Player Matchup

Hera
Hera
DEISELness
Hera
Level 139
God Stats
2W - 0L
1,719 SR
Queue Stats
47W - 43L
1,612 Elo+
Solo
Ah Puch
Ah Puch
Deku-Duck
Ah Puch
Level 89
God Stats
2W - 0L
1,764 SR
Queue Stats
17W - 10L
1,608 Elo+
Party 1
Atlas
Atlas
Mad_Dart_0515
Atlas
Level 114
God Stats
2W - 0L
1,716 SR
Queue Stats
64W - 66L
1,537 Elo+
Party 1
Bacchus
Bacchus
coachklein
Bacchus
Level 25
God Stats
12W - 11L
1,500 SR
Queue Stats
554W - 652L
1,412 Elo+
Solo
Fafnir
Fafnir
matheson007
Fafnir
Level 41
God Stats
2W - 0L
1,702 SR
Queue Stats
24W - 21L
1,454 Elo+
Solo
Team Averages
Level 82
1,680 SR
1,525 Elo+

VS

Team Averages
Level 69
1,476 SR
1,463 Elo+
Tiamat
Tiamat
Beau_et_bette85
Tiamat
Level 28
God Stats
7W - 11L
1,471 SR
Queue Stats
624W - 653L
1,486 Elo+
Solo
Chronos
Chronos
Byorky
Chronos
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,521 Elo+
Party 2
Bellona
Bellona
F-I-C-U-S
Bellona
Level 103
God Stats
6W - 8L
1,352 SR
Queue Stats
240W - 221L
1,496 Elo+
Solo
Achilles
Achilles
Rudagarma
Achilles
Level 86
God Stats
1W - 3L
1,556 SR
Queue Stats
169W - 151L
1,526 Elo+
Solo
Xbalanque
Xbalanque
SirMocha
Xbalanque
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 38L
1,286 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 2 / 8
10,327
861
14,473
8,941
3,953
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
Deku-Duck
Ah Puch
18
5 / 1 / 13
10,584
882
23,325
13,566
6,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
4 / 2 / 10
9,284
774
8,699
15,179
20,333
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bacchus
coachklein
Bacchus
16
5 / 3 / 15
10,486
874
6,138
18,213
23,458
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fafnir
16
2 / 3 / 13
10,072
839
5,946
26,107
28,165
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 9
8,506
709
12,287
10,608
8,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos
Byorky
Chronos
16
2 / 7 / 7
8,677
723
17,882
16,001
7,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
F-I-C-U-S
Bellona
12
2 / 5 / 5
7,976
665
4,683
14,356
15,305
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Achilles
Rudagarma
Achilles
16
5 / 4 / 3
9,282
774
11,368
16,124
26,120
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Xbalanque
SirMocha
Xbalanque
14
1 / 4 / 5
7,896
658
7,186
10,229
4,960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
40
24
Kills
11
11
Deaths
24
59
Assists
29
Player
Kills
Deaths
Assists
KDA
L
1
4
9
1.38
L
Chronos
Byorky
Chronos
2
7
7
0.79
W
8
2
8
6
W
Ah Puch
Deku-Duck
Ah Puch
5
1
13
11.5
L
Bellona
F-I-C-U-S
Bellona
2
5
5
0.9
W
4
2
10
4.5
L
Achilles
Rudagarma
Achilles
5
4
3
1.63
L
Xbalanque
SirMocha
Xbalanque
1
4
5
0.88
W
Bacchus
coachklein
Bacchus
5
3
15
4.17
W
Fafnir
2
3
13
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,581
Damage
53,406
82,006
Taken
67,318
82,681
Mitigated
62,261
33,112
Healing
18,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,287
544
1,969
2,827
10,608
8,500
0
9,933
675
27,066
0
L
Chronos
Byorky
Chronos
17,882
6,260
754
3,089
16,001
7,376
0
14,526
1,475
30,634
0
W
14,473
3,096
1,771
944
8,941
3,953
1,950
2,566
6,375
32,937
0
W
Ah Puch
Deku-Duck
Ah Puch
23,325
453
1,969
6,121
13,566
6,772
1,512
5,597
7,969
49,903
0
L
Bellona
F-I-C-U-S
Bellona
4,683
818
2,556
1,795
14,356
15,305
0
12,816
1,540
0
9,042
W
8,699
2,639
1,326
2,223
15,179
20,333
854
5,938
9,241
16,042
0
L
Achilles
Rudagarma
Achilles
11,368
906
1,138
2,754
16,124
26,120
0
12,147
3,977
0
20,303
L
Xbalanque
SirMocha
Xbalanque
7,186
3,068
278
1,095
10,229
4,960
0
9,159
1,070
0
20,100
W
Bacchus
coachklein
Bacchus
6,138
281
2,804
4,170
18,213
23,458
34
6,777
11,436
13,396
0
W
Fafnir
5,946
1,985
1,650
10,134
26,107
28,165
693
9,291
16,816
10,184
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,753
Gold Earned
42,337
135
Minions Killed
105
0
Camps Cleared
0
1,236,780
Distance Traveled
1,093,977
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,506
709
30
3
0
235,896
1
L
Chronos
8,677
723
26
2
0
198,810
0
W
Hera
10,327
861
43
4
0
250,156
1
W
Ah Puch
10,584
882
59
5
0
249,316
0
L
Bellona
7,976
665
6
1
0
208,545
3
W
Atlas
9,284
774
7
1
0
237,525
0
L
Achilles
9,282
774
12
1
0
252,442
0
L
Xbalanque
7,896
658
31
3
0
198,284
0
W
Bacchus
10,486
874
11
1
0
253,499
0
W
Fafnir
10,072
839
15
1
0
246,284
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role