Player Matchup

Skadi
Skadi
DonLeChiChi
Skadi
Level 86
God Stats
9W - 11L
1,265 SR
Queue Stats
449W - 479L
1,451 Elo+
Party 1
Cliodhna
Cliodhna
Foreiign SZN
Cliodhna
Level 107
God Stats
48W - 36L
1,688 SR
Queue Stats
241W - 281L
1,528 Elo+
Party 3
Cthulhu
Cthulhu
Lucas18Prrro
Cthulhu
Level 49
God Stats
1W - 6L
1,500 SR
Queue Stats
13W - 25L
1,388 Elo+
Solo
Thor
Thor
TexasMadePlayer
Thor
Level 120
God Stats
3W - 6L
1,447 SR
Queue Stats
201W - 200L
1,529 Elo+
Party 1
Zhong Kui
Zhong Kui
ssaiasii
Zhong Kui
Level 68
God Stats
0W - 2L
1,347 SR
Queue Stats
148W - 179L
1,481 Elo+
Party 3
Team Averages
Level 86
1,449 SR
1,475 Elo+

VS

Team Averages
Level 126
1,460 SR
1,466 Elo+
Hou Yi
Hou Yi
Koo-chee_karnage
Hou Yi
Level 127
God Stats
7W - 11L
1,470 SR
Queue Stats
196W - 221L
1,483 Elo+
Solo
Janus
Janus
ShrekAtSwampton
Janus
Level 143
God Stats
10W - 10L
1,635 SR
Queue Stats
338W - 282L
1,552 Elo+
Party 2
Bastet
Bastet
TragicMagic15
Bastet
Level 128
God Stats
17W - 24L
1,672 SR
Queue Stats
280W - 244L
1,546 Elo+
Party 2
Amaterasu
Amaterasu
XeroBandit
Amaterasu
Level 125
God Stats
1W - 0L
1,323 SR
Queue Stats
7W - 9L
1,373 Elo+
Party 4
Sylvanus
Sylvanus
therealBooth
Sylvanus
Level 108
God Stats
1W - 3L
1,199 SR
Queue Stats
7W - 9L
1,373 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 2
8,002
667
7,762
12,049
4,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cliodhna
Foreiign SZN
Cliodhna
14
2 / 6 / 3
8,010
668
10,922
11,987
4,198
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Lucas18Prrro
Cthulhu
13
0 / 5 / 2
7,245
604
2,858
11,807
9,284
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
2 / 2 / 4
8,319
693
7,126
10,258
3,855
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
ssaiasii
Zhong Kui
15
0 / 5 / 4
7,869
656
7,520
10,079
6,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 8
8,824
735
6,569
5,636
2,434
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

18
4 / 0 / 13
9,940
828
12,872
8,233
2,596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
7 / 2 / 7
9,556
796
10,978
10,515
4,284
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Amaterasu
XeroBandit
Amaterasu
16
9 / 2 / 7
9,580
798
8,199
11,673
7,793
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sylvanus
therealBooth
Sylvanus
14
1 / 2 / 8
8,186
682
5,483
10,278
4,442
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
67
6
Kills
24
24
Deaths
6
15
Assists
43
Player
Kills
Deaths
Assists
KDA
L
2
6
2
0.5
L
Cliodhna
Foreiign SZN
Cliodhna
2
6
3
0.58
W
3
0
8
7
L
Cthulhu
Lucas18Prrro
Cthulhu
0
5
2
0.2
W
4
0
13
10.5
L
2
2
4
2
W
7
2
7
5.25
W
Amaterasu
XeroBandit
Amaterasu
9
2
7
6.25
L
Zhong Kui
ssaiasii
Zhong Kui
0
5
4
0.4
W
Sylvanus
therealBooth
Sylvanus
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,188
Damage
44,101
56,180
Taken
46,335
27,794
Mitigated
21,549
8,256
Healing
11,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,762
2,607
0
2,855
12,049
4,091
707
3,338
8,500
0
29,645
L
Cliodhna
Foreiign SZN
Cliodhna
10,922
1,259
0
2,549
11,987
4,198
0
4,542
7,255
0
26,025
W
6,569
1,094
0
290
5,636
2,434
1,195
455
5,181
0
20,132
L
Cthulhu
Lucas18Prrro
Cthulhu
2,858
598
0
310
11,807
9,284
270
3,405
8,129
11,078
0
W
12,872
1,218
0
753
8,233
2,596
1,640
1,469
6,764
50,255
0
L
7,126
956
0
1,668
10,258
3,855
0
3,296
6,878
0
25,311
W
10,978
3,052
0
1,979
10,515
4,284
527
2,427
8,088
0
25,861
W
Amaterasu
XeroBandit
Amaterasu
8,199
3,371
0
2,984
11,673
7,793
231
3,263
8,410
0
16,235
L
Zhong Kui
ssaiasii
Zhong Kui
7,520
271
0
874
10,079
6,366
0
2,885
7,038
23,806
0
W
Sylvanus
therealBooth
Sylvanus
5,483
764
2,007
3,091
10,278
4,442
0
2,764
7,514
13,903
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,445
Gold Earned
46,086
180
Minions Killed
190
0
Camps Cleared
0
1,090,849
Distance Traveled
1,248,599
12
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
8,002
667
43
4
0
212,926
3
L
Cliodhna
8,010
668
33
3
0
233,875
4
W
Hou Yi
8,824
735
40
3
0
242,299
1
L
Cthulhu
7,245
604
12
1
0
194,338
0
W
Janus
9,940
828
86
7
0
274,421
0
L
Thor
8,319
693
41
3
0
238,865
3
W
Bastet
9,556
796
36
3
0
269,391
0
W
Amaterasu
9,580
798
13
1
0
242,691
0
L
Zhong Kui
7,869
656
51
4
0
210,845
2
W
Sylvanus
8,186
682
15
1
0
219,797
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role