Player Matchup

Ah Muzen Cab
Ah Muzen Cab
BEAZYNJ
Ah Muzen Cab
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 49L
1,241 Elo+
Party 1
Pele
Pele
Cachunkcachunk
Pele
Level 28
God Stats
5W - 1L
1,579 SR
Queue Stats
13W - 6L
1,368 Elo+
Party 1
Geb
Geb
Darkmojomaker
Geb
Level 75
God Stats
2W - 0L
1,374 SR
Queue Stats
7W - 10L
1,385 Elo+
Party 1
Zhong Kui
Zhong Kui
FlokiSourMash
Zhong Kui
Level 77
God Stats
5W - 2L
1,535 SR
Queue Stats
8W - 4L
1,372 Elo+
Party 1
Charybdis
Charybdis
Mouszy
Charybdis
Level 19
God Stats
6W - 4L
1,460 SR
Queue Stats
61W - 49L
1,249 Elo+
Party 1
Team Averages
Level 45
1,490 SR
1,323 Elo+

VS

Team Averages
Level 50
1,497 SR
1,467 Elo+
Olorun
Olorun
 
Olorun
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
MikeWillStoleIt
Cliodhna
Level 55
God Stats
9W - 8L
1,527 SR
Queue Stats
24W - 26L
1,471 Elo+
Party 2
Medusa
Medusa
TimmyTurner1015
Medusa
Level 65
God Stats
82W - 75L
1,456 SR
Queue Stats
82W - 78L
1,410 Elo+
Solo
Susano
Susano
TrippaSnippa935
Susano
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,453 Elo+
Solo
Zeus
Zeus
xXRickNoelXx
Zeus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BEAZYNJ
Ah Muzen Cab
18
10 / 1 / 12
13,316
1,211
15,227
9,911
4,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

18
7 / 2 / 17
12,711
1,156
15,950
13,147
8,224
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
1 / 6 / 19
12,016
1,092
8,861
16,709
16,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Zhong Kui
FlokiSourMash
Zhong Kui
19
13 / 1 / 16
14,328
1,303
17,713
14,981
11,164
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
Mouszy
Charybdis
18
1 / 0 / 19
11,312
1,028
10,335
8,696
3,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

313

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
16
2 / 0 / 5
11,031
1,003
5,846
1,775
587
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cliodhna
16
5 / 10 / 4
12,070
1,097
15,355
21,476
8,575
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
2 / 9 / 5
10,525
957
11,556
18,947
10,477
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
1 / 6 / 7
10,868
988
9,154
18,707
6,233
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
0 / 7 / 6
10,266
933
9,615
11,846
3,321
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
37
32
Kills
10
10
Deaths
32
83
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
2
0
5
4.5
W
Ah Muzen Cab
BEAZYNJ
Ah Muzen Cab
10
1
12
16
W
7
2
17
7.75
W
1
6
19
1.75
W
Zhong Kui
FlokiSourMash
Zhong Kui
13
1
16
21
L
Cliodhna
5
10
4
0.7
W
Charybdis
Mouszy
Charybdis
1
0
19
10.5
L
2
9
5
0.5
L
1
6
7
0.75
L
0
7
6
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,086
Damage
51,526
63,444
Taken
72,751
43,700
Mitigated
29,193
20,707
Healing
2,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
5,846
2,000
43
294
1,775
587
0
876
899
17,744
0
W
Ah Muzen Cab
BEAZYNJ
Ah Muzen Cab
15,227
7,197
0
3,665
9,911
4,181
0
1,664
8,247
0
30,698
W
15,950
3,649
0
3,756
13,147
8,224
0
4,378
8,769
80
43,695
W
8,861
1,004
452
1,402
16,709
16,824
0
4,227
9,946
18,345
0
W
Zhong Kui
FlokiSourMash
Zhong Kui
17,713
2,627
698
8,959
14,981
11,164
0
3,996
10,535
47,363
0
L
Cliodhna
15,355
410
0
727
21,476
8,575
0
6,751
14,725
0
34,188
W
Charybdis
Mouszy
Charybdis
10,335
5,533
0
1,775
8,696
3,307
0
1,455
7,241
0
26,160
L
11,556
4,091
0
886
18,947
10,477
0
7,897
11,050
259
18,933
L
9,154
897
78
317
18,707
6,233
0
7,239
11,468
0
14,703
L
9,615
887
0
111
11,846
3,321
0
3,891
7,955
21,512
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,683
Gold Earned
54,760
213
Minions Killed
148
9
Camps Cleared
5
1,048,891
Distance Traveled
794,345
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
11,031
1,003
36
3
3
107,394
0
W
Ah Muzen Cab
13,316
1,211
38
3
3
225,017
1
W
Pele
12,711
1,156
53
5
2
233,711
1
W
Geb
12,016
1,092
8
1
1
183,987
0
W
Zhong Kui
14,328
1,303
91
8
0
212,841
0
L
Cliodhna
12,070
1,097
44
4
0
223,904
0
W
Charybdis
11,312
1,028
23
2
3
193,335
1
L
Medusa
10,525
957
27
2
1
128,072
0
L
Susano
10,868
988
14
1
1
179,394
1
L
Zeus
10,266
933
27
2
0
155,581
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role