Player Matchup

Atlas
Atlas
Platinum III
AxidRAIN
Atlas
Platinum III
Level 157
God Stats
20W - 8L
1,629 SR
Queue Stats
259W - 262L
1,828 MMR
Solo
Terra
Terra
Platinum V
BadgerHands
Terra
Platinum V
Level 153
God Stats
1W - 3L
1,282 SR
Queue Stats
269W - 298L
1,791 MMR
Solo
Medusa
Medusa
Masters
BigNutn
Medusa
Masters
Level 158
God Stats
15W - 13L
1,688 SR
Queue Stats
312W - 295L
2,383 MMR
Solo
Susano
Susano
Masters
KINGMuFasa23
Susano
Masters
Level 157
God Stats
42W - 32L
1,704 SR
Queue Stats
635W - 587L
2,943 MMR
Solo
Hun Batz
Hun Batz
Masters
Usxrper
Hun Batz
Masters
Level 152
God Stats
4W - 5L
1,532 SR
Queue Stats
585W - 501L
2,850 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 155
1,567 SR
2,359 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 141
1,572 SR
2,309 MMR
Bastet
Bastet
Platinum V
 
Bastet
Platinum V
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Masters
Rexuador
Heimdallr
Masters
Level 149
God Stats
1W - 2L
1,500 SR
Queue Stats
170W - 101L
2,965 MMR
Solo
Zhong Kui
Zhong Kui
Diamond III
Sonnenrad
Zhong Kui
Diamond III
Level 128
God Stats
11W - 7L
1,758 SR
Queue Stats
78W - 73L
2,332 MMR
Solo
Geb
Geb
Masters
xNMRx
Geb
Masters
Level 129
God Stats
2W - 4L
1,340 SR
Queue Stats
592W - 579L
2,733 MMR
Solo
Scylla
Scylla
Diamond V
平头白发披银风一生都在征战中
Scylla
Diamond V
Level 158
God Stats
41W - 31L
1,761 SR
Queue Stats
554W - 565L
2,016 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
AxidRAIN
Atlas
18
1 / 1 / 6
11,975
544
13,717
20,071
24,620
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
1 / 4 / 12
11,283
513
4,835
22,731
26,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
BigNutn
Medusa
20
4 / 2 / 5
13,476
613
10,348
15,631
7,234
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Susano
20
15 / 0 / 5
14,332
651
17,312
13,521
6,031
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hun Batz
Usxrper
Hun Batz
20
9 / 1 / 9
14,126
642
19,014
18,250
8,702
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
Jing WeiLokiShivaArtio

VS

Bans
CliodhnaYemojaBacchusMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
18
1 / 5 / 1
10,821
492
12,747
22,347
10,094
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
Rexuador
Heimdallr
18
3 / 6 / 2
12,299
559
13,935
17,141
6,520
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Zhong Kui
Sonnenrad
Zhong Kui
18
1 / 4 / 3
10,377
472
11,330
16,740
14,768
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Geb
xNMRx
Geb
14
3 / 5 / 3
9,519
433
11,106
17,729
18,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
0 / 10 / 3
9,719
442
6,867
12,504
2,481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
20
30
Kills
8
8
Deaths
30
37
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
1
5
1
0.3
W
Atlas
AxidRAIN
Atlas
1
1
6
4
W
1
4
12
1.75
W
Medusa
BigNutn
Medusa
4
2
5
3.25
W
Susano
15
0
5
17.5
L
Heimdallr
Rexuador
Heimdallr
3
6
2
0.67
L
Zhong Kui
Sonnenrad
Zhong Kui
1
4
3
0.63
W
Hun Batz
Usxrper
Hun Batz
9
1
9
13.5
L
Geb
xNMRx
Geb
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,226
Damage
55,985
90,204
Taken
86,461
73,378
Mitigated
52,482
27,866
Healing
26,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
12,747
3,688
0
10,490
22,347
10,094
0
9,676
12,671
0
87,978
W
Atlas
AxidRAIN
Atlas
13,717
4,289
0
3,133
20,071
24,620
59
4,206
15,824
75,252
0
W
4,835
574
3,012
5,646
22,731
26,791
355
8,869
12,822
18,603
4,294
W
Medusa
BigNutn
Medusa
10,348
5,829
0
5,979
15,631
7,234
1,375
4,253
11,331
0
121,859
W
Susano
17,312
4,844
0
2,832
13,521
6,031
2,065
5,573
7,764
0
92,475
L
Heimdallr
Rexuador
Heimdallr
13,935
10,146
0
3,897
17,141
6,520
192
640
16,501
0
96,767
L
Zhong Kui
Sonnenrad
Zhong Kui
11,330
843
0
8,048
16,740
14,768
0
2,180
14,560
79,998
0
W
Hun Batz
Usxrper
Hun Batz
19,014
7,651
0
7,264
18,250
8,702
2,518
7,561
10,619
0
142,267
L
Geb
xNMRx
Geb
11,106
829
0
3,063
17,729
18,619
0
4,045
13,684
25,686
0
L
6,867
232
0
860
12,504
2,481
0
1,439
11,065
67,044
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,192
Gold Earned
52,735
675
Minions Killed
663
0
Camps Cleared
0
2,330,387
Distance Traveled
2,057,083
41
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
10,821
492
144
7
0
414,030
6
W
Atlas
11,975
544
146
7
0
436,206
9
W
Terra
11,283
513
49
2
0
432,134
9
W
Medusa
13,476
613
171
8
0
437,892
5
W
Susano
14,332
651
129
6
0
482,455
14
L
Heimdallr
12,299
559
190
9
0
368,214
0
L
Zhong Kui
10,377
472
151
7
0
418,299
3
W
Hun Batz
14,126
642
180
8
0
541,700
4
L
Geb
9,519
433
27
1
0
445,684
7
L
Scylla
9,719
442
151
7
0
410,856
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role