Player Matchup

Chaac
Chaac
Machida Chan
Chaac
Level 108
God Stats
29W - 18L
1,723 SR
Queue Stats
138W - 120L
1,633 Elo+
Party 1
Hachiman
Hachiman
PnM LOBCITY
Hachiman
Level 99
God Stats
3W - 0L
1,564 SR
Queue Stats
215W - 185L
1,482 Elo+
Party 1
Poseidon
Poseidon
Yayo aventurero
Poseidon
Level 146
God Stats
8W - 0L
1,582 SR
Queue Stats
141W - 163L
1,466 Elo+
Solo
Team Averages
Level 118
1,623 SR
1,527 Elo+

VS

Team Averages
Level 57
1,454 SR
1,565 Elo+
Baron Samedi
Baron Samedi
Nancho96
Baron Samedi
Level 45
God Stats
0W - 2L
1,354 SR
Queue Stats
79W - 71L
1,486 Elo+
Solo
Tyr
Tyr
RattPackAlvin
Tyr
Level 68
God Stats
1W - 1L
1,507 SR
Queue Stats
133W - 102L
1,599 Elo+
Party 2
Awilix
Awilix
S1lverBackG
Awilix
Level 58
God Stats
1W - 1L
1,500 SR
Queue Stats
157W - 127L
1,609 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 16
12,563
739
15,972
24,347
25,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hachiman
PnM LOBCITY
Hachiman
16
5 / 6 / 7
11,915
701
9,047
15,890
7,194
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poseidon
17
11 / 8 / 7
13,550
797
14,279
13,668
4,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Nancho96
Baron Samedi
16
6 / 7 / 7
12,502
735
11,957
16,213
8,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
5 / 7 / 10
12,075
710
17,666
20,019
23,047
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Awilix
16
5 / 5 / 9
12,068
710
13,020
17,448
5,412
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
42
19
Kills
16
17
Deaths
19
30
Assists
26
Player
Kills
Deaths
Assists
KDA
W
3
3
16
3.67
L
Baron Samedi
Nancho96
Baron Samedi
6
7
7
1.36
W
Hachiman
PnM LOBCITY
Hachiman
5
6
7
1.42
L
5
7
10
1.43
L
Awilix
5
5
9
1.9
W
Poseidon
11
8
7
1.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,298
Damage
42,643
53,905
Taken
53,680
37,496
Mitigated
36,735
10,903
Healing
13,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,972
1,396
486
8,372
24,347
25,836
422
5,502
18,443
0
34,138
L
Baron Samedi
Nancho96
Baron Samedi
11,957
505
2,212
3,582
16,213
8,276
0
3,400
12,813
35,501
0
W
Hachiman
PnM LOBCITY
Hachiman
9,047
4,255
0
828
15,890
7,194
1,282
3,773
11,681
0
36,919
L
17,666
1,200
0
5,551
20,019
23,047
16
5,990
14,029
0
28,716
L
Awilix
13,020
5,311
0
2,445
17,448
5,412
180
5,666
11,782
0
39,813
W
Poseidon
14,279
2,549
0
1,217
13,668
4,466
1,392
3,137
10,327
43,872
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,028
Gold Earned
36,645
147
Minions Killed
128
8
Camps Cleared
5
846,216
Distance Traveled
917,116
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,563
739
42
2
3
314,247
2
L
Baron Samedi
12,502
735
56
3
1
266,841
1
W
Hachiman
11,915
701
44
3
3
284,137
1
L
Tyr
12,075
710
13
1
1
323,646
0
L
Awilix
12,068
710
59
3
3
326,629
1
W
Poseidon
13,550
797
61
4
2
247,832
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role