Player Matchup

Xing Tian
Xing Tian
GipssyD
Xing Tian
Level 91
God Stats
3W - 3L
1,190 SR
Queue Stats
275W - 322L
1,496 Elo+
Party 3
Kukulkan
Kukulkan
ULISOLTRI
Kukulkan
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,049 Elo+
Party 3
Thanatos
Thanatos
fertshooo
Thanatos
Level 89
God Stats
1W - 3L
1,500 SR
Queue Stats
327W - 328L
1,473 Elo+
Party 3
Merlin
Merlin
kaeh1
Merlin
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 26L
1,232 Elo+
Party 3
Cu Chulainn
Cu Chulainn
schiifer23
Cu Chulainn
Level 128
God Stats
6W - 5L
1,512 SR
Queue Stats
243W - 282L
1,502 Elo+
Party 3
Team Averages
Level 77
1,440 SR
1,350 Elo+

VS

Team Averages
Level 44
1,528 SR
1,527 Elo+
Mercury
Mercury
Qiqis
Mercury
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 6L
1,560 Elo+
Party 2
Agni
Agni
drealpatsmack
Agni
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,323 Elo+
Solo
Ares
Ares
jRFancyPant
Ares
Level 43
God Stats
7W - 5L
1,640 SR
Queue Stats
290W - 224L
1,631 Elo+
Party 1
Yu Huang
Yu Huang
squishiersnek
Yu Huang
Level 27
God Stats
3W - 2L
1,500 SR
Queue Stats
63W - 38L
1,563 Elo+
Party 1
Bastet
Bastet
temp-797512
Bastet
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 8L
1,560 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
GipssyD
Xing Tian
16
2 / 8 / 5
9,756
750
7,442
20,357
29,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
ULISOLTRI
Kukulkan
14
2 / 9 / 3
8,740
672
5,543
12,882
4,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
fertshooo
Thanatos
17
8 / 12 / 8
11,874
913
15,113
17,872
9,875
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
kaeh1
Merlin
14
1 / 12 / 6
8,613
663
3,629
14,119
5,593
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
schiifer23
Cu Chulainn
18
3 / 9 / 3
11,195
861
7,631
20,907
22,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Qiqis
Mercury
20
30 / 3 / 13
13,923
1,071
29,653
10,343
6,240
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
3 / 5 / 23
10,234
787
9,093
8,865
3,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

19
7 / 3 / 29
11,866
913
13,043
19,691
29,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Yu Huang
squishiersnek
Yu Huang
18
5 / 3 / 32
11,211
862
12,773
7,907
3,779
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
17
5 / 3 / 26
10,544
811
10,624
11,316
6,043
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
173
16
Kills
50
50
Deaths
17
25
Assists
123
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
GipssyD
Xing Tian
2
8
5
0.56
W
Mercury
Qiqis
Mercury
30
3
13
12.17
L
Kukulkan
ULISOLTRI
Kukulkan
2
9
3
0.39
W
3
5
23
2.9
L
Thanatos
fertshooo
Thanatos
8
12
8
1
W
7
3
29
7.17
L
Merlin
kaeh1
Merlin
1
12
6
0.33
L
Cu Chulainn
schiifer23
Cu Chulainn
3
9
3
0.5
W
Yu Huang
squishiersnek
Yu Huang
5
3
32
7
W
Bastet
5
3
26
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,358
Damage
75,186
86,137
Taken
58,122
71,613
Mitigated
49,612
9,905
Healing
15,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
GipssyD
Xing Tian
7,442
641
380
1,991
20,357
29,248
0
8,951
11,406
14,353
0
W
Mercury
Qiqis
Mercury
29,653
19,227
1,861
3,369
10,343
6,240
3,227
3,556
6,681
0
48,956
L
Kukulkan
ULISOLTRI
Kukulkan
5,543
591
0
834
12,882
4,834
48
4,061
8,821
13,156
0
W
9,093
1,283
1,163
846
8,865
3,784
880
1,866
6,533
19,724
0
L
Thanatos
fertshooo
Thanatos
15,113
3,860
0
5,228
17,872
9,875
0
8,099
9,773
0
19,161
W
13,043
1,480
637
3,038
19,691
29,766
568
4,502
14,152
16,737
0
L
Merlin
kaeh1
Merlin
3,629
308
0
0
14,119
5,593
0
5,286
8,833
13,557
0
L
Cu Chulainn
schiifer23
Cu Chulainn
7,631
1,482
441
1,031
20,907
22,063
66
8,512
12,395
0
26,141
W
Yu Huang
squishiersnek
Yu Huang
12,773
1,718
610
927
7,907
3,779
613
3,199
4,625
27,509
0
W
Bastet
10,624
2,752
458
2,634
11,316
6,043
1,256
3,491
7,715
0
19,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,178
Gold Earned
57,778
79
Minions Killed
111
0
Camps Cleared
0
935,483
Distance Traveled
1,295,188
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
9,756
750
5
0
0
220,015
0
W
Mercury
13,923
1,071
38
3
0
278,567
0
L
Kukulkan
8,740
672
17
1
0
164,953
2
W
Agni
10,234
787
23
2
0
215,019
0
L
Thanatos
11,874
913
9
1
0
196,067
2
W
Ares
11,866
913
5
0
0
261,930
0
L
Merlin
8,613
663
14
1
0
159,199
0
L
Cu Chulainn
11,195
861
34
3
0
195,249
0
W
Yu Huang
11,211
862
28
2
0
243,752
0
W
Bastet
10,544
811
17
1
0
295,920
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role