Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Yoh_Sartori
Bellona
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 58L
1,209 Elo+
Party 3
Medusa
Medusa
botter_18
Medusa
Level 103
God Stats
3W - 2L
1,648 SR
Queue Stats
50W - 63L
1,352 Elo+
Party 3
Da Ji
Da Ji
katleen_larry
Da Ji
Level 126
God Stats
7W - 4L
1,481 SR
Queue Stats
164W - 166L
1,417 Elo+
Party 3
Atlas
Atlas
lucasoliveiraaBR
Atlas
Level 63
God Stats
2W - 1L
1,810 SR
Queue Stats
60W - 83L
1,344 Elo+
Party 3
Team Averages
Level 95
1,588 SR
1,364 Elo+

VS

Team Averages
Level 44
1,402 SR
1,483 Elo+
Kuzenbo
Kuzenbo
Drak3hdio12hu1
Kuzenbo
Level 49
God Stats
39W - 25L
1,360 SR
Queue Stats
335W - 310L
1,526 Elo+
Party 1
Agni
Agni
ESTEMAX01
Agni
Level 29
God Stats
9W - 7L
1,264 SR
Queue Stats
396W - 425L
1,550 Elo+
Party 1
Chaac
Chaac
EdwardTeachh
Chaac
Level 44
God Stats
2W - 1L
1,467 SR
Queue Stats
34W - 23L
1,478 Elo+
Party 2
Bakasura
Bakasura
VigilanteCego
Bakasura
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
34W - 27L
1,465 Elo+
Party 2
Artemis
Artemis
snoowwhites
Artemis
Level 68
God Stats
7W - 8L
1,418 SR
Queue Stats
244W - 315L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
13
3 / 5 / 2
8,542
475
8,044
8,627
2,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bellona
Yoh_Sartori
Bellona
13
0 / 4 / 1
7,497
417
5,196
14,120
12,958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
botter_18
Medusa
13
4 / 7 / 1
8,191
455
9,055
12,787
4,164
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
8 / 7 / 3
9,954
553
10,024
15,168
5,481
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 8 / 9
9,035
502
6,879
25,271
21,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
12 / 2 / 14
11,597
644
17,793
15,986
23,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Agni
17
7 / 6 / 4
10,533
585
9,996
11,087
3,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 1 / 12
9,821
546
8,035
13,025
7,974
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
VigilanteCego
Bakasura
17
5 / 4 / 10
10,293
572
12,199
12,812
5,658
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Artemis
snoowwhites
Artemis
14
5 / 4 / 4
8,943
497
8,302
10,537
3,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
75
16
Kills
31
31
Deaths
17
16
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
3
5
2
0.8
W
12
2
14
9.5
W
Agni
7
6
4
1.5
W
2
1
12
8
W
Bakasura
VigilanteCego
Bakasura
5
4
10
2.5
L
Bellona
Yoh_Sartori
Bellona
0
4
1
0.13
L
Medusa
botter_18
Medusa
4
7
1
0.64
L
8
7
3
1.36
L
1
8
9
0.69
W
Artemis
snoowwhites
Artemis
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,198
Damage
56,325
75,973
Taken
63,447
46,303
Mitigated
44,526
11,984
Healing
19,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
8,044
821
0
1,125
8,627
2,573
0
4,415
4,212
56,211
0
W
17,793
5,489
0
5,553
15,986
23,784
295
3,897
12,089
41,893
0
W
Agni
9,996
589
0
1,844
11,087
3,507
101
2,695
8,392
75,011
0
W
8,035
1,687
184
4,376
13,025
7,974
407
2,962
10,063
0
50,090
W
Bakasura
VigilanteCego
Bakasura
12,199
7,831
211
2,861
12,812
5,658
1,100
1,533
11,279
0
67,391
L
Bellona
Yoh_Sartori
Bellona
5,196
1,844
0
4,140
14,120
12,958
52
3,276
10,359
0
35,336
L
Medusa
botter_18
Medusa
9,055
3,265
129
817
12,787
4,164
0
4,025
8,240
0
41,781
L
10,024
2,730
0
0
15,168
5,481
0
7,198
7,882
0
42,302
L
6,879
2,172
235
5,538
25,271
21,127
30
8,875
15,601
25,824
0
W
Artemis
snoowwhites
Artemis
8,302
3,760
0
4,350
10,537
3,603
1,783
3,836
6,701
0
47,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,219
Gold Earned
51,187
341
Minions Killed
484
0
Camps Cleared
0
1,559,094
Distance Traveled
1,849,572
2
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
8,542
475
114
6
0
261,491
2
W
Kuzenbo
11,597
644
40
2
0
383,864
7
W
Agni
10,533
585
134
7
0
336,087
5
W
Chaac
9,821
546
105
6
0
365,571
7
W
Bakasura
10,293
572
141
8
0
436,734
3
L
Bellona
7,497
417
67
4
0
352,079
0
L
Medusa
8,191
455
76
4
0
270,127
0
L
Da Ji
9,954
553
57
3
0
333,514
0
L
Atlas
9,035
502
27
2
0
341,883
0
W
Artemis
8,943
497
64
4
0
327,316
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role