Player Matchup

Danzaburou
Danzaburou
INS0M
Danzaburou
Level 160
God Stats
3W - 2L
1,747 SR
Queue Stats
489W - 273L
1,683 Elo+
Party 1
Geb
Geb
K0LY16
Geb
Level 25
God Stats
87W - 15L
2,020 SR
Queue Stats
202W - 67L
1,663 Elo+
Party 1
Cthulhu
Cthulhu
MadMag92
Cthulhu
Level 24
God Stats
11W - 3L
1,926 SR
Queue Stats
58W - 32L
1,664 Elo+
Party 1
Shiva
Shiva
bulldogs1524
Shiva
Level 25
God Stats
46W - 9L
2,082 SR
Queue Stats
171W - 69L
1,740 Elo+
Party 1
Izanami
Izanami
jhwy
Izanami
Level 160
God Stats
25W - 2L
1,708 SR
Queue Stats
486W - 221L
1,704 Elo+
Party 1
Team Averages
Level 79
1,896 SR
1,691 Elo+

VS

Team Averages
Level 75
1,409 SR
1,492 Elo+
Ullr
Ullr
 
Ullr
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
GetDepression
Bellona
Level 29
God Stats
3W - 8L
1,388 SR
Queue Stats
152W - 77L
1,682 Elo+
Party 2
Set
Set
NeXplicit
Set
Level 94
God Stats
0W - 3L
1,149 SR
Queue Stats
3W - 5L
1,208 Elo+
Solo
Cthulhu
Cthulhu
honoraryhoodlum
Cthulhu
Level 42
God Stats
2W - 2L
1,492 SR
Queue Stats
66W - 24L
1,744 Elo+
Party 2
Merlin
Merlin
ninjapancake85
Merlin
Level 71
God Stats
0W - 1L
1,516 SR
Queue Stats
5W - 4L
1,324 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
INS0M
Danzaburou
16
1 / 5 / 14
10,550
1,055
13,951
12,323
5,380
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Geb
K0LY16
Geb
17
2 / 1 / 19
11,072
1,107
7,240
11,304
12,944
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cthulhu
MadMag92
Cthulhu
16
2 / 1 / 13
9,892
989
8,406
6,839
7,248
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
7 / 1 / 11
11,190
1,119
11,582
13,879
11,038
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Izanami
jhwy
Izanami
18
12 / 0 / 10
13,333
1,333
27,868
9,866
4,256
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

289

VS

Team 2 Tickets

168

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
15
1 / 4 / 3
9,667
967
8,383
13,654
6,393
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Bellona
15
4 / 6 / 4
10,029
1,003
10,575
16,814
17,745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
0 / 6 / 6
9,184
918
10,440
13,319
6,095
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 5 / 5
10,179
1,018
8,711
18,751
26,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
2 / 3 / 6
9,624
962
10,863
10,006
4,128
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
32
24
Kills
8
8
Deaths
24
67
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
1
4
3
0.63
L
Bellona
4
6
4
1
W
Danzaburou
INS0M
Danzaburou
1
5
14
1.6
W
Geb
K0LY16
Geb
2
1
19
11.5
W
Cthulhu
MadMag92
Cthulhu
2
1
13
8.5
L
0
6
6
0.5
W
7
1
11
12.5
L
1
5
5
0.7
W
Izanami
jhwy
Izanami
12
0
10
17
L
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,047
Damage
48,972
54,211
Taken
72,544
40,866
Mitigated
61,054
13,410
Healing
3,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
8,383
3,114
0
769
13,654
6,393
0
3,987
9,667
0
29,661
L
Bellona
10,575
2,253
0
461
16,814
17,745
0
3,464
13,350
0
16,498
W
Danzaburou
INS0M
Danzaburou
13,951
5,231
0
1,049
12,323
5,380
0
4,401
7,922
0
34,292
W
Geb
K0LY16
Geb
7,240
898
1,305
1,623
11,304
12,944
0
5,688
5,616
12,358
0
W
Cthulhu
MadMag92
Cthulhu
8,406
242
1,873
0
6,839
7,248
0
2,620
4,219
14,852
0
L
10,440
4,384
0
422
13,319
6,095
0
2,015
11,304
0
25,353
W
11,582
3,778
294
2,196
13,879
11,038
0
3,017
10,862
0
19,027
L
8,711
456
263
1,145
18,751
26,693
0
3,354
15,397
20,946
0
W
Izanami
jhwy
Izanami
27,868
22,043
0
5,070
9,866
4,256
0
3,848
6,018
0
68,960
L
10,863
94
0
353
10,006
4,128
0
2,826
7,180
27,041
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,037
Gold Earned
48,683
195
Minions Killed
161
13
Camps Cleared
4
1,000,571
Distance Traveled
934,356
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
9,667
967
53
5
1
174,171
0
L
Bellona
10,029
1,003
10
1
0
195,115
0
W
Danzaburou
10,550
1,055
59
6
6
164,632
0
W
Geb
11,072
1,107
15
2
1
220,139
2
W
Cthulhu
9,892
989
11
1
1
194,471
0
L
Set
9,184
918
53
5
3
189,513
0
W
Shiva
11,190
1,119
6
1
0
218,603
2
L
Cthulhu
10,179
1,018
21
2
0
190,201
0
W
Izanami
13,333
1,333
104
10
5
202,726
3
L
Merlin
9,624
962
24
2
0
185,356
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role