Player Matchup

Zhong Kui
Zhong Kui
Coast2Coast14
Zhong Kui
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
19W - 27L
1,337 Elo+
Party 1
Atlas
Atlas
DaSoupbox
Atlas
Level 127
God Stats
18W - 8L
1,944 SR
Queue Stats
152W - 146L
1,558 Elo+
Party 3
Mercury
Mercury
OG73--1
Mercury
Level 68
God Stats
1W - 0L
1,264 SR
Queue Stats
5W - 6L
1,420 Elo+
Party 1
Jing Wei
Jing Wei
dotssss
Jing Wei
Level 57
God Stats
6W - 3L
1,385 SR
Queue Stats
340W - 337L
1,478 Elo+
Solo
Horus
Horus
musclehamster08
Horus
Level 123
God Stats
33W - 29L
1,575 SR
Queue Stats
80W - 68L
1,517 Elo+
Party 3
Team Averages
Level 96
1,533 SR
1,462 Elo+

VS

Team Averages
Level 105
1,488 SR
1,402 Elo+
Atlas
Atlas
FuZionForm
Atlas
Level 129
God Stats
1W - 3L
1,624 SR
Queue Stats
37W - 52L
1,424 Elo+
Party 4
Olorun
Olorun
Jimmy-Rq-
Olorun
Level 62
God Stats
1W - 1L
1,315 SR
Queue Stats
6W - 12L
1,286 Elo+
Party 2
Chaac
Chaac
Orc_Bardbarian
Chaac
Level 139
God Stats
0W - 1L
1,581 SR
Queue Stats
51W - 61L
1,443 Elo+
Party 4
Ullr
Ullr
Raylec
Ullr
Level 71
God Stats
5W - 5L
1,422 SR
Queue Stats
88W - 105L
1,356 Elo+
Party 2
Tsukuyomi
Tsukuyomi
erkeisl
Tsukuyomi
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
192W - 194L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Coast2Coast14
Zhong Kui
19
5 / 0 / 4
11,548
770
11,256
12,338
7,607
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Atlas
DaSoupbox
Atlas
18
2 / 0 / 13
10,926
728
16,182
17,893
16,117
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mercury
OG73--1
Mercury
18
6 / 1 / 7
11,186
746
7,579
5,379
2,232
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jing Wei
dotssss
Jing Wei
19
3 / 2 / 7
11,228
749
13,634
11,777
5,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
5 / 0 / 10
10,922
728
12,737
12,288
12,221
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
16
0 / 3 / 3
9,613
641
9,491
16,180
17,398
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Olorun
Jimmy-Rq-
Olorun
17
0 / 5 / 1
9,684
646
5,131
13,421
5,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
1 / 5 / 1
9,835
656
7,492
20,290
19,015
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ullr
Raylec
Ullr
18
1 / 1 / 0
10,624
708
4,217
10,213
4,491
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
erkeisl
Tsukuyomi
17
1 / 7 / 1
10,379
692
13,269
14,903
6,152
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
9
21
Kills
3
3
Deaths
21
41
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Coast2Coast14
Zhong Kui
5
0
4
7
W
Atlas
DaSoupbox
Atlas
2
0
13
8.5
L
Atlas
0
3
3
0.5
L
Olorun
Jimmy-Rq-
Olorun
0
5
1
0.1
W
Mercury
OG73--1
Mercury
6
1
7
9.5
L
1
5
1
0.3
L
Ullr
Raylec
Ullr
1
1
0
1
W
Jing Wei
dotssss
Jing Wei
3
2
7
3.25
L
Tsukuyomi
erkeisl
Tsukuyomi
1
7
1
0.21
W
5
0
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,388
Damage
39,600
59,675
Taken
75,007
43,204
Mitigated
52,415
26,057
Healing
14,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Coast2Coast14
Zhong Kui
11,256
878
0
7,838
12,338
7,607
760
2,695
9,643
47,760
0
W
Atlas
DaSoupbox
Atlas
16,182
5,168
844
4,221
17,893
16,117
326
4,721
13,172
45,712
0
L
Atlas
9,491
2,786
0
694
16,180
17,398
0
8,118
7,774
21,408
0
L
Olorun
Jimmy-Rq-
Olorun
5,131
2,395
1,219
2,680
13,421
5,359
860
6,581
6,657
30,552
0
W
Mercury
OG73--1
Mercury
7,579
3,725
0
1,054
5,379
2,232
0
1,177
4,202
0
25,921
L
7,492
957
0
4,150
20,290
19,015
346
5,729
14,407
0
29,502
L
Ullr
Raylec
Ullr
4,217
2,847
0
3,608
10,213
4,491
1,612
1,787
8,350
0
38,505
W
Jing Wei
dotssss
Jing Wei
13,634
11,333
0
3,207
11,777
5,027
2,934
3,204
8,573
0
59,204
L
Tsukuyomi
erkeisl
Tsukuyomi
13,269
2,337
0
2,039
14,903
6,152
0
4,742
10,113
0
49,852
W
12,737
4,807
2,669
6,224
12,288
12,221
116
2,825
9,463
0
26,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,810
Gold Earned
50,135
286
Minions Killed
265
0
Camps Cleared
0
1,670,436
Distance Traveled
1,472,709
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
11,548
770
87
6
0
315,210
4
W
Atlas
10,926
728
49
3
0
331,026
1
L
Atlas
9,613
641
29
2
0
310,175
2
L
Olorun
9,684
646
59
4
0
273,088
2
W
Mercury
11,186
746
35
2
0
365,756
2
L
Chaac
9,835
656
40
3
0
279,023
0
L
Ullr
10,624
708
84
6
0
318,452
4
W
Jing Wei
11,228
749
89
6
0
299,554
0
L
Tsukuyomi
10,379
692
53
4
0
291,971
4
W
Horus
10,922
728
26
2
0
358,890
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role