Player Matchup

Anubis
Anubis
Loridir
Anubis
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,318 Elo+
Party 2
Sobek
Sobek
Macabre_humor
Sobek
Level 84
God Stats
1W - 3L
1,459 SR
Queue Stats
29W - 44L
1,354 Elo+
Party 2
Thor
Thor
Sammuss
Thor
Level 157
God Stats
8W - 13L
1,591 SR
Queue Stats
486W - 502L
1,545 Elo+
Solo
Achilles
Achilles
Un gars gras
Achilles
Level 76
God Stats
2W - 5L
1,559 SR
Queue Stats
37W - 41L
1,513 Elo+
Solo
Skadi
Skadi
lexusthemenace
Skadi
Level 27
God Stats
19W - 20L
1,510 SR
Queue Stats
23W - 32L
1,349 Elo+
Party 2
Team Averages
Level 73
1,524 SR
1,416 Elo+

VS

Team Averages
Level 91
1,623 SR
1,608 Elo+
Khepri
Khepri
KINGM0DE
Khepri
Level 65
God Stats
3W - 3L
1,789 SR
Queue Stats
19W - 18L
1,596 Elo+
Party 1
Ymir
Ymir
NightAssasin131
Ymir
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,836 Elo+
Party 1
Bellona
Bellona
Nyles1
Bellona
Level 108
God Stats
2W - 2L
1,708 SR
Queue Stats
76W - 75L
1,585 Elo+
Party 1
Poseidon
Poseidon
Salazar2001
Poseidon
Level 147
God Stats
2W - 0L
1,804 SR
Queue Stats
80W - 110L
1,444 Elo+
Solo
Neith
Neith
Star Joestar
Neith
Level 105
God Stats
2W - 0L
1,312 SR
Queue Stats
22W - 18L
1,577 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Loridir
Anubis
17
3 / 6 / 3
10,831
637
12,067
16,638
7,391
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

18
3 / 7 / 7
11,238
661
10,022
27,995
39,966
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thor
Sammuss
Thor
19
9 / 5 / 5
12,713
748
16,022
15,187
5,953
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
Un gars gras
Achilles
18
2 / 8 / 4
10,734
631
11,161
23,232
27,829
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
1 / 4 / 12
11,661
686
16,516
16,768
6,018
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
KINGM0DE
Khepri
19
3 / 4 / 15
12,887
758
8,789
15,086
20,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

19
2 / 9 / 11
12,358
727
6,306
20,400
19,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bellona
Nyles1
Bellona
20
1 / 1 / 18
12,290
723
13,483
18,829
19,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Poseidon
Salazar2001
Poseidon
20
18 / 1 / 10
16,000
941
30,782
13,260
6,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

20
6 / 3 / 14
12,844
756
24,024
14,913
6,527
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
98
18
Kills
30
30
Deaths
18
31
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Khepri
KINGM0DE
Khepri
3
4
15
2.63
L
Anubis
Loridir
Anubis
3
6
3
0.75
L
3
7
7
0.93
W
2
9
11
0.83
W
Bellona
Nyles1
Bellona
1
1
18
10
W
Poseidon
Salazar2001
Poseidon
18
1
10
23
L
Thor
Sammuss
Thor
9
5
5
2.3
W
6
3
14
4.33
L
Achilles
Un gars gras
Achilles
2
8
4
0.5
L
1
4
12
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,788
Damage
83,384
99,820
Taken
82,488
87,157
Mitigated
71,792
14,622
Healing
14,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
KINGM0DE
Khepri
8,789
55
0
844
15,086
20,071
511
5,269
9,817
17,649
0
L
Anubis
Loridir
Anubis
12,067
512
486
4,924
16,638
7,391
0
7,046
9,592
33,744
0
L
10,022
660
226
4,280
27,995
39,966
0
11,082
16,913
33,888
0
W
6,306
711
0
744
20,400
19,742
583
3,452
16,948
25,544
0
W
Bellona
Nyles1
Bellona
13,483
3,714
0
2,613
18,829
19,397
1,457
6,348
12,481
0
33,418
W
Poseidon
Salazar2001
Poseidon
30,782
3,034
401
5,924
13,260
6,055
1,445
2,308
10,952
101,331
0
L
Thor
Sammuss
Thor
16,022
2,328
0
548
15,187
5,953
0
7,652
7,535
0
37,906
W
24,024
10,620
0
3,626
14,913
6,527
2,508
4,712
10,201
0
54,532
L
Achilles
Un gars gras
Achilles
11,161
2,337
0
1,257
23,232
27,829
0
12,579
10,653
0
34,881
L
16,516
8,687
0
2,901
16,768
6,018
0
7,518
9,250
0
54,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,177
Gold Earned
66,379
253
Minions Killed
320
0
Camps Cleared
0
1,560,929
Distance Traveled
1,736,466
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
12,887
758
15
1
0
364,883
5
L
Anubis
10,831
637
33
2
0
291,823
1
L
Sobek
11,238
661
49
3
0
299,339
3
W
Ymir
12,358
727
38
2
0
294,532
0
W
Bellona
12,290
723
44
3
0
388,626
3
W
Poseidon
16,000
941
164
10
0
379,036
2
L
Thor
12,713
748
55
3
0
316,546
1
W
Neith
12,844
756
59
3
0
309,389
2
L
Achilles
10,734
631
46
3
0
311,788
0
L
Skadi
11,661
686
70
4
0
341,433
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role