Player Matchup

Chaac
Chaac
BPProfessional
Chaac
Level 86
God Stats
352W - 394L
1,512 SR
Queue Stats
1,063W - 1,117L
1,478 Elo+
Solo
Erlang Shen
Erlang Shen
Sjoix
Erlang Shen
Level 148
God Stats
7W - 4L
1,765 SR
Queue Stats
283W - 252L
1,610 Elo+
Party 1
The Morrigan
The Morrigan
Smokley
The Morrigan
Level 151
God Stats
9W - 10L
1,645 SR
Queue Stats
297W - 265L
1,586 Elo+
Party 1
Team Averages
Level 128
1,641 SR
1,558 Elo+

VS

Team Averages
Level 116
1,498 SR
1,493 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
DementedGhost
Bastet
Level 148
God Stats
2W - 1L
1,495 SR
Queue Stats
15W - 27L
1,472 Elo+
Party 2
Chiron
Chiron
HoodNeighbor
Chiron
Level 132
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 25L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 3
6,533
653
7,018
9,519
4,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Erlang Shen
Sjoix
Erlang Shen
11
4 / 5 / 1
7,504
750
8,237
12,527
4,501
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

The Morrigan
Smokley
The Morrigan
12
1 / 5 / 3
7,312
731
5,004
6,291
1,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
2 / 4 / 9
7,628
763
7,449
8,429
1,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
3 / 1 / 10
8,103
810
6,504
8,781
8,240
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chiron
15
10 / 0 / 4
9,313
931
9,812
8,114
2,567
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
38
5
Kills
15
15
Deaths
5
7
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
2
4
9
1.63
L
0
5
3
0.3
W
3
1
10
8
W
Chiron
10
0
4
12
L
Erlang Shen
Sjoix
Erlang Shen
4
5
1
0.9
L
The Morrigan
Smokley
The Morrigan
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,259
Damage
23,765
28,337
Taken
25,324
10,918
Mitigated
12,525
8,044
Healing
9,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
7,449
3,785
417
1,617
8,429
1,718
712
1,211
7,072
23,429
0
L
7,018
205
214
2,759
9,519
4,858
0
2,612
6,770
0
17,510
W
6,504
1,245
0
2,267
8,781
8,240
227
2,047
6,551
0
21,153
W
Chiron
9,812
3,532
1,249
3,908
8,114
2,567
896
1,133
6,752
0
38,318
L
Erlang Shen
Sjoix
Erlang Shen
8,237
4,052
0
4,247
12,527
4,501
0
3,228
9,099
0
26,718
L
The Morrigan
Smokley
The Morrigan
5,004
610
0
824
6,291
1,559
138
2,082
4,017
32,010
4,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,349
Gold Earned
25,044
152
Minions Killed
133
4
Camps Cleared
6
552,892
Distance Traveled
595,779
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,628
763
39
4
2
177,157
2
L
Chaac
6,533
653
36
4
1
198,895
0
W
Bastet
8,103
810
27
3
1
213,654
1
W
Chiron
9,313
931
67
7
3
204,968
1
L
Erlang Shen
7,504
750
36
4
2
193,961
2
L
The Morrigan
7,312
731
80
8
1
160,036
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role