Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Abo_TaHa_PS
Danzaburou
Level 146
God Stats
9W - 6L
1,562 SR
Queue Stats
80W - 63L
1,525 Elo+
Solo
Fenrir
Fenrir
Sully_Il
Fenrir
Level 119
God Stats
20W - 17L
1,343 SR
Queue Stats
198W - 189L
1,417 Elo+
Solo
Osiris
Osiris
pizza_soda_lemon
Osiris
Level 79
God Stats
3W - 4L
1,548 SR
Queue Stats
146W - 173L
1,559 Elo+
Solo
Hera
Hera
sxu-p
Hera
Level 129
God Stats
1W - 0L
1,241 SR
Queue Stats
64W - 55L
1,534 Elo+
Solo
Team Averages
Level 120
1,439 SR
1,507 Elo+

VS

Team Averages
Level 103
1,577 SR
1,537 Elo+
Artemis
Artemis
DoubleDash927
Artemis
Level 160
God Stats
12W - 10L
1,579 SR
Queue Stats
767W - 784L
1,501 Elo+
Solo
Amaterasu
Amaterasu
IcyveinsTobi
Amaterasu
Level 37
God Stats
6W - 9L
1,311 SR
Queue Stats
863W - 957L
1,437 Elo+
Solo
Thanatos
Thanatos
MrMadSlapper
Thanatos
Level 127
God Stats
75W - 66L
1,592 SR
Queue Stats
155W - 161L
1,543 Elo+
Solo
Hades
Hades
Mr_Spicy_Waffel
Hades
Level 121
God Stats
2W - 1L
1,808 SR
Queue Stats
467W - 502L
1,585 Elo+
Solo
Merlin
Merlin
antonio_domingo3
Merlin
Level 71
God Stats
31W - 32L
1,598 SR
Queue Stats
280W - 278L
1,618 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
15
7 / 0 / 5
9,416
673
7,957
5,043
2,331
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
Abo_TaHa_PS
Danzaburou
16
6 / 0 / 1
9,643
689
7,579
7,898
3,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
Sully_Il
Fenrir
14
8 / 2 / 7
9,110
651
7,223
10,038
4,140
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
2 / 3 / 7
9,217
658
7,969
10,114
9,289
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hera
sxu-p
Hera
13
3 / 0 / 10
7,613
544
5,141
9,977
6,708
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
9
0 / 7 / 0
5,783
413
2,555
9,011
2,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Amaterasu
IcyveinsTobi
Amaterasu
11
1 / 4 / 3
6,959
497
2,750
10,991
6,331
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
MrMadSlapper
Thanatos
10
3 / 9 / 1
6,863
490
7,873
13,824
4,242
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
0 / 2 / 0
6,623
473
2,175
10,761
5,723
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
0 / 4 / 0
6,048
432
2,357
4,431
1,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
8
26
Kills
4
5
Deaths
26
30
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
7
0
5
9.5
W
Danzaburou
Abo_TaHa_PS
Danzaburou
6
0
1
6.5
L
Artemis
0
7
0
0
L
Amaterasu
IcyveinsTobi
Amaterasu
1
4
3
0.63
L
Thanatos
MrMadSlapper
Thanatos
3
9
1
0.39
L
0
2
0
0
W
Fenrir
Sully_Il
Fenrir
8
2
7
5.75
L
0
4
0
0
W
2
3
7
1.83
W
Hera
sxu-p
Hera
3
0
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,869
Damage
17,710
43,070
Taken
49,018
25,549
Mitigated
19,669
14,550
Healing
15,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
7,957
673
536
2,805
5,043
2,331
835
1,412
3,565
53,253
0
W
Danzaburou
Abo_TaHa_PS
Danzaburou
7,579
3,606
0
5,488
7,898
3,081
1,900
484
7,414
0
70,914
L
Artemis
2,555
415
0
1,044
9,011
2,137
0
734
8,277
0
26,724
L
Amaterasu
IcyveinsTobi
Amaterasu
2,750
475
0
3,540
10,991
6,331
0
2,971
7,897
0
29,819
L
Thanatos
MrMadSlapper
Thanatos
7,873
3,485
0
5,775
13,824
4,242
0
3,255
10,422
0
40,853
L
2,175
254
148
4,973
10,761
5,723
0
3,245
7,417
35,320
0
W
Fenrir
Sully_Il
Fenrir
7,223
1,003
0
1,808
10,038
4,140
700
406
9,632
0
54,497
L
2,357
174
0
60
4,431
1,236
103
2,420
1,907
32,108
0
W
7,969
3,667
0
679
10,114
9,289
790
370
9,418
0
56,660
W
Hera
sxu-p
Hera
5,141
1,325
0
3,234
9,977
6,708
0
1,860
8,081
29,542
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,999
Gold Earned
32,276
471
Minions Killed
344
0
Camps Cleared
0
1,424,203
Distance Traveled
1,165,444
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,416
673
104
7
0
285,824
3
W
Danzaburou
9,643
689
131
9
0
276,035
2
L
Artemis
5,783
413
56
4
0
208,341
2
L
Amaterasu
6,959
497
67
5
0
251,489
3
L
Thanatos
6,863
490
72
5
0
269,777
1
L
Hades
6,623
473
84
6
0
218,199
1
W
Fenrir
9,110
651
76
5
0
331,945
3
L
Merlin
6,048
432
65
5
0
217,638
1
W
Osiris
9,217
658
117
8
0
261,267
5
W
Hera
7,613
544
43
3
0
269,132
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role