Player Matchup

Mercury
Mercury
 
Mercury
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
BanginHoney
Hel
Level 43
God Stats
39W - 26L
1,498 SR
Queue Stats
178W - 209L
1,426 Elo+
Solo
Neith
Neith
Bidoofshock
Neith
Level 92
God Stats
6W - 2L
1,732 SR
Queue Stats
161W - 108L
1,586 Elo+
Party 1
Bellona
Bellona
JamesGhetti
Bellona
Level 38
God Stats
8W - 12L
1,465 SR
Queue Stats
35W - 47L
1,457 Elo+
Solo
Baron Samedi
Baron Samedi
KuzenBro99
Baron Samedi
Level 40
God Stats
4W - 1L
1,502 SR
Queue Stats
90W - 86L
1,470 Elo+
Party 1
Team Averages
Level 48
1,539 SR
1,488 Elo+

VS

Team Averages
Level 66
1,613 SR
1,550 Elo+
Fafnir
Fafnir
Mason189
Fafnir
Level 67
God Stats
7W - 3L
1,830 SR
Queue Stats
170W - 107L
1,609 Elo+
Party 2
Hou Yi
Hou Yi
ShadowsLove
Hou Yi
Level 129
God Stats
1W - 5L
1,500 SR
Queue Stats
432W - 285L
1,609 Elo+
Party 2
Olorun
Olorun
TershaSerou
Olorun
Level 46
God Stats
3W - 2L
1,736 SR
Queue Stats
331W - 401L
1,494 Elo+
Party 3
Bacchus
Bacchus
Windows31
Bacchus
Level 27
God Stats
119W - 71L
1,626 SR
Queue Stats
182W - 96L
1,604 Elo+
Party 2
Amaterasu
Amaterasu
huskthehusky
Amaterasu
Level 60
God Stats
3W - 8L
1,371 SR
Queue Stats
241W - 304L
1,434 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
17
7 / 0 / 11
12,283
1,117
11,827
9,646
4,433
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
2 / 0 / 10
10,990
999
13,124
8,098
3,343
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

17
5 / 0 / 11
11,836
1,076
13,888
3,303
1,286
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
JamesGhetti
Bellona
18
2 / 1 / 15
11,119
1,011
10,254
13,356
11,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
KuzenBro99
Baron Samedi
18
3 / 1 / 16
11,395
1,036
16,334
9,509
5,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

260

VS

Team 2 Tickets

141

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Mason189
Fafnir
15
1 / 4 / 1
10,412
947
6,337
20,488
31,096
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hou Yi
15
1 / 2 / 0
10,487
953
11,397
6,989
3,606
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Olorun
15
0 / 6 / 1
9,550
868
8,531
13,339
6,062
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bacchus
Windows31
Bacchus
15
0 / 4 / 2
9,744
886
11,495
18,403
24,964
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Amaterasu
huskthehusky
Amaterasu
16
0 / 3 / 2
9,995
909
3,057
10,900
15,109
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
8
19
Kills
2
2
Deaths
19
63
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
7
0
11
12.5
W
2
0
10
7
W
5
0
11
10.5
W
Bellona
JamesGhetti
Bellona
2
1
15
9.5
W
Baron Samedi
KuzenBro99
Baron Samedi
3
1
16
11
L
Fafnir
Mason189
Fafnir
1
4
1
0.38
L
Hou Yi
1
2
0
0.5
L
Olorun
0
6
1
0.08
L
Bacchus
Windows31
Bacchus
0
4
2
0.25
L
Amaterasu
huskthehusky
Amaterasu
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,427
Damage
40,817
43,912
Taken
70,119
26,327
Mitigated
80,837
19,432
Healing
7,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
11,827
5,746
0
1,809
9,646
4,433
0
4,793
4,614
0
22,152
W
13,124
1,395
3,914
3,712
8,098
3,343
0
4,036
3,828
31,224
0
W
13,888
8,215
0
1,042
3,303
1,286
0
2,141
859
0
53,041
W
Bellona
JamesGhetti
Bellona
10,254
2,364
0
2,796
13,356
11,602
0
7,999
5,020
0
24,424
W
Baron Samedi
KuzenBro99
Baron Samedi
16,334
2,209
3,712
2,447
9,509
5,663
0
6,054
3,228
31,962
0
L
Fafnir
Mason189
Fafnir
6,337
798
0
2,018
20,488
31,096
0
10,466
10,022
15,344
0
L
Hou Yi
11,397
4,106
0
2,016
6,989
3,606
0
2,641
4,348
0
58,637
L
Olorun
8,531
2,621
1,215
1,013
13,339
6,062
0
6,067
7,272
23,161
0
L
Bacchus
Windows31
Bacchus
11,495
285
0
0
18,403
24,964
0
6,278
12,125
18,736
0
L
Amaterasu
huskthehusky
Amaterasu
3,057
281
491
388
10,900
15,109
0
4,006
6,894
0
11,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,623
Gold Earned
50,188
239
Minions Killed
209
14
Camps Cleared
3
1,137,193
Distance Traveled
1,108,318
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
12,283
1,117
32
3
3
279,203
1
W
Hel
10,990
999
52
5
2
227,241
0
W
Neith
11,836
1,076
101
9
5
213,236
1
W
Bellona
11,119
1,011
28
3
4
224,670
0
W
Baron Samedi
11,395
1,036
26
2
0
192,843
0
L
Fafnir
10,412
947
19
2
0
225,625
0
L
Hou Yi
10,487
953
122
11
1
208,340
2
L
Olorun
9,550
868
33
3
2
188,121
1
L
Bacchus
9,744
886
13
1
0
230,793
0
L
Amaterasu
9,995
909
22
2
0
255,439
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role