Player Matchup

Bellona
Bellona
El Cris9507
Bellona
Level 81
God Stats
2W - 1L
1,500 SR
Queue Stats
38W - 52L
1,346 Elo+
Party 1
Zhong Kui
Zhong Kui
GordoMalvado494
Zhong Kui
Level 66
God Stats
4W - 6L
1,117 SR
Queue Stats
30W - 41L
1,358 Elo+
Party 1
Thor
Thor
IThe Weekent
Thor
Level 88
God Stats
1W - 2L
1,500 SR
Queue Stats
36W - 42L
1,354 Elo+
Party 1
Skadi
Skadi
Loboasesino1120
Skadi
Level 63
God Stats
3W - 2L
1,475 SR
Queue Stats
29W - 34L
1,382 Elo+
Party 1
Bacchus
Bacchus
drychicken12
Bacchus
Level 117
God Stats
5W - 3L
1,594 SR
Queue Stats
299W - 281L
1,481 Elo+
Solo
Team Averages
Level 83
1,437 SR
1,384 Elo+

VS

Team Averages
Level 97
1,456 SR
1,442 Elo+
Sol
Sol
JoshelGrande7
Sol
Level 89
God Stats
1W - 4L
1,167 SR
Queue Stats
31W - 38L
1,463 Elo+
Solo
Arachne
Arachne
Maniac848
Arachne
Level 92
God Stats
39W - 27L
1,496 SR
Queue Stats
467W - 489L
1,409 Elo+
Solo
Zeus
Zeus
Tail_Or_Made1911
Zeus
Level 93
God Stats
28W - 31L
1,547 SR
Queue Stats
105W - 108L
1,469 Elo+
Solo
Ullr
Ullr
jdcc2892
Ullr
Level 146
God Stats
3W - 4L
1,500 SR
Queue Stats
80W - 90L
1,426 Elo+
Solo
Anubis
Anubis
myjay927224
Anubis
Level 64
God Stats
9W - 5L
1,570 SR
Queue Stats
300W - 305L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
El Cris9507
Bellona
19
6 / 1 / 9
12,109
577
17,151
17,094
18,391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Zhong Kui
GordoMalvado494
Zhong Kui
17
7 / 8 / 9
11,683
556
13,831
20,545
11,853
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
12 / 4 / 9
12,761
608
14,458
17,256
5,959
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

17
3 / 6 / 9
11,384
542
9,496
15,562
5,376
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
drychicken12
Bacchus
16
3 / 5 / 15
10,982
523
8,580
21,015
23,662
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 4 / 7
12,240
583
16,139
17,542
5,922
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Arachne
Maniac848
Arachne
17
4 / 7 / 9
10,856
517
13,825
23,453
9,981
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

15
4 / 8 / 9
10,452
498
15,151
15,036
4,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ullr
17
1 / 3 / 7
11,094
528
6,857
17,964
8,092
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
18
6 / 9 / 6
11,666
556
17,188
17,960
9,163
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
62
31
Kills
24
24
Deaths
31
51
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Bellona
El Cris9507
Bellona
6
1
9
10.5
W
Zhong Kui
GordoMalvado494
Zhong Kui
7
8
9
1.44
W
12
4
9
4.13
L
9
4
7
3.13
W
3
6
9
1.25
L
Arachne
Maniac848
Arachne
4
7
9
1.21
L
4
8
9
1.06
W
Bacchus
drychicken12
Bacchus
3
5
15
2.1
L
Ullr
1
3
7
1.5
L
Anubis
6
9
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,516
Damage
69,160
91,472
Taken
91,955
65,241
Mitigated
37,924
27,083
Healing
22,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
El Cris9507
Bellona
17,151
6,386
0
5,490
17,094
18,391
744
6,449
10,645
0
74,095
W
Zhong Kui
GordoMalvado494
Zhong Kui
13,831
758
0
5,758
20,545
11,853
848
12,253
8,292
59,614
0
W
14,458
2,902
0
6,097
17,256
5,959
295
6,600
10,656
0
78,998
L
16,139
6,689
0
6,072
17,542
5,922
1,915
4,553
12,989
95,094
0
W
9,496
4,790
0
2,864
15,562
5,376
390
10,719
4,843
0
95,197
L
Arachne
Maniac848
Arachne
13,825
9,391
0
5,009
23,453
9,981
0
4,990
18,463
0
85,641
L
15,151
1,443
262
3,632
15,036
4,766
0
4,826
10,210
57,323
0
W
Bacchus
drychicken12
Bacchus
8,580
1,597
2,354
4,520
21,015
23,662
31
14,035
6,980
21,631
0
L
Ullr
6,857
2,233
0
1,448
17,964
8,092
786
2,232
15,732
0
68,637
L
Anubis
17,188
1,604
0
5,960
17,960
9,163
1,093
6,086
11,874
73,206
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,919
Gold Earned
56,308
507
Minions Killed
534
0
Camps Cleared
0
2,023,213
Distance Traveled
1,950,631
17
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
12,109
577
142
7
0
439,079
3
W
Zhong Kui
11,683
556
82
4
0
362,616
2
W
Thor
12,761
608
131
6
0
426,160
0
L
Sol
12,240
583
113
5
0
385,139
5
W
Skadi
11,384
542
131
6
0
382,595
6
L
Arachne
10,856
517
115
5
0
467,547
1
L
Zeus
10,452
498
77
4
0
373,746
5
W
Bacchus
10,982
523
21
1
0
412,763
6
L
Ullr
11,094
528
128
6
0
401,361
8
L
Anubis
11,666
556
101
5
0
322,838
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role