Player Matchup

Kuzenbo
Kuzenbo
MathIsGreat113
Kuzenbo
Level 138
God Stats
19W - 19L
1,617 SR
Queue Stats
359W - 460L
1,521 Elo+
Party 1
Discordia
Discordia
Nationside
Discordia
Level 109
God Stats
1W - 1L
1,304 SR
Queue Stats
41W - 45L
1,451 Elo+
Solo
Neith
Neith
RoseDuEspagne
Neith
Level 151
God Stats
34W - 24L
1,439 SR
Queue Stats
339W - 434L
1,510 Elo+
Party 1
Team Averages
Level 133
1,453 SR
1,494 Elo+

VS

Team Averages
Level 90
1,433 SR
1,541 Elo+
Hera
Hera
Art3mia
Hera
Level 21
God Stats
25W - 17L
1,495 SR
Queue Stats
177W - 139L
1,572 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Fiesh
Cu Chulainn
Level 127
God Stats
5W - 6L
1,432 SR
Queue Stats
285W - 207L
1,652 Elo+
Party 2
Charybdis
Charybdis
Rezident--Stevil
Charybdis
Level 122
God Stats
7W - 13L
1,371 SR
Queue Stats
43W - 74L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 13
12,237
765
8,960
20,509
32,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Discordia
Nationside
Discordia
17
9 / 2 / 10
12,368
773
17,796
10,718
4,572
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
9 / 1 / 12
13,087
818
15,715
11,317
5,484
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Art3mia
Hera
13
1 / 7 / 2
9,261
579
6,926
14,454
5,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cu Chulainn
Fiesh
Cu Chulainn
15
2 / 8 / 2
10,794
675
12,293
21,002
18,194
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Charybdis
14
2 / 6 / 1
9,675
605
9,293
15,473
5,396
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
10
21
Kills
5
6
Deaths
21
35
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hera
Art3mia
Hera
1
7
2
0.29
L
Cu Chulainn
Fiesh
Cu Chulainn
2
8
2
0.38
W
3
3
13
3.17
W
Discordia
Nationside
Discordia
9
2
10
7
L
Charybdis
2
6
1
0.42
W
9
1
12
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,471
Damage
28,512
42,544
Taken
50,929
42,507
Mitigated
28,686
12,928
Healing
6,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
Art3mia
Hera
6,926
2,024
94
1,234
14,454
5,096
0
7,661
6,793
29,465
0
L
Cu Chulainn
Fiesh
Cu Chulainn
12,293
3,148
0
1,838
21,002
18,194
0
11,979
9,023
0
43,732
W
8,960
3,273
500
3,718
20,509
32,451
669
4,834
15,675
26,785
0
W
Discordia
Nationside
Discordia
17,796
1,343
0
3,839
10,718
4,572
792
933
9,785
43,228
0
L
Charybdis
9,293
4,159
0
2,855
15,473
5,396
0
7,710
7,763
0
33,313
W
15,715
5,539
601
4,270
11,317
5,484
1,091
1,352
9,965
0
82,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,692
Gold Earned
29,730
201
Minions Killed
153
8
Camps Cleared
4
916,369
Distance Traveled
739,878
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
9,261
579
38
2
0
229,237
0
L
Cu Chulainn
10,794
675
50
3
4
261,031
0
W
Kuzenbo
12,237
765
22
1
1
313,308
7
W
Discordia
12,368
773
56
4
1
305,837
5
L
Charybdis
9,675
605
65
4
0
249,610
9
W
Neith
13,087
818
123
8
6
297,224
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role