Player Matchup

Ymir
Ymir
DrJeff95
Ymir
Level 54
God Stats
4W - 1L
1,525 SR
Queue Stats
5W - 4L
1,465 Elo+
Party 2
Yu Huang
Yu Huang
Eridi
Yu Huang
Level 43
God Stats
3W - 0L
1,715 SR
Queue Stats
5W - 4L
1,465 Elo+
Party 2
Rama
Rama
Kublacon
Rama
Level 59
God Stats
3W - 0L
1,715 SR
Queue Stats
5W - 4L
1,465 Elo+
Party 2
Team Averages
Level 52
1,652 SR
1,465 Elo+

VS

Team Averages
Level 70
1,610 SR
1,460 Elo+
Khepri
Khepri
MordVielen
Khepri
Level 58
God Stats
6W - 3L
1,821 SR
Queue Stats
22W - 27L
1,512 Elo+
Solo
Fenrir
Fenrir
OniWaporeon
Fenrir
Level 3
God Stats
3W - 2L
1,330 SR
Queue Stats
3W - 2L
1,292 Elo+
Party 1
Neith
Neith
ScarlettUwu
Neith
Level 149
God Stats
1W - 2L
1,680 SR
Queue Stats
24W - 23L
1,576 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
3 / 1 / 9
9,042
822
3,800
8,035
9,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Yu Huang
Eridi
Yu Huang
13
2 / 2 / 10
8,172
743
8,681
4,911
1,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Rama
14
7 / 0 / 5
9,211
837
10,620
4,462
1,461
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
MordVielen
Khepri
12
0 / 3 / 3
7,630
694
1,992
11,151
10,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
11
0 / 6 / 1
6,470
588
853
7,620
3,670
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
3 / 3 / 0
7,483
680
7,347
7,456
3,748
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
7
12
Kills
3
3
Deaths
12
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ymir
3
1
9
7.5
W
Yu Huang
Eridi
Yu Huang
2
2
10
3.5
W
Rama
7
0
5
9.5
L
Khepri
MordVielen
Khepri
0
3
3
0.5
L
Fenrir
0
6
1
0.08
L
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,101
Damage
10,192
17,408
Taken
26,227
12,329
Mitigated
18,269
3,575
Healing
5,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
3,800
535
0
1,619
8,035
9,163
355
769
6,943
10,952
0
W
Yu Huang
Eridi
Yu Huang
8,681
1,099
0
350
4,911
1,705
864
944
3,780
30,465
0
W
Rama
10,620
7,113
0
1,606
4,462
1,461
2,010
580
3,699
0
26,794
L
Khepri
MordVielen
Khepri
1,992
31
0
2,170
11,151
10,851
0
5,935
5,216
20,934
0
L
Fenrir
853
283
0
452
7,620
3,670
0
4,036
3,584
0
6,011
L
7,347
2,132
0
2,419
7,456
3,748
0
2,641
4,815
0
29,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,425
Gold Earned
21,583
117
Minions Killed
98
3
Camps Cleared
6
589,121
Distance Traveled
563,275
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,042
822
18
2
0
203,813
10
W
Yu Huang
8,172
743
55
5
2
191,691
1
W
Rama
9,211
837
44
4
1
193,617
1
L
Khepri
7,630
694
35
3
2
211,572
3
L
Fenrir
6,470
588
8
1
0
179,211
0
L
Neith
7,483
680
55
5
4
172,492
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role