Player Matchup

Yemoja
Yemoja
BrokeRodWave
Yemoja
Level 17
God Stats
1W - 4L
1,230 SR
Queue Stats
588W - 735L
1,336 Elo+
Party 3
Ah Puch
Ah Puch
Hydouken99
Ah Puch
Level 17
God Stats
16W - 23L
1,500 SR
Queue Stats
63W - 79L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
MTSXCVIII
Kukulkan
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 3
King Arthur
King Arthur
pyrochai63
King Arthur
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 56L
1,406 Elo+
Party 3
Mercury
Mercury
zaiyuhh365
Mercury
Level 61
God Stats
57W - 72L
1,522 SR
Queue Stats
151W - 224L
1,380 Elo+
Party 3
Team Averages
Level 36
1,450 SR
1,425 Elo+

VS

Team Averages
Level 94
1,530 SR
1,454 Elo+
Cthulhu
Cthulhu
IceWolfZ
Cthulhu
Level 160
God Stats
11W - 10L
1,527 SR
Queue Stats
149W - 194L
1,368 Elo+
Party 2
Rama
Rama
Mitch07
Rama
Level 28
God Stats
10W - 9L
1,595 SR
Queue Stats
246W - 221L
1,475 Elo+
Party 1
Scylla
Scylla
StoogeyIAm
Scylla
Level 110
God Stats
6W - 2L
1,500 SR
Queue Stats
131W - 105L
1,543 Elo+
Party 1
Tyr
Tyr
ghostyiam
Tyr
Level 15
God Stats
5W - 1L
1,733 SR
Queue Stats
211W - 170L
1,532 Elo+
Party 1
Arachne
Arachne
xxMUNCHIEZxx
Arachne
Level 157
God Stats
7W - 3L
1,294 SR
Queue Stats
266W - 319L
1,351 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
16
1 / 7 / 2
11,104
370
4,614
23,134
22,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ah Puch
Hydouken99
Ah Puch
16
1 / 11 / 4
10,211
340
8,136
20,534
6,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kukulkan
MTSXCVIII
Kukulkan
17
1 / 9 / 3
10,587
353
5,185
13,099
3,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
pyrochai63
King Arthur
20
5 / 6 / 4
13,815
461
20,814
34,345
32,597
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mercury
zaiyuhh365
Mercury
20
5 / 9 / 5
14,920
497
23,017
28,266
10,657
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
IceWolfZ
Cthulhu
20
4 / 3 / 13
15,795
527
22,797
27,957
34,638
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rama
Mitch07
Rama
20
12 / 3 / 3
15,210
507
18,633
20,102
10,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
StoogeyIAm
Scylla
20
14 / 2 / 9
18,772
626
27,968
14,406
9,996
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
3 / 1 / 21
15,921
531
13,886
21,635
39,967
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Arachne
xxMUNCHIEZxx
Arachne
20
9 / 5 / 11
15,965
532
11,032
24,284
13,444
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
99
13
Kills
42
42
Deaths
14
18
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Yemoja
1
7
2
0.29
L
Ah Puch
Hydouken99
Ah Puch
1
11
4
0.27
W
Cthulhu
IceWolfZ
Cthulhu
4
3
13
3.5
L
Kukulkan
MTSXCVIII
Kukulkan
1
9
3
0.28
W
Rama
Mitch07
Rama
12
3
3
4.5
W
Scylla
StoogeyIAm
Scylla
14
2
9
9.25
W
3
1
21
13.5
L
King Arthur
pyrochai63
King Arthur
5
6
4
1.17
W
Arachne
xxMUNCHIEZxx
Arachne
9
5
11
2.9
L
Mercury
zaiyuhh365
Mercury
5
9
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,766
Damage
94,316
119,378
Taken
108,384
76,028
Mitigated
108,238
12,186
Healing
33,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
4,614
2,173
1,857
2,444
23,134
22,303
452
7,649
15,485
30,760
0
L
Ah Puch
Hydouken99
Ah Puch
8,136
726
0
1,985
20,534
6,966
0
9,103
11,431
34,767
0
W
Cthulhu
IceWolfZ
Cthulhu
22,797
2,867
333
5,998
27,957
34,638
1,966
2,648
25,291
107,371
0
L
Kukulkan
MTSXCVIII
Kukulkan
5,185
1,467
0
0
13,099
3,505
850
3,263
9,836
42,766
0
W
Rama
Mitch07
Rama
18,633
16,159
0
10,182
20,102
10,193
688
4,094
16,008
0
106,088
W
Scylla
StoogeyIAm
Scylla
27,968
4,453
0
1,031
14,406
9,996
2,123
3,203
11,203
183,509
0
W
13,886
2,126
0
5,014
21,635
39,967
1,263
5,317
16,318
1,506
58,671
L
King Arthur
pyrochai63
King Arthur
20,814
1,673
0
1,670
34,345
32,597
0
18,164
16,181
0
81,960
W
Arachne
xxMUNCHIEZxx
Arachne
11,032
7,740
0
10,557
24,284
13,444
3,312
2,673
21,611
0
103,296
L
Mercury
zaiyuhh365
Mercury
23,017
11,889
166
4,064
28,266
10,657
1,718
12,877
15,389
0
119,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,637
Gold Earned
81,663
483
Minions Killed
759
0
Camps Cleared
0
2,423,925
Distance Traveled
2,799,386
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
11,104
370
37
1
0
442,148
3
L
Ah Puch
10,211
340
48
2
0
472,433
5
W
Cthulhu
15,795
527
167
6
0
522,355
2
L
Kukulkan
10,587
353
99
3
0
408,619
0
W
Rama
15,210
507
127
4
0
444,027
4
W
Scylla
18,772
626
244
8
0
573,947
3
W
Tyr
15,921
531
74
2
0
645,517
9
L
King Arthur
13,815
461
106
4
0
534,706
4
W
Arachne
15,965
532
147
5
0
613,540
0
L
Mercury
14,920
497
193
6
0
566,019
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role