Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
 
Neith
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
Ruthless Frosty
Bastet
Level 131
God Stats
7W - 9L
1,895 SR
Queue Stats
435W - 459L
1,531 Elo+
Solo
Apollo
Apollo
calbujar1996
Apollo
Level 42
God Stats
27W - 33L
1,353 SR
Queue Stats
131W - 159L
1,407 Elo+
Solo
Zeus
Zeus
iSempai
Zeus
Level 160
God Stats
51W - 47L
1,508 SR
Queue Stats
254W - 282L
1,525 Elo+
Solo
Team Averages
Level 114
1,551 SR
1,493 Elo+

VS

Team Averages
Level 65
1,576 SR
1,587 Elo+
Sun Wukong
Sun Wukong
Blongle
Sun Wukong
Level 24
God Stats
9W - 1L
1,775 SR
Queue Stats
85W - 21L
1,749 Elo+
Party 2
Khepri
Khepri
CBaileyrun24
Khepri
Level 69
God Stats
5W - 2L
1,500 SR
Queue Stats
21W - 15L
1,500 Elo+
Solo
Hel
Hel
OttomanTurk
Hel
Level 67
God Stats
4W - 2L
1,515 SR
Queue Stats
76W - 95L
1,420 Elo+
Solo
Artemis
Artemis
Ramatzu
Artemis
Level 65
God Stats
24W - 21L
1,302 SR
Queue Stats
322W - 357L
1,507 Elo+
Solo
Nu Wa
Nu Wa
eFalc
Nu Wa
Level 99
God Stats
90W - 48L
1,788 SR
Queue Stats
585W - 380L
1,757 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
0 / 3 / 2
6,069
1,214
2,284
7,264
5,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
 
Neith
10
0 / 1 / 2
5,530
1,106
2,427
4,167
1,221
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
1 / 0 / 0
5,639
1,128
1,596
4,740
1,465
Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
9
0 / 0 / 0
4,888
978
0
252
95
Zeus
iSempai
Zeus
10
1 / 2 / 1
5,836
1,167
6,540
3,829
1,049
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

363

VS

Team 2 Tickets

396

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Blongle
Sun Wukong
11
2 / 0 / 2
6,072
1,214
3,676
3,607
2,477
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Khepri
10
0 / 0 / 5
5,842
1,168
1,549
1,768
1,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

11
1 / 1 / 4
5,911
1,182
3,130
3,902
1,671
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artemis
Ramatzu
Artemis
11
2 / 1 / 4
6,045
1,209
3,924
3,635
1,460
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
eFalc
Nu Wa
11
1 / 0 / 5
6,343
1,269
4,674
2,467
1,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
26
2
Kills
6
6
Deaths
2
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
3
2
0.33
L
Neith
 
Neith
0
1
2
1
W
Sun Wukong
Blongle
Sun Wukong
2
0
2
3
W
Khepri
0
0
5
2.5
W
1
1
4
3
W
Artemis
Ramatzu
Artemis
2
1
4
4
L
1
0
0
1
L
Apollo
0
0
0
0
W
Nu Wa
eFalc
Nu Wa
1
0
5
3.5
L
Zeus
iSempai
Zeus
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,847
Damage
16,953
20,252
Taken
15,379
9,666
Mitigated
8,228
3,657
Healing
4,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
2,284
359
644
1,467
7,264
5,836
0
2,798
4,341
8,965
0
L
Neith
 
Neith
2,427
612
0
1,035
4,167
1,221
0
2,330
1,777
0
16,127
W
Sun Wukong
Blongle
Sun Wukong
3,676
364
0
203
3,607
2,477
0
1,492
2,115
0
10,422
W
Khepri
1,549
89
0
219
1,768
1,405
0
832
936
5,927
0
W
3,130
384
1,605
1,368
3,902
1,671
0
2,008
1,894
15,865
0
W
Artemis
Ramatzu
Artemis
3,924
2,240
0
69
3,635
1,460
0
2,748
887
0
10,715
L
1,596
726
0
511
4,740
1,465
0
2,156
2,489
0
9,719
L
Apollo
0
0
0
0
252
95
0
252
0
0
0
W
Nu Wa
eFalc
Nu Wa
4,674
2,083
0
1,389
2,467
1,215
0
1,744
723
14,615
0
L
Zeus
iSempai
Zeus
6,540
297
0
0
3,829
1,049
0
1,817
1,945
21,570
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,962
Gold Earned
30,213
95
Minions Killed
103
5
Camps Cleared
5
354,716
Distance Traveled
489,626
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,069
1,214
14
3
0
73,341
1
L
Neith
5,530
1,106
33
7
0
85,700
0
W
Sun Wukong
6,072
1,214
23
5
2
110,710
0
W
Khepri
5,842
1,168
9
2
1
101,576
0
W
Hel
5,911
1,182
39
8
0
93,377
0
W
Artemis
6,045
1,209
11
2
2
86,721
0
L
Bastet
5,639
1,128
17
3
4
106,085
1
L
Apollo
4,888
978
0
0
0
0
0
W
Nu Wa
6,343
1,269
21
4
0
97,242
1
L
Zeus
5,836
1,167
31
6
1
89,590
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role