Player Matchup

Cabrakan
Cabrakan
EzequielWapillo
Cabrakan
Level 156
God Stats
1W - 3L
1,695 SR
Queue Stats
71W - 68L
1,586 Elo+
Party 1
Hou Yi
Hou Yi
Pollo wapillo
Hou Yi
Level 155
God Stats
2W - 2L
1,549 SR
Queue Stats
36W - 30L
1,510 Elo+
Party 1
Discordia
Discordia
o0szamii
Discordia
Level 127
God Stats
8W - 9L
1,411 SR
Queue Stats
40W - 32L
1,481 Elo+
Party 1
Team Averages
Level 146
1,552 SR
1,526 Elo+

VS

Team Averages
Level 83
1,610 SR
1,471 Elo+
Ymir
Ymir
D3ni3dR3be1
Ymir
Level 23
God Stats
4W - 4L
1,416 SR
Queue Stats
4W - 5L
1,236 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
blue12345678918
Ah Muzen Cab
Level 100
God Stats
237W - 136L
1,639 SR
Queue Stats
397W - 309L
1,585 Elo+
Party 2
Sylvanus
Sylvanus
technicallybad54
Sylvanus
Level 125
God Stats
1W - 0L
1,774 SR
Queue Stats
41W - 23L
1,592 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
11
1 / 5 / 0
7,851
654
6,015
11,800
12,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 3 / 1
6,964
580
6,062
7,974
1,900
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
o0szamii
Discordia
13
1 / 3 / 1
7,864
655
10,761
6,509
1,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 7
9,011
751
3,134
13,145
14,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Muzen Cab
blue12345678918
Ah Muzen Cab
14
2 / 0 / 8
8,876
740
8,196
9,771
4,112
Mace

Mace

+10
Physical Power

15
8 / 0 / 3
9,777
815
11,614
10,595
6,017
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
29
2
Kills
11
11
Deaths
2
2
Assists
18
Player
Kills
Deaths
Assists
KDA
W
1
2
7
2.25
L
Cabrakan
1
5
0
0.2
L
0
3
1
0.17
W
Ah Muzen Cab
blue12345678918
Ah Muzen Cab
2
0
8
6
L
Discordia
o0szamii
Discordia
1
3
1
0.5
W
8
0
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,838
Damage
22,944
26,283
Taken
33,511
15,494
Mitigated
24,849
3,398
Healing
19,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,134
823
0
2,283
13,145
14,720
98
6,473
6,672
11,758
0
L
Cabrakan
6,015
493
0
1,931
11,800
12,161
0
6,052
5,748
13,865
0
L
6,062
1,614
0
719
7,974
1,900
0
4,501
3,473
0
20,323
W
Ah Muzen Cab
blue12345678918
Ah Muzen Cab
8,196
2,888
0
3,890
9,771
4,112
1,747
6,010
3,761
0
49,596
L
Discordia
o0szamii
Discordia
10,761
0
0
748
6,509
1,433
0
3,949
2,560
39,295
0
W
11,614
1,437
5,489
8,098
10,595
6,017
699
4,851
5,744
27,454
4,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,679
Gold Earned
27,664
139
Minions Killed
144
4
Camps Cleared
6
618,651
Distance Traveled
665,286
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,011
751
26
2
0
210,896
0
L
Cabrakan
7,851
654
28
2
0
199,608
3
L
Hou Yi
6,964
580
36
3
0
178,469
3
W
Ah Muzen Cab
8,876
740
65
5
3
258,172
3
L
Discordia
7,864
655
75
6
4
240,574
4
W
Sylvanus
9,777
815
53
4
3
196,218
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role