Player Matchup

Hachiman
Hachiman
BroMontana64
Hachiman
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 31L
1,211 Elo+
Party 2
Merlin
Merlin
Flexecuti0n
Merlin
Level 148
God Stats
3W - 2L
1,738 SR
Queue Stats
182W - 205L
1,427 Elo+
Solo
Osiris
Osiris
OhOneNine
Osiris
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,516 Elo+
Party 2
Anubis
Anubis
Tojarra
Anubis
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,516 Elo+
Party 2
Raijin
Raijin
Undead1551
Raijin
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,423 Elo+
Party 2
Team Averages
Level 89
1,548 SR
1,419 Elo+

VS

Team Averages
Level 115
1,581 SR
1,453 Elo+
Freya
Freya
CODYNEF RUSSIAN
Freya
Level 127
God Stats
3W - 1L
1,569 SR
Queue Stats
41W - 46L
1,471 Elo+
Party 3
Mulan
Mulan
HollowManAC130
Mulan
Level 145
God Stats
7W - 2L
1,555 SR
Queue Stats
310W - 297L
1,451 Elo+
Party 1
Eset
Eset
Knight4Night
Eset
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 33L
1,369 Elo+
Solo
Geb
Geb
Tweeky_gets_you
Geb
Level 127
God Stats
3W - 6L
1,409 SR
Queue Stats
220W - 225L
1,470 Elo+
Party 1
Hou Yi
Hou Yi
gypsy c robin
Hou Yi
Level 105
God Stats
3W - 0L
1,874 SR
Queue Stats
15W - 15L
1,506 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BroMontana64
Hachiman
16
7 / 6 / 11
9,371
852
10,524
11,074
4,520
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
16
6 / 6 / 7
9,098
827
9,679
8,979
3,341
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Osiris
OhOneNine
Osiris
15
2 / 2 / 18
8,232
748
5,496
8,949
8,858
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
Tojarra
Anubis
15
3 / 6 / 14
8,754
796
8,121
8,781
4,243
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Raijin
Undead1551
Raijin
15
5 / 8 / 13
9,273
843
7,424
12,507
5,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 14
9,556
869
5,936
7,641
2,712
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
4 / 8 / 15
9,810
892
13,881
14,974
16,302
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

16
7 / 7 / 16
10,167
924
6,498
9,992
4,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
5 / 4 / 18
10,417
947
8,889
15,718
20,299
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
10 / 2 / 9
10,264
933
9,003
8,803
3,457
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
100
23
Kills
28
28
Deaths
25
63
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Hachiman
BroMontana64
Hachiman
7
6
11
2.08
W
2
4
14
2.25
L
Merlin
6
6
7
1.58
W
4
8
15
1.44
W
7
7
16
2.14
L
Osiris
OhOneNine
Osiris
2
2
18
5.5
L
Anubis
Tojarra
Anubis
3
6
14
1.67
W
5
4
18
3.5
L
Raijin
Undead1551
Raijin
5
8
13
1.44
W
10
2
9
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,244
Damage
44,207
50,290
Taken
57,128
26,694
Mitigated
46,820
10,851
Healing
12,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
BroMontana64
Hachiman
10,524
5,278
819
763
11,074
4,520
38
3,318
7,494
0
20,184
W
5,936
2,138
419
1,506
7,641
2,712
2,057
3,770
3,871
18,657
0
L
Merlin
9,679
1,461
1,072
772
8,979
3,341
638
4,833
4,035
20,698
0
W
13,881
1,622
674
2,058
14,974
16,302
1,091
5,713
9,261
0
21,668
W
6,498
1,567
1,175
425
9,992
4,050
216
4,550
5,442
14,309
0
L
Osiris
OhOneNine
Osiris
5,496
833
2,251
2,991
8,949
8,858
465
5,210
3,140
0
12,080
L
Anubis
Tojarra
Anubis
8,121
213
888
519
8,781
4,243
262
2,880
5,698
12,724
0
W
8,889
985
411
2,815
15,718
20,299
22
6,981
8,737
16,185
0
L
Raijin
Undead1551
Raijin
7,424
1,529
0
776
12,507
5,732
68
4,357
7,850
12,301
0
W
9,003
3,679
848
2,075
8,803
3,457
1,716
4,210
4,593
0
24,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,728
Gold Earned
50,214
85
Minions Killed
108
0
Camps Cleared
0
897,739
Distance Traveled
994,773
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
9,371
852
18
2
0
177,874
0
W
Freya
9,556
869
40
4
0
195,114
2
L
Merlin
9,098
827
37
3
0
159,838
0
W
Mulan
9,810
892
10
1
0
196,497
1
W
Eset
10,167
924
12
1
0
181,332
0
L
Osiris
8,232
748
13
1
0
236,705
3
L
Anubis
8,754
796
10
1
0
171,691
1
W
Geb
10,417
947
7
1
0
229,932
1
L
Raijin
9,273
843
7
1
0
151,631
0
W
Hou Yi
10,264
933
39
4
0
191,898
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role