Player Matchup

Sol
Sol
CT Drxco
Sol
Level 115
God Stats
6W - 2L
1,637 SR
Queue Stats
250W - 231L
1,549 Elo+
Party 1
Xbalanque
Xbalanque
Johnson x OG
Xbalanque
Level 121
God Stats
8W - 3L
1,613 SR
Queue Stats
192W - 159L
1,536 Elo+
Party 1
Olorun
Olorun
LittleBeast26
Olorun
Level 124
God Stats
5W - 5L
1,354 SR
Queue Stats
747W - 841L
1,469 Elo+
Solo
Hades
Hades
Nosfera2x
Hades
Level 92
God Stats
2W - 0L
1,500 SR
Queue Stats
56W - 72L
1,462 Elo+
Solo
Fenrir
Fenrir
RubenZIM99
Fenrir
Level 88
God Stats
5W - 2L
1,645 SR
Queue Stats
214W - 210L
1,507 Elo+
Solo
Team Averages
Level 108
1,550 SR
1,505 Elo+

VS

Team Averages
Level 112
1,658 SR
1,451 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Atypical Monkey
Olorun
Level 99
God Stats
2W - 5L
1,500 SR
Queue Stats
248W - 279L
1,432 Elo+
Solo
Hachiman
Hachiman
ForsakenLogic
Hachiman
Level 147
God Stats
0W - 1L
1,782 SR
Queue Stats
49W - 55L
1,479 Elo+
Solo
Anubis
Anubis
GBCKilluh
Anubis
Level 115
God Stats
3W - 1L
1,801 SR
Queue Stats
144W - 154L
1,440 Elo+
Party 2
Skadi
Skadi
OmniXpotent511
Skadi
Level 89
God Stats
1W - 1L
1,705 SR
Queue Stats
36W - 51L
1,402 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 5 / 17
13,616
1,047
22,800
13,880
5,444
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Xbalanque
Johnson x OG
Xbalanque
15
4 / 8 / 15
10,020
771
15,081
13,219
4,737
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
5 / 5 / 19
11,854
912
12,959
13,979
4,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hades
Nosfera2x
Hades
19
13 / 6 / 12
12,411
955
14,853
17,273
12,849
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
RubenZIM99
Fenrir
15
3 / 7 / 18
9,825
756
8,676
16,808
10,235
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
17
4 / 6 / 12
10,611
816
7,748
18,889
20,258
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
3 / 9 / 12
10,097
777
9,621
14,474
5,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Hachiman
ForsakenLogic
Hachiman
15
7 / 6 / 12
10,233
787
10,270
20,044
8,031
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Anubis
GBCKilluh
Anubis
18
5 / 8 / 18
11,060
851
15,338
17,577
9,584
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

18
12 / 8 / 13
11,622
894
19,168
13,888
6,194
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
98
36
Kills
31
31
Deaths
37
81
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
4
6
12
1.67
L
3
9
12
1
W
11
5
17
3.9
L
Hachiman
ForsakenLogic
Hachiman
7
6
12
2.17
L
Anubis
GBCKilluh
Anubis
5
8
18
1.75
W
Xbalanque
Johnson x OG
Xbalanque
4
8
15
1.44
W
5
5
19
2.9
W
Hades
Nosfera2x
Hades
13
6
12
3.17
L
12
8
13
2.31
W
Fenrir
RubenZIM99
Fenrir
3
7
18
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,369
Damage
62,145
75,159
Taken
84,872
37,780
Mitigated
50,009
24,281
Healing
21,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
7,748
2,842
2,142
4,012
18,889
20,258
760
11,348
7,541
0
16,153
L
9,621
4,668
721
1,952
14,474
5,942
477
7,593
6,881
19,696
0
W
22,800
9,572
1,245
4,657
13,880
5,444
1,667
1,763
12,117
41,424
2,913
L
Hachiman
ForsakenLogic
Hachiman
10,270
4,520
625
4,479
20,044
8,031
713
10,775
9,269
0
16,467
L
Anubis
GBCKilluh
Anubis
15,338
697
997
4,614
17,577
9,584
458
10,825
6,752
34,825
0
W
Xbalanque
Johnson x OG
Xbalanque
15,081
8,785
492
1,250
13,219
4,737
613
2,492
10,727
0
20,887
W
12,959
6,237
3,473
4,880
13,979
4,515
954
7,989
5,990
33,680
0
W
Hades
Nosfera2x
Hades
14,853
703
813
4,575
17,273
12,849
1,178
6,012
11,261
27,437
0
L
19,168
10,342
1,090
637
13,888
6,194
904
8,184
5,704
0
28,232
W
Fenrir
RubenZIM99
Fenrir
8,676
1,826
628
2,268
16,808
10,235
746
6,703
10,105
0
13,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,726
Gold Earned
53,623
128
Minions Killed
112
0
Camps Cleared
0
1,000,438
Distance Traveled
950,492
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
10,611
816
13
1
0
218,850
0
L
Olorun
10,097
777
24
2
0
186,128
1
W
Sol
13,616
1,047
49
4
0
202,655
0
L
Hachiman
10,233
787
7
1
0
196,971
0
L
Anubis
11,060
851
50
4
0
173,992
1
W
Xbalanque
10,020
771
13
1
0
194,761
0
W
Olorun
11,854
912
37
3
0
195,045
0
W
Hades
12,411
955
22
2
0
178,876
1
L
Skadi
11,622
894
18
1
0
174,551
1
W
Fenrir
9,825
756
7
1
0
229,101
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role