Player Matchup

Chaac
Chaac
 
Chaac
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
 
Cabrakan
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
 
Merlin
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Mr_Cabbagepants
Nemesis
Level 121
God Stats
3W - 7L
1,536 SR
Queue Stats
570W - 660L
1,416 Elo+
Solo
Izanami
Izanami
SSFernando
Izanami
Level 96
God Stats
3W - 4L
1,742 SR
Queue Stats
447W - 419L
1,492 Elo+
Solo
Team Averages
Level 125
1,556 SR
1,482 Elo+

VS

Team Averages
Level 105
1,545 SR
1,510 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Blueberri666
Aphrodite
Level 84
God Stats
3W - 1L
1,637 SR
Queue Stats
8W - 7L
1,491 Elo+
Party 1
Vulcan
Vulcan
USBPjaz
Vulcan
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 21L
1,498 Elo+
Party 1
Ravana
Ravana
XElPapirrukiX
Ravana
Level 126
God Stats
14W - 9L
1,589 SR
Queue Stats
333W - 283L
1,519 Elo+
Solo
Gilgamesh
Gilgamesh
xDaybreakers
Gilgamesh
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
0 / 1 / 0
5,391
539
2,290
4,694
3,010
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cabrakan
 
Cabrakan
7
2 / 2 / 2
5,131
513
2,802
8,462
5,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
 
Merlin
7
1 / 6 / 1
4,608
461
2,174
5,312
1,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 2 / 1
4,905
491
2,244
6,391
2,156
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
SSFernando
Izanami
10
1 / 2 / 2
6,071
607
4,911
6,124
1,388
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
10
1 / 1 / 1
5,362
536
3,352
7,404
1,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

Aphrodite
Blueberri666
Aphrodite
8
2 / 1 / 4
4,951
495
2,413
4,424
2,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vulcan
USBPjaz
Vulcan
9
5 / 2 / 4
5,845
585
7,353
3,958
1,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
5 / 1 / 5
6,267
627
5,061
5,264
1,712
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gilgamesh
xDaybreakers
Gilgamesh
10
0 / 0 / 1
5,433
543
2,600
4,782
3,620
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
28
4
Kills
13
13
Deaths
5
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
1
0
0
L
Cabrakan
 
Cabrakan
2
2
2
1.5
L
Merlin
 
Merlin
1
6
1
0.25
W
Jing Wei
 
Jing Wei
1
1
1
1.5
W
Aphrodite
Blueberri666
Aphrodite
2
1
4
4
L
0
2
1
0.25
L
Izanami
SSFernando
Izanami
1
2
2
1
W
Vulcan
USBPjaz
Vulcan
5
2
4
3.5
W
5
1
5
7.5
W
Gilgamesh
xDaybreakers
Gilgamesh
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,421
Damage
20,779
30,983
Taken
25,832
13,706
Mitigated
10,502
8,466
Healing
10,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
2,290
569
0
2,459
4,694
3,010
0
0
4,694
0
24,879
L
Cabrakan
 
Cabrakan
2,802
670
0
2,122
8,462
5,776
0
3,729
4,733
9,552
0
L
Merlin
 
Merlin
2,174
124
0
223
5,312
1,376
0
2,574
2,738
17,162
0
W
Jing Wei
 
Jing Wei
3,352
2,115
0
3,581
7,404
1,307
0
979
6,425
0
34,697
W
Aphrodite
Blueberri666
Aphrodite
2,413
855
1,602
2,415
4,424
2,412
30
598
3,826
11,067
0
L
2,244
444
0
2,057
6,391
2,156
0
1,939
4,452
0
26,427
L
Izanami
SSFernando
Izanami
4,911
3,427
0
1,605
6,124
1,388
0
1,524
4,600
0
41,875
W
Vulcan
USBPjaz
Vulcan
7,353
2,722
0
538
3,958
1,451
331
1,516
2,442
24,908
0
W
5,061
1,727
0
1,898
5,264
1,712
0
1,883
3,381
0
25,405
W
Gilgamesh
xDaybreakers
Gilgamesh
2,600
977
0
729
4,782
3,620
0
0
4,782
0
23,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,106
Gold Earned
27,858
241
Minions Killed
242
0
Camps Cleared
0
916,407
Distance Traveled
1,035,216
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,391
539
54
5
0
177,306
4
L
Cabrakan
5,131
513
15
2
0
187,106
2
L
Merlin
4,608
461
30
3
0
158,392
0
W
Jing Wei
5,362
536
71
7
0
204,463
1
W
Aphrodite
4,951
495
19
2
0
206,256
3
L
Nemesis
4,905
491
56
6
0
217,122
1
L
Izanami
6,071
607
86
9
0
176,481
1
W
Vulcan
5,845
585
43
4
0
201,732
4
W
Ravana
6,267
627
53
5
0
214,795
2
W
Gilgamesh
5,433
543
56
6
0
207,970
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role