Player Matchup

Merlin
Merlin
 
Merlin
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anhur
Anhur
BAC0NJESUS
Anhur
Level 158
God Stats
14W - 7L
1,862 SR
Queue Stats
187W - 169L
1,603 Elo+
Party 3
Hades
Hades
Multimeat Man
Hades
Level 157
God Stats
2W - 1L
1,500 SR
Queue Stats
184W - 151L
1,650 Elo+
Party 3
Bellona
Bellona
PopGoesDaWeazel
Bellona
Level 122
God Stats
18W - 9L
1,614 SR
Queue Stats
147W - 131L
1,600 Elo+
Party 1
Shiva
Shiva
some1namedjoe
Shiva
Level 157
God Stats
3W - 0L
1,593 SR
Queue Stats
89W - 78L
1,607 Elo+
Party 1
Team Averages
Level 138
1,614 SR
1,592 Elo+

VS

Team Averages
Level 115
1,581 SR
1,535 Elo+
Shiva
Shiva
CadeisCat
Shiva
Level 66
God Stats
1W - 1L
1,793 SR
Queue Stats
43W - 44L
1,498 Elo+
Party 2
Danzaburou
Danzaburou
DrKirby96
Danzaburou
Level 112
God Stats
0W - 1L
1,275 SR
Queue Stats
87W - 81L
1,512 Elo+
Party 2
Awilix
Awilix
Jaloon
Awilix
Level 127
God Stats
1W - 5L
1,500 SR
Queue Stats
68W - 69L
1,532 Elo+
Party 2
Thoth
Thoth
NutNoReach
Thoth
Level 128
God Stats
3W - 3L
1,837 SR
Queue Stats
101W - 93L
1,545 Elo+
Party 2
Kumbhakarna
Kumbhakarna
jgmain
Kumbhakarna
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,590 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
3 / 0 / 2
8,227
588
6,226
5,250
1,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
15
8 / 0 / 4
9,585
685
10,277
6,633
2,149
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
2 / 2 / 11
8,114
580
3,733
11,280
8,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
2 / 1 / 3
9,247
661
4,773
8,921
8,515
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
5 / 3 / 3
8,311
594
6,250
9,790
4,212
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
CadeisCat
Shiva
12
1 / 2 / 0
6,349
454
3,946
6,397
5,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
DrKirby96
Danzaburou
10
0 / 7 / 0
6,125
438
2,537
10,643
1,894
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
Jaloon
Awilix
13
2 / 4 / 2
7,344
525
2,715
10,423
3,294
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Thoth
12
1 / 4 / 4
7,321
523
6,957
6,427
1,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
jgmain
Kumbhakarna
11
1 / 3 / 0
6,464
462
1,643
11,023
6,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
11
20
Kills
5
6
Deaths
20
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
3
0
2
4
W
Anhur
8
0
4
10
L
Shiva
CadeisCat
Shiva
1
2
0
0.5
L
Danzaburou
DrKirby96
Danzaburou
0
7
0
0
L
Awilix
Jaloon
Awilix
2
4
2
0.75
W
2
2
11
3.75
L
Thoth
1
4
4
0.75
W
2
1
3
3.5
L
Kumbhakarna
jgmain
Kumbhakarna
1
3
0
0.33
W
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,259
Damage
17,798
41,874
Taken
44,913
25,390
Mitigated
18,511
10,662
Healing
9,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
6,226
275
0
1,813
5,250
1,828
475
2,247
3,003
50,597
0
W
Anhur
10,277
4,534
0
1,829
6,633
2,149
0
684
5,949
0
69,670
L
Shiva
CadeisCat
Shiva
3,946
251
0
937
6,397
5,208
0
598
5,799
0
27,472
L
Danzaburou
DrKirby96
Danzaburou
2,537
874
0
2,453
10,643
1,894
0
1,338
9,305
0
27,927
L
Awilix
Jaloon
Awilix
2,715
1,001
0
4,128
10,423
3,294
0
1,745
8,678
0
47,164
W
3,733
653
313
3,087
11,280
8,686
162
4,123
7,090
22,397
0
L
Thoth
6,957
0
0
770
6,427
1,792
0
1,473
4,954
46,761
0
W
4,773
1,366
519
2,543
8,921
8,515
0
568
7,936
0
58,819
L
Kumbhakarna
jgmain
Kumbhakarna
1,643
222
0
1,522
11,023
6,323
0
4,805
6,218
23,146
0
W
6,250
1,724
54
504
9,790
4,212
0
978
8,779
0
48,850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,484
Gold Earned
33,603
475
Minions Killed
322
0
Camps Cleared
0
1,419,042
Distance Traveled
1,408,948
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,227
588
102
7
0
281,570
2
W
Anhur
9,585
685
113
8
0
264,021
5
L
Shiva
6,349
454
56
4
0
235,455
1
L
Danzaburou
6,125
438
63
5
0
262,928
4
L
Awilix
7,344
525
92
7
0
339,804
0
W
Hades
8,114
580
39
3
0
262,140
5
L
Thoth
7,321
523
85
6
0
278,942
3
W
Bellona
9,247
661
144
10
0
309,449
4
L
Kumbhakarna
6,464
462
26
2
0
291,819
3
W
Shiva
8,311
594
77
6
0
301,862
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role