Player Matchup

Janus
Janus
AintNobodySafe
Janus
Level 128
God Stats
0W - 3L
1,206 SR
Queue Stats
164W - 162L
1,530 Elo+
Party 2
Poseidon
Poseidon
V2-Firee
Poseidon
Level 82
God Stats
13W - 12L
1,557 SR
Queue Stats
50W - 67L
1,414 Elo+
Party 2
Heimdallr
Heimdallr
V2N3WKiD
Heimdallr
Level 117
God Stats
0W - 3L
1,285 SR
Queue Stats
169W - 194L
1,381 Elo+
Party 2
Achilles
Achilles
devsupremeX
Achilles
Level 42
God Stats
1W - 2L
1,500 SR
Queue Stats
492W - 536L
1,408 Elo+
Party 2
Kali
Kali
voidpool
Kali
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 107L
1,420 Elo+
Party 2
Team Averages
Level 99
1,410 SR
1,430 Elo+

VS

Team Averages
Level 71
1,559 SR
1,612 Elo+
Cthulhu
Cthulhu
Punisher265
Cthulhu
Level 65
God Stats
1W - 2L
1,876 SR
Queue Stats
11W - 16L
1,379 Elo+
Solo
Medusa
Medusa
RinneShinkai
Medusa
Level 18
God Stats
4W - 1L
1,401 SR
Queue Stats
231W - 113L
1,774 Elo+
Party 1
Shiva
Shiva
ThiefGodZelnite
Shiva
Level 124
God Stats
21W - 14L
1,628 SR
Queue Stats
144W - 99L
1,645 Elo+
Party 1
Sylvanus
Sylvanus
checcs_mix_PR
Sylvanus
Level 123
God Stats
2W - 1L
1,390 SR
Queue Stats
51W - 46L
1,576 Elo+
Party 1
Anhur
Anhur
melloww_13
Anhur
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,684 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 8 / 3
9,951
433
11,221
19,270
4,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Poseidon
V2-Firee
Poseidon
18
7 / 6 / 3
12,414
540
12,976
14,239
3,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Heimdallr
V2N3WKiD
Heimdallr
14
6 / 9 / 5
9,657
420
11,321
21,143
6,652
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cudgel

Cudgel

+10
Physical Power
+50
Health

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Achilles
devsupremeX
Achilles
12
0 / 7 / 1
7,965
346
7,355
22,770
16,580
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kali
13
1 / 8 / 0
8,668
377
10,007
17,385
6,999
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Punisher265
Cthulhu
17
3 / 5 / 5
11,509
500
6,264
19,411
13,098
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
20
15 / 2 / 10
15,025
653
28,303
17,431
7,567
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
10 / 1 / 6
13,264
577
15,808
20,228
19,271
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
checcs_mix_PR
Sylvanus
20
7 / 1 / 6
14,246
619
19,225
23,327
13,242
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
19
3 / 6 / 3
12,727
553
8,055
16,994
4,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
68
15
Kills
38
38
Deaths
15
12
Assists
30
Player
Kills
Deaths
Assists
KDA
L
1
8
3
0.31
W
Cthulhu
Punisher265
Cthulhu
3
5
5
1.1
W
Medusa
15
2
10
10
W
10
1
6
13
L
Poseidon
V2-Firee
Poseidon
7
6
3
1.42
L
Heimdallr
V2N3WKiD
Heimdallr
6
9
5
0.94
W
Sylvanus
checcs_mix_PR
Sylvanus
7
1
6
10
L
Achilles
devsupremeX
Achilles
0
7
1
0.07
W
Anhur
3
6
3
0.75
L
Kali
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,880
Damage
77,655
94,807
Taken
97,391
38,100
Mitigated
57,808
13,683
Healing
39,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,221
1,563
0
6,137
19,270
4,453
0
5,865
13,405
56,380
0
W
Cthulhu
Punisher265
Cthulhu
6,264
442
308
5,760
19,411
13,098
486
3,738
15,576
50,195
1,539
W
Medusa
28,303
14,199
0
5,914
17,431
7,567
958
6,105
11,265
0
120,263
W
15,808
3,008
360
3,584
20,228
19,271
2,064
3,645
16,494
0
68,587
L
Poseidon
V2-Firee
Poseidon
12,976
1,474
0
1,064
14,239
3,416
246
4,473
9,766
65,071
0
L
Heimdallr
V2N3WKiD
Heimdallr
11,321
3,341
169
3,476
21,143
6,652
0
4,780
16,363
0
41,373
W
Sylvanus
checcs_mix_PR
Sylvanus
19,225
4,732
4,521
14,250
23,327
13,242
2,894
8,083
15,170
99,182
21,665
L
Achilles
devsupremeX
Achilles
7,355
2,738
0
116
22,770
16,580
0
4,293
18,477
2,200
27,114
W
Anhur
8,055
4,207
0
4,755
16,994
4,630
3,728
6,120
10,495
0
95,294
L
Kali
10,007
4,567
0
2,721
17,385
6,999
320
4,607
12,778
0
46,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,655
Gold Earned
66,771
424
Minions Killed
680
0
Camps Cleared
0
1,896,987
Distance Traveled
2,227,699
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,951
433
104
5
0
384,671
1
W
Cthulhu
11,509
500
76
3
0
481,146
0
W
Medusa
15,025
653
173
8
0
494,148
4
W
Shiva
13,264
577
116
5
0
468,718
1
L
Poseidon
12,414
540
117
5
0
427,886
0
L
Heimdallr
9,657
420
80
3
0
385,875
0
W
Sylvanus
14,246
619
178
8
0
399,753
2
L
Achilles
7,965
346
53
2
0
334,152
0
W
Anhur
12,727
553
137
6
0
383,934
1
L
Kali
8,668
377
70
3
0
364,403
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role