Player Matchup

Ymir
Ymir
Silver IV
Yeyo__1320
Ymir
Silver IV
Level 92
God Stats
11W - 11L
1,601 SR
Queue Stats
16W - 25L
1,255 MMR
Party 1
Chronos
Chronos
Silver III
iSistems
Chronos
Silver III
Level 107
God Stats
2W - 2L
1,217 SR
Queue Stats
84W - 107L
924 MMR
Party 1
Amaterasu
Amaterasu
Gold V
lolo333
Amaterasu
Gold V
Level 46
God Stats
4W - 4L
1,613 SR
Queue Stats
12W - 14L
1,497 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 82
1,477 SR
1,225 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 64
1,589 SR
1,121 MMR
Izanami
Izanami
Silver III
AlixThaKilla
Izanami
Silver III
Level 41
God Stats
6W - 10L
1,441 SR
Queue Stats
32W - 63L
1,148 MMR
Party 2
Geb
Geb
Silver IV
GaIfora
Geb
Silver IV
Level 83
God Stats
4W - 6L
1,717 SR
Queue Stats
47W - 77L
1,103 MMR
Party 2
Anubis
Anubis
Silver IV
papagorgio7
Anubis
Silver IV
Level 67
God Stats
7W - 8L
1,607 SR
Queue Stats
40W - 70L
1,112 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 2 / 11
14,479
689
12,037
19,643
30,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chronos
iSistems
Chronos
20
6 / 2 / 8
14,584
694
15,011
15,246
5,671
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Amaterasu
lolo333
Amaterasu
20
5 / 0 / 9
14,267
679
19,003
19,710
18,699
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
Ah Muzen CabGilgameshBastetAresDanzaburou

VS

Bans
ZeusBacchusAh PuchXing TianChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AlixThaKilla
Izanami
18
3 / 2 / 0
13,379
637
11,785
10,814
3,819
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Geb
16
0 / 3 / 2
12,338
588
17,810
19,105
20,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Anubis
17
1 / 9 / 2
12,467
594
10,726
20,146
11,698
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
8
14
Kills
4
4
Deaths
14
28
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Izanami
AlixThaKilla
Izanami
3
2
0
1.5
L
Geb
0
3
2
0.33
W
3
2
11
4.25
W
Chronos
iSistems
Chronos
6
2
8
5
W
Amaterasu
lolo333
Amaterasu
5
0
9
9.5
L
Anubis
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,051
Damage
40,321
54,599
Taken
50,065
55,021
Mitigated
36,040
19,579
Healing
8,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
AlixThaKilla
Izanami
11,785
6,725
0
2,244
10,814
3,819
0
6,075
4,480
0
54,483
L
Geb
17,810
1,084
196
2,044
19,105
20,523
0
7,777
10,749
34,979
0
W
12,037
938
91
3,101
19,643
30,651
0
8,696
10,947
47,521
0
W
Chronos
iSistems
Chronos
15,011
4,883
0
7,200
15,246
5,671
1,255
10,658
4,588
79,129
6,802
W
Amaterasu
lolo333
Amaterasu
19,003
8,499
0
9,187
19,710
18,699
1,435
10,136
9,574
0
51,744
L
Anubis
10,726
335
99
3,590
20,146
11,698
0
12,001
7,731
43,482
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,330
Gold Earned
38,184
255
Minions Killed
201
12
Camps Cleared
5
1,166,970
Distance Traveled
1,104,915
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
13,379
637
113
5
2
361,145
4
L
Geb
12,338
588
17
1
2
411,316
2
W
Ymir
14,479
689
79
4
4
349,691
0
W
Chronos
14,584
694
125
6
4
352,592
3
W
Amaterasu
14,267
679
51
2
4
464,687
1
L
Anubis
12,467
594
71
3
1
332,454
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role