Player Matchup

Fenrir
Fenrir
CPC CAM AEA
Fenrir
Level 89
God Stats
2W - 5L
1,227 SR
Queue Stats
91W - 104L
1,433 Elo+
Party 1
Hera
Hera
DevinCPC
Hera
Level 89
God Stats
5W - 4L
1,665 SR
Queue Stats
126W - 137L
1,419 Elo+
Party 1
Chaac
Chaac
Joshakazam
Chaac
Level 118
God Stats
4W - 7L
1,529 SR
Queue Stats
60W - 69L
1,410 Elo+
Party 1
Ganesha
Ganesha
MikeAEA
Ganesha
Level 82
God Stats
10W - 9L
1,648 SR
Queue Stats
13W - 12L
1,574 Elo+
Party 1
Izanami
Izanami
raybignasty
Izanami
Level 56
God Stats
3W - 3L
1,519 SR
Queue Stats
75W - 85L
1,322 Elo+
Party 1
Team Averages
Level 87
1,517 SR
1,432 Elo+

VS

Team Averages
Level 101
1,483 SR
1,495 Elo+
Thanatos
Thanatos
 
Thanatos
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
ElGato431
Jormungandr
Level 95
God Stats
12W - 8L
1,623 SR
Queue Stats
176W - 179L
1,491 Elo+
Solo
Neith
Neith
Patana7
Neith
Level 140
God Stats
18W - 20L
1,463 SR
Queue Stats
171W - 181L
1,499 Elo+
Solo
Yemoja
Yemoja
Voltraino
Yemoja
Level 78
God Stats
25W - 46L
1,360 SR
Queue Stats
185W - 216L
1,493 Elo+
Party 2
Agni
Agni
jflex9
Agni
Level 85
God Stats
4W - 4L
1,471 SR
Queue Stats
159W - 140L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
9
1 / 1 / 0
5,083
635
2,734
5,815
1,838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hera
8
2 / 6 / 1
5,034
629
3,011
6,288
1,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
6
0 / 2 / 0
4,018
502
699
4,198
1,445
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ganesha
MikeAEA
Ganesha
7
0 / 3 / 0
4,148
519
2,298
7,254
2,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
raybignasty
Izanami
7
0 / 2 / 0
4,256
532
1,910
2,892
576
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
10
3 / 1 / 4
5,626
703
2,925
4,874
1,399
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
ElGato431
Jormungandr
9
2 / 0 / 0
5,650
706
3,289
3,843
2,563
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
Patana7
Neith
9
3 / 0 / 2
5,155
644
5,495
3,828
1,145
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
Voltraino
Yemoja
9
1 / 0 / 5
5,460
683
1,977
2,468
875
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Agni
jflex9
Agni
10
5 / 2 / 1
6,045
756
5,091
4,726
1,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
26
3
Kills
14
14
Deaths
3
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
3
1
4
5
L
Fenrir
1
1
0
1
L
Hera
2
6
1
0.42
W
Jormungandr
ElGato431
Jormungandr
2
0
0
2
L
Chaac
0
2
0
0
L
Ganesha
MikeAEA
Ganesha
0
3
0
0
W
Neith
Patana7
Neith
3
0
2
4
W
Yemoja
Voltraino
Yemoja
1
0
5
3.5
W
Agni
jflex9
Agni
5
2
1
2.75
L
Izanami
raybignasty
Izanami
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,652
Damage
18,777
26,447
Taken
19,739
8,040
Mitigated
7,464
7,795
Healing
9,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
2,925
233
0
4,628
4,874
1,399
0
1,002
3,872
0
23,042
L
Fenrir
2,734
645
0
2,790
5,815
1,838
0
1,448
4,367
0
24,669
L
Hera
3,011
544
0
1,111
6,288
1,583
0
4,178
2,110
21,939
0
W
Jormungandr
ElGato431
Jormungandr
3,289
1,966
0
620
3,843
2,563
538
0
3,843
27,625
0
L
Chaac
699
49
0
1,217
4,198
1,445
0
2,884
1,314
0
13,901
L
Ganesha
MikeAEA
Ganesha
2,298
73
111
2,566
7,254
2,598
0
1,042
6,212
7,517
0
W
Neith
Patana7
Neith
5,495
3,154
0
1,298
3,828
1,145
587
1,230
2,598
0
30,776
W
Yemoja
Voltraino
Yemoja
1,977
1,087
1,762
754
2,468
875
0
878
1,590
10,469
0
W
Agni
jflex9
Agni
5,091
306
0
701
4,726
1,482
0
2,199
2,527
28,885
0
L
Izanami
raybignasty
Izanami
1,910
1,394
0
0
2,892
576
0
805
2,087
0
20,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,539
Gold Earned
27,936
197
Minions Killed
252
0
Camps Cleared
0
788,080
Distance Traveled
764,326
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
5,626
703
52
7
0
191,562
2
L
Fenrir
5,083
635
62
8
0
183,202
1
L
Hera
5,034
629
47
6
0
148,944
0
W
Jormungandr
5,650
706
67
8
0
129,102
4
L
Chaac
4,018
502
27
3
0
143,640
1
L
Ganesha
4,148
519
0
0
0
162,961
0
W
Neith
5,155
644
57
7
0
137,343
2
W
Yemoja
5,460
683
19
2
0
142,478
0
W
Agni
6,045
756
57
7
0
163,841
2
L
Izanami
4,256
532
61
8
0
149,333
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role