,152
4,438
610
1,324
6,505
2,549
2,452
4,581
1,924
36,936
0
W
Kumbhakarna
Joshmen22
Kumbhakarna
3,498
477
216
2,133
13,956
16,109
225
6,967
6,989
7,592
0
L
The Morrigan
KoRnWall10
The Morrigan
7,391
1,369
473
1,233
10,728
3,648
0
8,131
2,547
9,700
8,706
L
Merlin
MnyNuke
Merlin
7,435
676
367
1,132
10,844
4,064
0
7,245
3,599
19,036
0
L
Yu Huang
Txlunatic
Yu Huang
6,366
826
0
1,328
9,037
3,082
0
5,882
3,155
13,099
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,400
Gold Earned
51,359
82
Minions Killed
111
0
Camps Cleared
0
789,373
Distance Traveled
1,036,424
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
10,357
942
6
1
0
170,038
2
W
Discordia
9,733
885
17
2
0
211,645
1
W
Cliodhna
10,734
976
28
3
0
238,410
1
L
Scylla
7,795
709
15
1
0
161,773
2
W
Atlas
10,433
948
10
1
0
192,617
0
W
Sol
11,112
1,010
50
5
0
183,072
0
W
Kumbhakarna
9,347
850
6
1
0
210,680
0
L
The Morrigan
8,753
796
23
2
0
140,706
0
L
Merlin
9,022
820
19
2
0
158,063
0
L
Yu Huang
8,473
770
19
2
0
158,793
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role