Player Matchup

Medusa
Medusa
Silver I
JOEDZA
Medusa
Silver I
Level 98
God Stats
39W - 42L
1,379 SR
Queue Stats
214W - 206L
1,313 MMR
Solo
Artemis
Artemis
Gold III
Lexxcar02
Artemis
Gold III
Level 133
God Stats
2W - 1L
1,500 SR
Queue Stats
273W - 262L
1,126 MMR
Party 3
Nu Wa
Nu Wa
Silver I
Vayzar
Nu Wa
Silver I
Level 154
God Stats
5W - 4L
1,411 SR
Queue Stats
350W - 344L
1,262 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold V
Yombies
Kumbhakarna
Gold V
Level 140
God Stats
13W - 5L
1,684 SR
Queue Stats
313W - 336L
1,260 MMR
Solo
King Arthur
King Arthur
Gold II
josebautista2004
King Arthur
Gold II
Level 108
God Stats
7W - 3L
1,835 SR
Queue Stats
176W - 166L
1,404 MMR
Party 3
Team Averages
Gold IV
Gold IV
Average Tier
Level 127
1,562 SR
1,273 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 78
1,452 SR
1,275 MMR
Bellona
Bellona
Gold IV
Ihatedeavon
Bellona
Gold IV
Level 87
God Stats
5W - 8L
1,456 SR
Queue Stats
114W - 128L
1,273 MMR
Party 1
Ymir
Ymir
Silver II
bigflapppttv
Ymir
Silver II
Level 60
God Stats
3W - 4L
1,387 SR
Queue Stats
43W - 47L
1,206 MMR
Party 2
Chaac
Chaac
Gold V
dragonswillfall
Chaac
Gold V
Level 107
God Stats
7W - 6L
1,397 SR
Queue Stats
109W - 123L
1,270 MMR
Solo
Danzaburou
Danzaburou
Silver II
jakeith
Danzaburou
Silver II
Level 52
God Stats
0W - 2L
1,547 SR
Queue Stats
36W - 41L
1,298 MMR
Party 2
Janus
Janus
Silver I
supersonicjay1
Janus
Silver I
Level 85
God Stats
0W - 1L
1,472 SR
Queue Stats
29W - 43L
1,325 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
JOEDZA
Medusa
20
9 / 3 / 2
15,097
581
14,657
21,608
10,537
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artemis
Lexxcar02
Artemis
20
8 / 2 / 13
15,042
579
22,614
21,181
10,362
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nu Wa
Vayzar
Nu Wa
20
7 / 1 / 8
13,917
535
24,792
14,311
5,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
Yombies
Kumbhakarna
17
1 / 2 / 12
12,528
482
6,090
25,489
30,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
josebautista2004
King Arthur
20
8 / 3 / 4
14,806
569
24,503
27,013
26,200
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
AtlasApolloBastetCliodhna

VS

Bans
Morgan Le FayAmaterasuKaliAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Ihatedeavon
Bellona
16
3 / 6 / 2
10,793
415
13,375
28,258
27,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
1 / 4 / 2
9,573
368
6,527
19,084
18,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
3 / 9 / 1
10,150
390
8,775
26,769
21,023
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
jakeith
Danzaburou
18
1 / 7 / 0
11,616
447
11,686
24,835
7,656
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
3 / 7 / 2
10,910
420
15,247
17,866
5,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
18
33
Kills
11
11
Deaths
33
39
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bellona
Ihatedeavon
Bellona
3
6
2
0.67
W
Medusa
JOEDZA
Medusa
9
3
2
3.33
W
Artemis
Lexxcar02
Artemis
8
2
13
7.25
W
Nu Wa
Vayzar
Nu Wa
7
1
8
11
W
Kumbhakarna
Yombies
Kumbhakarna
1
2
12
3.5
L
1
4
2
0.5
L
3
9
1
0.39
L
Danzaburou
jakeith
Danzaburou
1
7
0
0.14
W
King Arthur
josebautista2004
King Arthur
8
3
4
3.33
L
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,656
Damage
55,610
109,602
Taken
116,812
83,165
Mitigated
79,047
27,190
Healing
23,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Ihatedeavon
Bellona
13,375
3,890
0
3,507
28,258
27,150
729
5,290
22,728
0
63,919
W
Medusa
JOEDZA
Medusa
14,657
7,610
0
6,057
21,608
10,537
5,091
2,505
19,103
0
139,354
W
Artemis
Lexxcar02
Artemis
22,614
13,257
0
8,900
21,181
10,362
3,217
3,910
17,271
0
122,567
W
Nu Wa
Vayzar
Nu Wa
24,792
4,018
0
2,488
14,311
5,475
2,781
4,941
9,370
111,830
0
W
Kumbhakarna
Yombies
Kumbhakarna
6,090
284
0
5,577
25,489
30,591
1,009
6,407
19,082
21,581
11,346
L
6,527
720
278
1,973
19,084
18,089
0
5,973
13,111
35,528
0
L
8,775
2,482
0
7,238
26,769
21,023
0
4,272
22,385
0
56,942
L
Danzaburou
jakeith
Danzaburou
11,686
5,020
0
8,348
24,835
7,656
1,323
7,194
17,641
0
93,928
W
King Arthur
josebautista2004
King Arthur
24,503
3,561
0
4,168
27,013
26,200
129
4,011
23,002
0
114,461
L
15,247
623
49
1,708
17,866
5,129
0
6,080
11,706
71,878
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,390
Gold Earned
53,042
674
Minions Killed
578
0
Camps Cleared
0
2,504,543
Distance Traveled
2,209,229
20
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,793
415
128
5
0
488,916
1
W
Medusa
15,097
581
177
7
0
480,264
6
W
Artemis
15,042
579
137
5
0
521,347
3
W
Nu Wa
13,917
535
131
5
0
466,535
3
W
Kumbhakarna
12,528
482
44
2
0
526,807
6
L
Ymir
9,573
368
54
2
0
416,595
4
L
Chaac
10,150
390
100
4
0
432,999
0
L
Danzaburou
11,616
447
153
6
0
433,377
3
W
King Arthur
14,806
569
185
7
0
509,590
2
L
Janus
10,910
420
143
6
0
437,342
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role