Player Matchup

He Bo
He Bo
DARK KNIGHT8039
He Bo
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 50L
1,435 Elo+
Party 2
Chronos
Chronos
InformalTax26
Chronos
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,085 Elo+
Party 1
Cerberus
Cerberus
JETXL
Cerberus
Level 40
God Stats
1W - 0L
1,589 SR
Queue Stats
3W - 6L
1,242 Elo+
Party 1
Geb
Geb
TOKCAA
Geb
Level 104
God Stats
4W - 1L
1,542 SR
Queue Stats
112W - 135L
1,478 Elo+
Party 2
Xbalanque
Xbalanque
XxShrekScoperxX
Xbalanque
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 14L
1,242 Elo+
Party 1
Team Averages
Level 56
1,526 SR
1,296 Elo+

VS

Team Averages
Level 75
1,500 SR
1,505 Elo+
Sobek
Sobek
 
Sobek
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
 
Nemesis
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Agni
Agni
DramaticTime
Agni
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 9L
1,500 Elo+
Party 3
Arachne
Arachne
KoRnWall10
Arachne
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 26L
1,453 Elo+
Party 3
Mulan
Mulan
MnyNuke
Mulan
Level 22
God Stats
1W - 2L
1,500 SR
Queue Stats
73W - 83L
1,572 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 3 / 24
14,214
836
18,403
15,279
6,047
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos
20
9 / 5 / 27
13,099
771
21,843
16,062
9,422
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
JETXL
Cerberus
17
3 / 6 / 28
11,534
678
8,074
21,710
26,436
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Geb
TOKCAA
Geb
20
13 / 1 / 35
13,854
815
19,318
36,327
31,686
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Xbalanque
XxShrekScoperxX
Xbalanque
20
16 / 6 / 20
13,863
815
26,546
14,252
7,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
19
6 / 10 / 8
11,360
668
17,995
22,987
28,628
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nemesis
 
Nemesis
17
5 / 11 / 5
11,096
653
17,105
22,334
9,927
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

16
4 / 10 / 3
10,455
615
10,472
13,339
5,376
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
KoRnWall10
Arachne
17
5 / 12 / 8
11,235
661
16,308
24,661
15,218
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mulan
MnyNuke
Mulan
17
0 / 11 / 9
9,940
585
17,821
22,058
18,331
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

188
Kill Participation
53
54
Kills
20
21
Deaths
54
134
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
6
10
8
1
L
Nemesis
 
Nemesis
5
11
5
0.68
W
13
3
24
8.33
L
4
10
3
0.55
W
Chronos
9
5
27
4.5
W
Cerberus
JETXL
Cerberus
3
6
28
2.83
L
Arachne
KoRnWall10
Arachne
5
12
8
0.75
L
Mulan
MnyNuke
Mulan
0
11
9
0.41
W
Geb
TOKCAA
Geb
13
1
35
30.5
W
Xbalanque
XxShrekScoperxX
Xbalanque
16
6
20
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,184
Damage
79,701
103,630
Taken
105,379
80,699
Mitigated
77,480
39,706
Healing
15,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
17,995
843
217
2,971
22,987
28,628
0
14,481
8,506
31,713
0
L
Nemesis
 
Nemesis
17,105
4,290
423
5,665
22,334
9,927
0
14,220
8,114
0
24,006
W
18,403
2,526
3,538
6,431
15,279
6,047
794
4,965
10,314
37,192
0
L
10,472
1,444
142
411
13,339
5,376
0
8,095
5,244
20,781
0
W
Chronos
21,843
10,716
515
3,334
16,062
9,422
1,794
4,008
12,054
43,086
0
W
Cerberus
JETXL
Cerberus
8,074
789
1,062
3,469
21,710
26,436
357
6,970
14,740
16,375
0
L
Arachne
KoRnWall10
Arachne
16,308
8,885
349
3,442
24,661
15,218
0
15,433
9,228
0
21,052
L
Mulan
MnyNuke
Mulan
17,821
2,585
556
1,419
22,058
18,331
0
15,409
6,649
0
33,777
W
Geb
TOKCAA
Geb
19,318
3,840
2,509
17,465
36,327
31,686
472
9,839
26,488
33,503
0
W
Xbalanque
XxShrekScoperxX
Xbalanque
26,546
10,238
0
1,383
14,252
7,108
2,177
2,685
11,567
0
53,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,564
Gold Earned
54,086
186
Minions Killed
98
0
Camps Cleared
0
1,507,290
Distance Traveled
1,151,207
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
11,360
668
21
1
0
262,735
2
L
Nemesis
11,096
653
14
1
0
262,833
0
W
He Bo
14,214
836
48
3
0
331,126
2
L
Agni
10,455
615
22
1
0
198,517
0
W
Chronos
13,099
771
47
3
0
284,108
0
W
Cerberus
11,534
678
29
2
0
302,643
0
L
Arachne
11,235
661
6
0
0
216,572
0
L
Mulan
9,940
585
35
2
0
210,550
0
W
Geb
13,854
815
19
1
0
341,290
0
W
Xbalanque
13,863
815
43
3
0
248,123
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role