Player Matchup

Anubis
Anubis
CharlyPS11
Anubis
Level 17
God Stats
15W - 16L
1,270 SR
Queue Stats
205W - 193L
1,500 Elo+
Party 2
Ymir
Ymir
MikeySano57
Ymir
Level 21
God Stats
8W - 5L
1,663 SR
Queue Stats
13W - 11L
1,637 Elo+
Party 1
Set
Set
Oscarlc
Set
Level 89
God Stats
3W - 5L
1,213 SR
Queue Stats
93W - 86L
1,302 Elo+
Party 2
Zeus
Zeus
jhosep1995
Zeus
Level 88
God Stats
1W - 2L
1,556 SR
Queue Stats
38W - 36L
1,443 Elo+
Party 1
Gilgamesh
Gilgamesh
zeusjebus67
Gilgamesh
Level 89
God Stats
3W - 8L
1,542 SR
Queue Stats
204W - 204L
1,490 Elo+
Party 2
Team Averages
Level 61
1,449 SR
1,475 Elo+

VS

Team Averages
Level 89
1,480 SR
1,442 Elo+
Merlin
Merlin
 
Merlin
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ares
Ares
BEDO-IX
Ares
Level 125
God Stats
11W - 9L
1,602 SR
Queue Stats
634W - 512L
1,556 Elo+
Party 3
Osiris
Osiris
Rexo_1992
Osiris
Level 128
God Stats
2W - 1L
1,273 SR
Queue Stats
270W - 265L
1,418 Elo+
Solo
Neith
Neith
W7SH-W7
Neith
Level 63
God Stats
53W - 50L
1,525 SR
Queue Stats
772W - 712L
1,597 Elo+
Party 3
Shiva
Shiva
lll9mohanadlll75
Shiva
Level 5
God Stats
1W - 3L
1,500 SR
Queue Stats
234W - 217L
1,137 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
CharlyPS11
Anubis
7
1 / 4 / 0
4,411
490
2,111
5,629
2,099
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

7
1 / 0 / 3
4,883
543
1,548
4,259
2,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Talisman

Talisman

+75
Health
+15
Magical Protection

Set
8
1 / 4 / 0
4,902
545
1,903
6,591
1,864
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
3 / 2 / 1
4,892
544
5,722
3,840
811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
zeusjebus67
Gilgamesh
9
3 / 0 / 0
5,359
595
1,842
3,494
2,216
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
10
4 / 1 / 3
5,990
666
3,449
4,032
891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ares
BEDO-IX
Ares
7
0 / 3 / 2
4,800
533
1,922
7,000
3,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Osiris
Rexo_1992
Osiris
9
4 / 0 / 2
5,411
601
3,384
4,269
2,159
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
W7SH-W7
Neith
8
1 / 2 / 1
4,829
537
2,351
6,533
2,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
0 / 3 / 0
4,324
480
1,557
5,646
2,412
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
17
9
Kills
9
10
Deaths
9
4
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
4
1
3
5.5
W
Ares
BEDO-IX
Ares
0
3
2
0.33
L
Anubis
CharlyPS11
Anubis
1
4
0
0.25
L
1
0
3
2.5
L
Set
1
4
0
0.25
W
Osiris
Rexo_1992
Osiris
4
0
2
5
W
Neith
W7SH-W7
Neith
1
2
1
0.75
L
3
2
1
1.75
W
0
3
0
0
L
Gilgamesh
zeusjebus67
Gilgamesh
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,126
Damage
12,663
23,813
Taken
27,480
9,034
Mitigated
11,241
4,639
Healing
7,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
3,449
376
0
820
4,032
891
328
1,449
2,583
29,452
0
W
Ares
BEDO-IX
Ares
1,922
226
41
1,367
7,000
3,729
0
2,474
4,324
10,605
0
L
Anubis
CharlyPS11
Anubis
2,111
202
0
1,412
5,629
2,099
0
2,538
3,091
14,922
0
L
1,548
464
297
1,118
4,259
2,044
258
543
3,716
8,766
0
L
Set
1,903
928
0
409
6,591
1,864
0
1,131
5,460
0
21,106
W
Osiris
Rexo_1992
Osiris
3,384
815
0
1,764
4,269
2,159
0
868
3,398
0
25,100
W
Neith
W7SH-W7
Neith
2,351
393
0
2,958
6,533
2,050
272
3,987
2,148
0
21,415
L
5,722
650
0
375
3,840
811
378
1,159
2,681
21,718
0
W
1,557
465
0
642
5,646
2,412
0
0
5,454
0
14,336
L
Gilgamesh
zeusjebus67
Gilgamesh
1,842
833
0
1,028
3,494
2,216
0
0
3,267
0
22,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,447
Gold Earned
25,354
189
Minions Killed
202
0
Camps Cleared
0
801,647
Distance Traveled
879,624
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
5,990
666
71
8
0
166,072
4
W
Ares
4,800
533
13
1
0
166,707
2
L
Anubis
4,411
490
29
3
0
148,779
0
L
Ymir
4,883
543
13
1
0
180,272
4
L
Set
4,902
545
49
5
0
153,367
0
W
Osiris
5,411
601
42
5
0
201,140
6
W
Neith
4,829
537
43
5
0
158,696
0
L
Zeus
4,892
544
45
5
0
153,268
0
W
Shiva
4,324
480
33
4
0
187,009
0
L
Gilgamesh
5,359
595
53
6
0
165,961
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role