Player Matchup

Cernunnos
Cernunnos
Bavalanche_
Cernunnos
Level 140
God Stats
6W - 3L
1,494 SR
Queue Stats
160W - 150L
1,569 Elo+
Party 2
Guan Yu
Guan Yu
Chipper_75
Guan Yu
Level 136
God Stats
2W - 1L
1,500 SR
Queue Stats
106W - 97L
1,568 Elo+
Party 2
Scylla
Scylla
Dark Anubis07
Scylla
Level 100
God Stats
47W - 62L
1,540 SR
Queue Stats
280W - 291L
1,554 Elo+
Solo
Khepri
Khepri
SouSANuKes
Khepri
Level 68
God Stats
17W - 7L
1,672 SR
Queue Stats
72W - 74L
1,533 Elo+
Party 2
Sun Wukong
Sun Wukong
Tornesi
Sun Wukong
Level 149
God Stats
32W - 46L
1,418 SR
Queue Stats
356W - 367L
1,480 Elo+
Solo
Team Averages
Level 119
1,525 SR
1,541 Elo+

VS

Team Averages
Level 79
1,476 SR
1,534 Elo+
Poseidon
Poseidon
DESERTER337
Poseidon
Level 45
God Stats
222W - 201L
1,613 SR
Queue Stats
228W - 208L
1,555 Elo+
Solo
Osiris
Osiris
DaystarL
Osiris
Level 89
God Stats
11W - 23L
1,419 SR
Queue Stats
300W - 312L
1,532 Elo+
Party 1
Charybdis
Charybdis
Forgotten7060
Charybdis
Level 18
God Stats
32W - 30L
1,529 SR
Queue Stats
79W - 87L
1,467 Elo+
Solo
Kukulkan
Kukulkan
Lorelei7469
Kukulkan
Level 93
God Stats
8W - 14L
1,465 SR
Queue Stats
300W - 316L
1,532 Elo+
Party 1
Loki
Loki
Mortal_Joestar
Loki
Level 149
God Stats
6W - 10L
1,358 SR
Queue Stats
184W - 164L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Bavalanche_
Cernunnos
18
3 / 1 / 5
9,926
827
10,660
13,364
6,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Guan Yu
Chipper_75
Guan Yu
15
1 / 4 / 10
9,264
772
5,654
10,761
12,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

17
9 / 2 / 6
9,916
826
11,458
8,381
3,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Khepri
SouSANuKes
Khepri
15
1 / 1 / 7
9,308
776
4,236
13,311
16,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sun Wukong
Tornesi
Sun Wukong
16
2 / 2 / 6
8,988
749
7,053
12,380
11,710
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
DESERTER337
Poseidon
15
2 / 3 / 2
8,670
723
11,118
11,561
3,367
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Osiris
DaystarL
Osiris
14
2 / 6 / 4
8,309
692
5,118
14,418
15,579
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Charybdis
Forgotten7060
Charybdis
15
0 / 3 / 2
8,288
691
5,407
9,178
2,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Lorelei7469
Kukulkan
16
1 / 1 / 2
8,678
723
11,817
4,085
1,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
4 / 3 / 3
9,129
761
10,431
10,754
3,704
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
22
16
Kills
9
10
Deaths
16
34
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Bavalanche_
Cernunnos
3
1
5
5.5
W
Guan Yu
Chipper_75
Guan Yu
1
4
10
1.5
L
Poseidon
DESERTER337
Poseidon
2
3
2
1
W
9
2
6
6
L
Osiris
DaystarL
Osiris
2
6
4
0.67
L
Charybdis
Forgotten7060
Charybdis
0
3
2
0.33
L
Kukulkan
Lorelei7469
Kukulkan
1
1
2
2
L
4
3
3
1.83
W
Khepri
SouSANuKes
Khepri
1
1
7
4.5
W
Sun Wukong
Tornesi
Sun Wukong
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,061
Damage
43,891
58,197
Taken
49,996
49,978
Mitigated
26,603
19,023
Healing
6,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Bavalanche_
Cernunnos
10,660
5,626
0
6,009
13,364
6,201
4,171
5,158
8,206
0
53,637
W
Guan Yu
Chipper_75
Guan Yu
5,654
488
2,335
3,086
10,761
12,932
216
5,389
5,372
0
16,448
L
Poseidon
DESERTER337
Poseidon
11,118
1,332
0
3,516
11,561
3,367
0
4,333
7,228
39,876
0
W
11,458
326
0
540
8,381
3,131
0
3,466
4,915
20,047
0
L
Osiris
DaystarL
Osiris
5,118
1,330
0
259
14,418
15,579
0
5,492
8,926
0
13,772
L
Charybdis
Forgotten7060
Charybdis
5,407
3,983
0
2,339
9,178
2,417
282
3,467
5,711
0
29,150
L
Kukulkan
Lorelei7469
Kukulkan
11,817
462
0
0
4,085
1,536
1,191
1,720
2,365
43,528
0
L
10,431
2,550
0
210
10,754
3,704
0
682
10,072
0
29,212
W
Khepri
SouSANuKes
Khepri
4,236
191
0
3,534
13,311
16,004
53
5,024
8,287
28,586
0
W
Sun Wukong
Tornesi
Sun Wukong
7,053
434
0
3,519
12,380
11,710
115
3,898
8,482
0
20,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,402
Gold Earned
43,074
209
Minions Killed
240
0
Camps Cleared
0
1,322,463
Distance Traveled
1,216,882
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
9,926
827
96
8
0
261,148
4
W
Guan Yu
9,264
772
21
2
0
269,044
0
L
Poseidon
8,670
723
59
5
0
238,426
4
W
Scylla
9,916
826
16
1
0
264,199
0
L
Osiris
8,309
692
17
1
0
238,421
2
L
Charybdis
8,288
691
53
4
0
220,981
4
L
Kukulkan
8,678
723
68
6
0
256,492
0
L
Loki
9,129
761
43
4
0
262,562
2
W
Khepri
9,308
776
34
3
0
257,204
4
W
Sun Wukong
8,988
749
42
4
0
270,868
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role