Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Slickamaniac
Gilgamesh
Level 129
God Stats
2W - 2L
1,597 SR
Queue Stats
233W - 131L
1,642 Elo+
Party 1
Aphrodite
Aphrodite
WildcatCashew49
Aphrodite
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
210W - 162L
1,596 Elo+
Party 1
Team Averages
Level 121
1,532 SR
1,579 Elo+

VS

Team Averages
Level 128
1,443 SR
1,644 Elo+
Olorun
Olorun
Fox Sin9400
Olorun
Level 145
God Stats
1W - 2L
1,245 SR
Queue Stats
134W - 102L
1,625 Elo+
Party 2
Bacchus
Bacchus
KnG VaDeR
Bacchus
Level 113
God Stats
3W - 3L
1,406 SR
Queue Stats
148W - 102L
1,652 Elo+
Party 2
Hun Batz
Hun Batz
Peep Zeroni
Hun Batz
Level 125
God Stats
6W - 3L
1,677 SR
Queue Stats
211W - 176L
1,653 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
1 / 2 / 1
7,603
585
6,174
11,579
10,661
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
Slickamaniac
Gilgamesh
11
1 / 6 / 0
7,684
591
7,196
14,816
8,673
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Aphrodite
WildcatCashew49
Aphrodite
12
0 / 3 / 2
7,603
585
4,334
8,715
3,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
16
5 / 0 / 5
10,057
774
15,349
8,487
4,515
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bacchus
KnG VaDeR
Bacchus
14
3 / 0 / 6
9,108
701
6,810
7,996
10,139
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
Peep Zeroni
Hun Batz
14
3 / 2 / 6
9,297
715
8,890
9,473
4,358
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
28
2
Kills
11
11
Deaths
2
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
2
1
0.75
W
Olorun
5
0
5
7.5
W
Bacchus
KnG VaDeR
Bacchus
3
0
6
6
W
Hun Batz
Peep Zeroni
Hun Batz
3
2
6
3
L
Gilgamesh
Slickamaniac
Gilgamesh
1
6
0
0.17
L
Aphrodite
WildcatCashew49
Aphrodite
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,704
Damage
31,049
35,110
Taken
25,956
23,053
Mitigated
19,012
8,193
Healing
8,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
6,174
413
103
1,906
11,579
10,661
0
7,200
4,379
0
15,145
W
Olorun
15,349
7,327
819
4,748
8,487
4,515
2,493
571
7,846
55,509
4,070
W
Bacchus
KnG VaDeR
Bacchus
6,810
595
292
1,873
7,996
10,139
0
1,829
5,896
21,856
0
W
Hun Batz
Peep Zeroni
Hun Batz
8,890
2,692
0
1,246
9,473
4,358
339
2,398
6,844
0
27,125
L
Gilgamesh
Slickamaniac
Gilgamesh
7,196
1,229
109
1,690
14,816
8,673
0
8,973
5,843
0
25,179
L
Aphrodite
WildcatCashew49
Aphrodite
4,334
222
1,973
2,412
8,715
3,719
0
4,600
4,115
21,483
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,890
Gold Earned
28,462
119
Minions Killed
160
2
Camps Cleared
9
749,618
Distance Traveled
773,877
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,603
585
18
1
0
262,908
0
W
Olorun
10,057
774
101
8
4
234,647
2
W
Bacchus
9,108
701
20
2
2
264,918
2
W
Hun Batz
9,297
715
39
3
3
274,312
1
L
Gilgamesh
7,684
591
41
3
0
249,665
5
L
Aphrodite
7,603
585
60
5
2
237,045
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role