Player Matchup

Tiamat
Tiamat
BotBoyTony
Tiamat
Level 14
God Stats
1W - 1L
1,743 SR
Queue Stats
8W - 10L
1,432 Elo+
Solo
Bastet
Bastet
ItsFernGully
Bastet
Level 109
God Stats
3W - 4L
1,468 SR
Queue Stats
15W - 24L
1,474 Elo+
Party 2
Neith
Neith
Jagoss_Shade
Neith
Level 126
God Stats
0W - 1L
1,480 SR
Queue Stats
0W - 4L
1,250 Elo+
Party 2
Bakasura
Bakasura
Vilham
Bakasura
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Ganesha
Ganesha
elrictalsso
Ganesha
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,471 Elo+
Party 2
Team Averages
Level 59
1,538 SR
1,425 Elo+

VS

Team Averages
Level 89
1,635 SR
1,647 Elo+
Neith
Neith
IronDefender
Neith
Level 105
God Stats
9W - 6L
1,534 SR
Queue Stats
83W - 91L
1,590 Elo+
Solo
Gilgamesh
Gilgamesh
Ivan2Cabrera
Gilgamesh
Level 157
God Stats
4W - 5L
1,757 SR
Queue Stats
118W - 85L
1,665 Elo+
Party 1
Thanatos
Thanatos
Nikō
Thanatos
Level 99
God Stats
4W - 6L
1,550 SR
Queue Stats
183W - 142L
1,665 Elo+
Party 1
Janus
Janus
VrallanNeedHands
Janus
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 31L
1,603 Elo+
Party 1
Geb
Geb
Xavÿ
Geb
Level 62
God Stats
2W - 0L
1,832 SR
Queue Stats
35W - 22L
1,713 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BotBoyTony
Tiamat
15
2 / 5 / 4
8,335
758
9,093
8,351
5,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
13
1 / 6 / 2
7,416
674
4,663
10,007
3,549
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
1 / 8 / 4
7,900
718
4,160
10,119
3,470
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bakasura
Vilham
Bakasura
14
2 / 7 / 0
7,876
716
4,019
11,645
6,082
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ganesha
elrictalsso
Ganesha
14
1 / 4 / 6
8,177
743
5,070
10,254
9,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 4 / 3
9,432
857
8,178
8,589
3,362
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
Ivan2Cabrera
Gilgamesh
15
4 / 0 / 12
8,834
803
10,442
10,167
13,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thanatos
Nikō
Thanatos
18
14 / 0 / 10
10,651
968
13,573
8,407
3,721
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
3 / 3 / 9
8,991
817
4,241
5,903
2,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Geb
Xavÿ
Geb
15
2 / 0 / 21
9,333
848
6,396
7,922
8,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
85
7
Kills
30
30
Deaths
7
16
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Tiamat
BotBoyTony
Tiamat
2
5
4
0.8
W
7
4
3
2.13
L
Bastet
1
6
2
0.33
W
Gilgamesh
Ivan2Cabrera
Gilgamesh
4
0
12
10
L
1
8
4
0.38
W
Thanatos
Nikō
Thanatos
14
0
10
19
L
Bakasura
Vilham
Bakasura
2
7
0
0.29
W
3
3
9
2.5
W
Geb
Xavÿ
Geb
2
0
21
12.5
L
Ganesha
elrictalsso
Ganesha
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,005
Damage
42,830
50,376
Taken
40,988
27,355
Mitigated
30,892
4,557
Healing
17,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
BotBoyTony
Tiamat
9,093
828
0
1,128
8,351
5,010
0
2,824
5,527
21,719
0
W
8,178
4,632
0
2,033
8,589
3,362
2,049
2,587
5,957
0
32,485
L
Bastet
4,663
1,291
0
510
10,007
3,549
0
1,914
8,093
0
21,315
W
Gilgamesh
Ivan2Cabrera
Gilgamesh
10,442
3,672
0
2,901
10,167
13,141
246
3,242
6,805
0
31,351
L
4,160
1,801
227
574
10,119
3,470
995
920
9,199
0
18,289
W
Thanatos
Nikō
Thanatos
13,573
2,959
0
10,794
8,407
3,721
250
3,517
4,837
0
33,353
L
Bakasura
Vilham
Bakasura
4,019
2,769
0
912
11,645
6,082
0
2,534
9,111
0
10,473
W
4,241
390
0
671
5,903
2,218
316
2,426
3,355
33,414
0
W
Geb
Xavÿ
Geb
6,396
693
0
738
7,922
8,450
15
2,391
5,431
14,377
0
L
Ganesha
elrictalsso
Ganesha
5,070
489
0
1,206
10,254
9,244
0
2,445
7,809
17,698
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,704
Gold Earned
47,241
142
Minions Killed
229
0
Camps Cleared
0
1,006,299
Distance Traveled
1,175,464
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,335
758
50
5
0
204,564
0
W
Neith
9,432
857
63
6
0
199,611
0
L
Bastet
7,416
674
29
3
0
218,478
2
W
Gilgamesh
8,834
803
36
3
0
243,626
0
L
Neith
7,900
718
32
3
0
184,625
0
W
Thanatos
10,651
968
47
4
0
277,847
1
L
Bakasura
7,876
716
24
2
0
195,360
0
W
Janus
8,991
817
61
6
0
224,119
1
W
Geb
9,333
848
22
2
0
230,261
0
L
Ganesha
8,177
743
7
1
0
203,272
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role