Player Matchup

Medusa
Medusa
CerealKillerlol
Medusa
Level 80
God Stats
0W - 2L
1,500 SR
Queue Stats
79W - 98L
1,454 Elo+
Party 1
Arachne
Arachne
DaRavingPanda12-
Arachne
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 74L
1,364 Elo+
Party 1
Anhur
Anhur
PeaceManNY
Anhur
Level 126
God Stats
8W - 13L
1,188 SR
Queue Stats
332W - 380L
1,409 Elo+
Party 2
Skadi
Skadi
Phantom_5ohh
Skadi
Level 81
God Stats
1W - 1L
1,508 SR
Queue Stats
76W - 84L
1,441 Elo+
Party 1
He Bo
He Bo
noblegirlgamer
He Bo
Level 59
God Stats
1W - 3L
1,624 SR
Queue Stats
207W - 246L
1,322 Elo+
Party 2
Team Averages
Level 75
1,464 SR
1,398 Elo+

VS

Team Averages
Level 117
1,469 SR
1,495 Elo+
Anhur
Anhur
 
Anhur
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
 
Eset
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
KingBartes
Morgan Le Fay
Level 99
God Stats
2W - 3L
1,296 SR
Queue Stats
282W - 311L
1,383 Elo+
Solo
Nox
Nox
Milkmayne15
Nox
Level 116
God Stats
6W - 4L
1,551 SR
Queue Stats
301W - 285L
1,442 Elo+
Solo
Hou Yi
Hou Yi
pseudosenpai658
Hou Yi
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,648 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 4 / 13
9,548
734
16,239
11,894
4,205
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 6 / 5
7,960
612
3,687
14,095
6,025
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anhur
16
5 / 6 / 1
9,338
718
7,192
10,962
3,887
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
6 / 7 / 7
10,631
818
13,493
13,104
4,454
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
5 / 8 / 3
9,747
750
7,271
10,233
2,907
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
18
4 / 1 / 16
10,244
788
8,785
9,912
2,904
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Eset
 
Eset
16
4 / 6 / 14
10,107
777
9,350
11,815
3,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
KingBartes
Morgan Le Fay
20
10 / 3 / 16
11,691
899
15,201
13,689
6,578
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
7 / 4 / 19
11,058
851
10,926
12,704
5,188
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
6 / 5 / 15
10,507
808
10,630
13,184
5,031
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
111
19
Kills
31
31
Deaths
19
29
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
4
1
16
12
W
Eset
 
Eset
4
6
14
1.83
L
1
4
13
1.88
L
2
6
5
0.75
W
Morgan Le Fay
KingBartes
Morgan Le Fay
10
3
16
6
W
7
4
19
4.13
L
Anhur
5
6
1
0.92
L
6
7
7
1.36
L
5
8
3
0.81
W
6
5
15
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,882
Damage
54,892
60,288
Taken
61,304
21,478
Mitigated
23,321
13,172
Healing
24,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
8,785
3,862
2,130
3,457
9,912
2,904
2,734
2,320
7,592
0
20,107
W
Eset
 
Eset
9,350
439
2,959
2,344
11,815
3,620
152
0
11,815
20,156
0
L
16,239
4,836
1,306
3,988
11,894
4,205
228
4,629
7,265
0
35,169
L
3,687
1,955
117
2,009
14,095
6,025
0
9,857
4,238
0
4,194
W
Morgan Le Fay
KingBartes
Morgan Le Fay
15,201
1,375
2,324
3,628
13,689
6,578
476
904
12,785
40,572
0
W
10,926
951
1,831
3,257
12,704
5,188
568
1,479
11,225
21,758
0
L
Anhur
7,192
1,302
655
1,505
10,962
3,887
0
6,301
4,661
0
20,611
L
13,493
3,722
719
1,367
13,104
4,454
728
9,225
3,879
0
33,525
L
7,271
0
835
671
10,233
2,907
156
5,465
4,768
9,343
0
W
10,630
4,382
1,461
1,437
13,184
5,031
1,325
2,568
10,616
0
21,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,224
Gold Earned
53,607
111
Minions Killed
151
0
Camps Cleared
0
1,077,071
Distance Traveled
1,223,193
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,244
788
19
1
0
256,553
0
W
Eset
10,107
777
24
2
0
245,966
0
L
Medusa
9,548
734
35
3
0
253,203
1
L
Arachne
7,960
612
2
0
0
202,746
1
W
Morgan Le Fay
11,691
899
45
3
0
237,360
4
W
Nox
11,058
851
39
3
0
245,866
1
L
Anhur
9,338
718
23
2
0
208,157
1
L
Skadi
10,631
818
44
3
0
208,304
4
L
He Bo
9,747
750
7
1
0
204,661
0
W
Hou Yi
10,507
808
24
2
0
237,448
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role